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import QtQuick 2.9
import QtQuick.Shapes 1.0

Rectangle {
    id: root
    width: 1024
    height: 768

    property color col: "lightsteelblue"
    gradient: Gradient {
        GradientStop { position: 0.0; color: Qt.tint(root.col, "#20FFFFFF") }
        GradientStop { position: 0.1; color: Qt.tint(root.col, "#20AAAAAA") }
        GradientStop { position: 0.9; color: Qt.tint(root.col, "#20666666") }
        GradientStop { position: 1.0; color: Qt.tint(root.col, "#20000000") }
    }

    ListModel {
        id: pathGalleryModel
        ListElement {
            name: "Stroke and fill"
            shapeUrl: "tapableTriangle.qml"
        }
        ListElement {
            name: "Stroke or fill only"
            shapeUrl: "item2.qml"
        }
        ListElement {
            name: "Dash pattern"
            shapeUrl: "item4.qml"
        }
        ListElement {
            name: "Linear gradient"
            shapeUrl: "item5.qml"
        }
        ListElement {
            name: "Radial gradient"
            shapeUrl: "item3.qml"
        }
        ListElement {
            name: "Fill rules"
            shapeUrl: "item6.qml"
        }
        ListElement {
            name: "Join styles"
            shapeUrl: "item7.qml"
        }
        ListElement {
            name: "Cap styles"
            shapeUrl: "item8.qml"
        }
        ListElement {
            name: "Quadratic curve"
            shapeUrl: "item9.qml"
        }
        ListElement {
            name: "Cubic curve"
            shapeUrl: "item10.qml"
        }
        ListElement {
            name: "Elliptical arc"
            shapeUrl: "item11.qml"
        }
        ListElement {
            name: "Gradient spread modes"
            shapeUrl: "item12.qml"
        }
        ListElement {
            name: "Arc direction"
            shapeUrl: "item13.qml"
        }
        ListElement {
            name: "Large/small arc"
            shapeUrl: "item14.qml"
        }
        ListElement {
            name: "Arc rotation"
            shapeUrl: "item15.qml"
        }
        ListElement {
            name: "Tiger"
            shapeUrl: "item17.qml"
        }
        ListElement {
            name: "Text"
            shapeUrl: "item18.qml"
        }
    }

    property int gridSpacing: 10

    Component {
        id: pathGalleryDelegate
        Rectangle {
            border.color: "purple"
            width: grid.cellWidth - root.gridSpacing
            height: grid.cellHeight - root.gridSpacing
            Column {
                anchors.fill: parent
                anchors.margins: 4
                Item {
                    width: parent.width
                    height: parent.height - delegText.height
                    Loader {
                        source: Qt.resolvedUrl(shapeUrl)
                        anchors.fill: parent
                    }
                }
                Text {
                    id: delegText
                    text: model.name
                    font.pointSize: 16
                    anchors.horizontalCenter: parent.horizontalCenter
                }
            }
        }
    }

    Rectangle {
        anchors.fill: parent
        anchors.margins: 10
        color: "lightBlue"
        clip: true

        GridView {
            id: grid
            anchors.fill: parent
            anchors.margins: root.gridSpacing
            cellWidth: 300
            cellHeight: 300
            delegate: pathGalleryDelegate
            model: pathGalleryModel
        }
    }

    Text {
        anchors.right: parent.right
        Shape { id: dummyShape; ShapePath { } } // used only to get the renderer type
        color: "darkBlue"
        font.pointSize: 12
        property variant rendererStrings: [ "Unknown", "Generic (QtGui triangulator)", "GL_NV_path_rendering", "Software (QPainter)" ]
        text: "Active Shape backend: " + rendererStrings[dummyShape.rendererType]
        SequentialAnimation on opacity {
            NumberAnimation { from: 1; to: 0; duration: 5000 }
            PauseAnimation { duration: 5000 }
            NumberAnimation { from: 0; to: 1; duration: 1000 }
            PauseAnimation { duration: 5000 }
            loops: Animation.Infinite
        }
    }
}
