


!!ARBvp1.0

# REQUIRE GL_NV_vertex_program3
OPTION    NV_vertex_program3;
# REQUIRE GL_ARB_texture_rectangle


# FAIL - TXF not supported by GL_NV_vertex_program3
OUTPUT    RECT = result.color;
TXF   RECT, vertex.texcoord[0], texture[0], RECT;
END
