Skuggning

Innehåll

# Visning

Sets the shading and shadow options for the selected 3D object.

Shading

Så här använder du det här kommandot...

Open the context menu of the 3D object, choose 3D Effects - Shading tab.

## Skuggning

Ange vilken typ av toning som ska användas för det markerade 3D-objektet.

### Läge

Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.

## Skugga

Adds or removes a shadow from the selected 3D object.

3D-skugga på/av

### Papperslutning

Enter an angle from 0 to 90 degrees for casting the shadow.

## Kamera

Ange kameraalternativ för det markerade 3D-objektet.

### Distans

Enter the distance to leave between the camera and the center of the selected object.

### Brännvidd

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.

### Apply

Click here to apply the properties shown in the dialog to the selected object.

Apply

### Update

Click here to view in the dialog all the properties of the selected object.

Update

### Förhandsgranskningsfält

Visar förhandsgranskning av det aktuella urvalet.

### Convert to 3-D

Use this icon to convert a selected 2D object to a 3D object. You can also select several 2D objects and convert them to one single 3D object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.

Convert to 3-D

### Convert to Rotation Object

Click here to convert a selected 2D object to a 3D rotation object. You can also select several 2D objects and convert them to one single 3D rotation object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.

Convert to Rotation Object

### Perspective On/Off

Click here to turn the perspective view on or off.

Perspective On/Off

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