DMXAddInput() is used to attach a new input (or a previously detached input) to the
Xdmx(1) server.
mask specifies the fields in
attr that are active, and
id returns the device if of the first device in the series that is added.
The value of
mask is computed from the following values:
DMXInputType
DMXInputPhysicalScreen
DMXInputSendsCore
The
DMXInputAttributes structure is:
typedef struct {
DMXInputEnum inputType;
int physicalScreen;
int physicalId;
Bool isCore;
Bool sendsCore;
const char *name;
Bool detached;
} DMXInputAttributes;
inputType may bave the value DmxConsoleInputType or DmxBackendInputType.
For console devices, name will specify the display to be used.
For back-end devices, physicalScreen will specify the Xdmx(1) screen number.
If sendsCore is True, the new device will be added as a true core device.
If a device was removed with DMXRemoveInput(3X) an attempt will be made to reconnect the previous devices (sendsCore is ignored in this case).
DMXAddBackendInput() is a helper function that is used to add input from a back-end server. With this function, screen refers to the back-end screen, sendsCore is True if the new input should send core events (and it ignored if the input has been detached), and newId will hold the device id of the first device in the series added.
DMXAddConsoleInput() is a helper function that is used to add input from a console. With this function, name is the name of the console display, sendsCore is True if the new input should send core events (and it ignored if the input has been detached), and newId will hold the device id of the first device in the series added.