/*- * Copyright (c) 2017, 2023 Steven G. Kargl * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice unmodified, this list of conditions, and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * cospi(x) computes cos(pi*x) without multiplication by pi (almost). First, * note that cospi(-x) = cospi(x), so the algorithm considers only |x|. The * method used depends on the magnitude of x. * * 1. For small |x|, cospi(x) = 1 with FE_INEXACT raised where a sloppy * threshold is used. The threshold is |x| < 0x1pN with N = -(P/2+M). * P is the precision of the floating-point type and M = 2 to 4. * * 2. For |x| < 1, argument reduction is not required and sinpi(x) is * computed by calling a kernel that leverages the kernels for sin(x) * ans cos(x). See k_sinpi.c and k_cospi.c for details. * * 3. For 1 <= |x| < 0x1p(P-1), argument reduction is required where * |x| = jj0 + r with jj0 an integer and the remainder r satisfies * 0 <= r < 1. With the given domain, a simplified inline floor(x) * is used. Also, note the following identity * * cospi(x) = cos(pi*(jj0+r)) * = cos(pi*jj0) * cos(pi*r) - sin(pi*jj0) * sin(pi*r) * = cos(pi*jj0) * cos(pi*r) * = +-cospi(r) * * If jj0 is even, then cos(pi*jj0) = 1. If jj0 is odd, then cos(pi*jj0) = -1. * cospi(r) is then computed via an appropriate kernel. * * 4. For |x| >= 0x1p(P-1), |x| is integral and cospi(x) = 1. * * 5. Special cases: * * cospi(+-0) = 1. * cospi(n.5) = 0 for n an integer. * cospi(+-inf) = nan. Raises the "invalid" floating-point exception. * cospi(nan) = nan. Raises the "invalid" floating-point exception. */ #include #include "namespace.h" __weak_alias(cospi, _cospi) #include #include "math.h" #include "math_private.h" static const double pi_hi = 3.1415926814079285e+00, /* 0x400921fb 0x58000000 */ pi_lo =-2.7818135228334233e-08; /* 0xbe5dde97 0x3dcb3b3a */ #include "k_cospi.h" #include "k_sinpi.h" static volatile const double vzero = 0; double cospi(double x) { double ax, c; uint32_t hx, ix, jj0, lx; EXTRACT_WORDS(hx, lx, x); ix = hx & 0x7fffffff; INSERT_WORDS(ax, ix, lx); if (ix < 0x3ff00000) { /* |x| < 1 */ if (ix < 0x3fd00000) { /* |x| < 0.25 */ if (ix < 0x3e200000) { /* |x| < 0x1p-29 */ if ((int)ax == 0) return (1); } return (__kernel_cospi(ax)); } if (ix < 0x3fe00000) /* |x| < 0.5 */ c = __kernel_sinpi(0.5 - ax); else if (ix < 0x3fe80000){ /* |x| < 0.75 */ if (ax == 0.5) return (0); c = -__kernel_sinpi(ax - 0.5); } else c = -__kernel_cospi(1 - ax); return (c); } if (ix < 0x43300000) { /* 1 <= |x| < 0x1p52 */ FFLOOR(x, jj0, ix, lx); /* Integer part of ax. */ ax -= x; EXTRACT_WORDS(ix, lx, ax); if (ix < 0x3fe00000) { /* |x| < 0.5 */ if (ix < 0x3fd00000) /* |x| < 0.25 */ c = ix == 0 ? 1 : __kernel_cospi(ax); else c = __kernel_sinpi(0.5 - ax); } else { if (ix < 0x3fe80000) { /* |x| < 0.75 */ if (ax == 0.5) return (0); c = -__kernel_sinpi(ax - 0.5); } else c = -__kernel_cospi(1 - ax); } if (jj0 > 30) x -= 0x1p30; jj0 = (uint32_t)x; return (jj0 & 1 ? -c : c); } /* x = +-inf or nan. */ if (ix >= 0x7ff00000) return (vzero / vzero); /* * For 0x1p52 <= |x| < 0x1p53 need to determine if x is an even * or odd integer to return +1 or -1. * For |x| >= 0x1p53, it is always an even integer, so return 1. */ return (ix < 0x43400000 ? ((lx & 1) ? -1 : 1) : 1); }