patch-2.4.6 linux/drivers/acpi/utilities/utobject.c

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diff -u --recursive --new-file v2.4.5/linux/drivers/acpi/utilities/utobject.c linux/drivers/acpi/utilities/utobject.c
@@ -0,0 +1,625 @@
+/******************************************************************************
+ *
+ * Module Name: utobject - ACPI object create/delete/size/cache routines
+ *              $Revision: 46 $
+ *
+ *****************************************************************************/
+
+/*
+ *  Copyright (C) 2000, 2001 R. Byron Moore
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+#include "actables.h"
+#include "amlcode.h"
+
+
+#define _COMPONENT          ACPI_UTILITIES
+	 MODULE_NAME         ("utobject")
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    _Ut_create_internal_object
+ *
+ * PARAMETERS:  Address             - Address of the memory to deallocate
+ *              Component           - Component type of caller
+ *              Module              - Source file name of caller
+ *              Line                - Line number of caller
+ *              Type                - ACPI Type of the new object
+ *
+ * RETURN:      Object              - The new object.  Null on failure
+ *
+ * DESCRIPTION: Create and initialize a new internal object.
+ *
+ * NOTE:        We always allocate the worst-case object descriptor because
+ *              these objects are cached, and we want them to be
+ *              one-size-satisifies-any-request.  This in itself may not be
+ *              the most memory efficient, but the efficiency of the object
+ *              cache should more than make up for this!
+ *
+ ******************************************************************************/
+
+ACPI_OPERAND_OBJECT  *
+_ut_create_internal_object (
+	NATIVE_CHAR             *module_name,
+	u32                     line_number,
+	u32                     component_id,
+	ACPI_OBJECT_TYPE8       type)
+{
+	ACPI_OPERAND_OBJECT     *object;
+
+
+	/* Allocate the raw object descriptor */
+
+	object = _ut_allocate_object_desc (module_name, line_number, component_id);
+	if (!object) {
+		/* Allocation failure */
+
+		return (NULL);
+	}
+
+	/* Save the object type in the object descriptor */
+
+	object->common.type = type;
+
+	/* Init the reference count */
+
+	object->common.reference_count = 1;
+
+	/* Any per-type initialization should go here */
+
+
+	return (object);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_valid_internal_object
+ *
+ * PARAMETERS:  Operand             - Object to be validated
+ *
+ * RETURN:      Validate a pointer to be an ACPI_OPERAND_OBJECT
+ *
+ ******************************************************************************/
+
+u8
+acpi_ut_valid_internal_object (
+	void                    *object)
+{
+
+	PROC_NAME ("Ut_valid_internal_object");
+
+
+	/* Check for a null pointer */
+
+	if (!object) {
+		return (FALSE);
+	}
+
+	/* Check for a pointer within one of the ACPI tables */
+
+	if (acpi_tb_system_table_pointer (object)) {
+		return (FALSE);
+	}
+
+	/* Check the descriptor type field */
+
+	if (!VALID_DESCRIPTOR_TYPE (object, ACPI_DESC_TYPE_INTERNAL)) {
+		/* Not an ACPI internal object, do some further checking */
+
+
+
+
+		return (FALSE);
+	}
+
+
+	/* The object appears to be a valid ACPI_OPERAND_OBJECT  */
+
+	return (TRUE);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    _Ut_allocate_object_desc
+ *
+ * PARAMETERS:  Module_name         - Caller's module name (for error output)
+ *              Line_number         - Caller's line number (for error output)
+ *              Component_id        - Caller's component ID (for error output)
+ *              Message             - Error message to use on failure
+ *
+ * RETURN:      Pointer to newly allocated object descriptor.  Null on error
+ *
+ * DESCRIPTION: Allocate a new object descriptor.  Gracefully handle
+ *              error conditions.
+ *
+ ******************************************************************************/
+
+void *
+_ut_allocate_object_desc (
+	NATIVE_CHAR             *module_name,
+	u32                     line_number,
+	u32                     component_id)
+{
+	ACPI_OPERAND_OBJECT     *object;
+
+
+	acpi_ut_acquire_mutex (ACPI_MTX_CACHES);
+
+	acpi_gbl_object_cache_requests++;
+
+	/* Check the cache first */
+
+	if (acpi_gbl_object_cache) {
+		/* There is an object available, use it */
+
+		object = acpi_gbl_object_cache;
+		acpi_gbl_object_cache = object->cache.next;
+		object->cache.next = NULL;
+
+		acpi_gbl_object_cache_hits++;
+		acpi_gbl_object_cache_depth--;
+
+		acpi_ut_release_mutex (ACPI_MTX_CACHES);
+	}
+
+	else {
+		/* The cache is empty, create a new object */
+
+		acpi_ut_release_mutex (ACPI_MTX_CACHES);
+
+		/* Attempt to allocate new descriptor */
+
+		object = _ut_callocate (sizeof (ACPI_OPERAND_OBJECT), component_id,
+				  module_name, line_number);
+		if (!object) {
+			/* Allocation failed */
+
+			_REPORT_ERROR (module_name, line_number, component_id,
+					  ("Could not allocate an object descriptor\n"));
+
+			return (NULL);
+		}
+
+		/* Memory allocation metrics - compiled out in non debug mode. */
+
+		INCREMENT_OBJECT_METRICS (sizeof (ACPI_OPERAND_OBJECT));
+	}
+
+	/* Mark the descriptor type */
+
+	object->common.data_type = ACPI_DESC_TYPE_INTERNAL;
+
+	return (object);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_delete_object_desc
+ *
+ * PARAMETERS:  Object          - Acpi internal object to be deleted
+ *
+ * RETURN:      None.
+ *
+ * DESCRIPTION: Free an ACPI object descriptor or add it to the object cache
+ *
+ ******************************************************************************/
+
+void
+acpi_ut_delete_object_desc (
+	ACPI_OPERAND_OBJECT     *object)
+{
+
+
+	/* Make sure that the object isn't already in the cache */
+
+	if (object->common.data_type == (ACPI_DESC_TYPE_INTERNAL | ACPI_CACHED_OBJECT)) {
+		return;
+	}
+
+	/* Object must be an ACPI_OPERAND_OBJECT  */
+
+	if (object->common.data_type != ACPI_DESC_TYPE_INTERNAL) {
+		return;
+	}
+
+
+	/* If cache is full, just free this object */
+
+	if (acpi_gbl_object_cache_depth >= MAX_OBJECT_CACHE_DEPTH) {
+		/*
+		 * Memory allocation metrics.  Call the macro here since we only
+		 * care about dynamically allocated objects.
+		 */
+		DECREMENT_OBJECT_METRICS (sizeof (ACPI_OPERAND_OBJECT));
+
+		acpi_ut_free (object);
+		return;
+	}
+
+	acpi_ut_acquire_mutex (ACPI_MTX_CACHES);
+
+	/* Clear the entire object.  This is important! */
+
+	MEMSET (object, 0, sizeof (ACPI_OPERAND_OBJECT));
+	object->common.data_type = ACPI_DESC_TYPE_INTERNAL | ACPI_CACHED_OBJECT;
+
+	/* Put the object at the head of the global cache list */
+
+	object->cache.next = acpi_gbl_object_cache;
+	acpi_gbl_object_cache = object;
+	acpi_gbl_object_cache_depth++;
+
+
+	acpi_ut_release_mutex (ACPI_MTX_CACHES);
+	return;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_delete_object_cache
+ *
+ * PARAMETERS:  None
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Purge the global state object cache.  Used during subsystem
+ *              termination.
+ *
+ ******************************************************************************/
+
+void
+acpi_ut_delete_object_cache (
+	void)
+{
+	ACPI_OPERAND_OBJECT     *next;
+
+
+	/* Traverse the global cache list */
+
+	while (acpi_gbl_object_cache) {
+		/* Delete one cached state object */
+
+		next = acpi_gbl_object_cache->cache.next;
+		acpi_gbl_object_cache->cache.next = NULL;
+
+		/*
+		 * Memory allocation metrics.  Call the macro here since we only
+		 * care about dynamically allocated objects.
+		 */
+		DECREMENT_OBJECT_METRICS (sizeof (ACPI_OPERAND_OBJECT));
+
+		acpi_ut_free (acpi_gbl_object_cache);
+		acpi_gbl_object_cache = next;
+		acpi_gbl_object_cache_depth--;
+	}
+
+	return;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_init_static_object
+ *
+ * PARAMETERS:  Obj_desc            - Pointer to a "static" object - on stack
+ *                                    or in the data segment.
+ *
+ * RETURN:      None.
+ *
+ * DESCRIPTION: Initialize a static object.  Sets flags to disallow dynamic
+ *              deletion of the object.
+ *
+ ******************************************************************************/
+
+void
+acpi_ut_init_static_object (
+	ACPI_OPERAND_OBJECT     *obj_desc)
+{
+
+
+	if (!obj_desc) {
+		return;
+	}
+
+
+	/*
+	 * Clear the entire descriptor
+	 */
+	MEMSET ((void *) obj_desc, 0, sizeof (ACPI_OPERAND_OBJECT));
+
+
+	/*
+	 * Initialize the header fields
+	 * 1) This is an ACPI_OPERAND_OBJECT  descriptor
+	 * 2) The size is the full object (worst case)
+	 * 3) The flags field indicates static allocation
+	 * 4) Reference count starts at one (not really necessary since the
+	 *    object can't be deleted, but keeps everything sane)
+	 */
+
+	obj_desc->common.data_type      = ACPI_DESC_TYPE_INTERNAL;
+	obj_desc->common.flags          = AOPOBJ_STATIC_ALLOCATION;
+	obj_desc->common.reference_count = 1;
+
+	return;
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_get_simple_object_size
+ *
+ * PARAMETERS:  *Internal_object    - Pointer to the object we are examining
+ *              *Ret_length         - Where the length is returned
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: This function is called to determine the space required to
+ *              contain a simple object for return to an API user.
+ *
+ *              The length includes the object structure plus any additional
+ *              needed space.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+acpi_ut_get_simple_object_size (
+	ACPI_OPERAND_OBJECT     *internal_object,
+	u32                     *obj_length)
+{
+	u32                     length;
+	ACPI_STATUS             status = AE_OK;
+
+
+	/* Handle a null object (Could be a uninitialized package element -- which is legal) */
+
+	if (!internal_object) {
+		*obj_length = 0;
+		return (AE_OK);
+	}
+
+
+	/* Start with the length of the Acpi object */
+
+	length = sizeof (ACPI_OBJECT);
+
+	if (VALID_DESCRIPTOR_TYPE (internal_object, ACPI_DESC_TYPE_NAMED)) {
+		/* Object is a named object (reference), just return the length */
+
+		*obj_length = (u32) ROUND_UP_TO_NATIVE_WORD (length);
+		return (status);
+	}
+
+
+	/*
+	 * The final length depends on the object type
+	 * Strings and Buffers are packed right up against the parent object and
+	 * must be accessed bytewise or there may be alignment problems on
+	 * certain processors
+	 */
+
+	switch (internal_object->common.type) {
+
+	case ACPI_TYPE_STRING:
+
+		length += internal_object->string.length + 1;
+		break;
+
+
+	case ACPI_TYPE_BUFFER:
+
+		length += internal_object->buffer.length;
+		break;
+
+
+	case ACPI_TYPE_INTEGER:
+	case ACPI_TYPE_PROCESSOR:
+	case ACPI_TYPE_POWER:
+
+		/*
+		 * No extra data for these types
+		 */
+		break;
+
+
+	case INTERNAL_TYPE_REFERENCE:
+
+		/*
+		 * The only type that should be here is internal opcode NAMEPATH_OP -- since
+		 * this means an object reference
+		 */
+		if (internal_object->reference.opcode != AML_INT_NAMEPATH_OP) {
+			status = AE_TYPE;
+		}
+
+		else {
+			/*
+			 * Get the actual length of the full pathname to this object.
+			 * The reference will be converted to the pathname to the object
+			 */
+			length += ROUND_UP_TO_NATIVE_WORD (acpi_ns_get_pathname_length (internal_object->reference.node));
+		}
+		break;
+
+
+	default:
+
+		status = AE_TYPE;
+		break;
+	}
+
+
+	/*
+	 * Account for the space required by the object rounded up to the next
+	 * multiple of the machine word size.  This keeps each object aligned
+	 * on a machine word boundary. (preventing alignment faults on some
+	 * machines.)
+	 */
+	*obj_length = (u32) ROUND_UP_TO_NATIVE_WORD (length);
+
+	return (status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_get_element_length
+ *
+ * PARAMETERS:  ACPI_PKG_CALLBACK
+ *
+ * RETURN:      Status          - the status of the call
+ *
+ * DESCRIPTION: Get the length of one package element.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+acpi_ut_get_element_length (
+	u8                      object_type,
+	ACPI_OPERAND_OBJECT     *source_object,
+	ACPI_GENERIC_STATE      *state,
+	void                    *context)
+{
+	ACPI_STATUS             status = AE_OK;
+	ACPI_PKG_INFO           *info = (ACPI_PKG_INFO *) context;
+	u32                     object_space;
+
+
+	switch (object_type) {
+	case 0:
+
+		/*
+		 * Simple object - just get the size (Null object/entry is handled
+		 * here also) and sum it into the running package length
+		 */
+		status = acpi_ut_get_simple_object_size (source_object, &object_space);
+		if (ACPI_FAILURE (status)) {
+			return (status);
+		}
+
+		info->length += object_space;
+		break;
+
+
+	case 1:
+		/* Package - nothing much to do here, let the walk handle it */
+
+		info->num_packages++;
+		state->pkg.this_target_obj = NULL;
+		break;
+
+	default:
+		return (AE_BAD_PARAMETER);
+	}
+
+
+	return (status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_get_package_object_size
+ *
+ * PARAMETERS:  *Internal_object    - Pointer to the object we are examining
+ *              *Ret_length         - Where the length is returned
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: This function is called to determine the space required to
+ *              contain a package object for return to an API user.
+ *
+ *              This is moderately complex since a package contains other
+ *              objects including packages.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+acpi_ut_get_package_object_size (
+	ACPI_OPERAND_OBJECT     *internal_object,
+	u32                     *obj_length)
+{
+	ACPI_STATUS             status;
+	ACPI_PKG_INFO           info;
+
+
+	info.length      = 0;
+	info.object_space = 0;
+	info.num_packages = 1;
+
+	status = acpi_ut_walk_package_tree (internal_object, NULL,
+			 acpi_ut_get_element_length, &info);
+
+	/*
+	 * We have handled all of the objects in all levels of the package.
+	 * just add the length of the package objects themselves.
+	 * Round up to the next machine word.
+	 */
+	info.length += ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT)) *
+			  info.num_packages;
+
+	/* Return the total package length */
+
+	*obj_length = info.length;
+	return (status);
+}
+
+
+/*******************************************************************************
+ *
+ * FUNCTION:    Acpi_ut_get_object_size
+ *
+ * PARAMETERS:  *Internal_object    - Pointer to the object we are examining
+ *              *Ret_length         - Where the length will be returned
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: This function is called to determine the space required to
+ *              contain an object for return to an API user.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+acpi_ut_get_object_size(
+	ACPI_OPERAND_OBJECT     *internal_object,
+	u32                     *obj_length)
+{
+	ACPI_STATUS             status;
+
+
+	if ((VALID_DESCRIPTOR_TYPE (internal_object, ACPI_DESC_TYPE_INTERNAL)) &&
+		(IS_THIS_OBJECT_TYPE (internal_object, ACPI_TYPE_PACKAGE))) {
+		status = acpi_ut_get_package_object_size (internal_object, obj_length);
+	}
+
+	else {
+		status = acpi_ut_get_simple_object_size (internal_object, obj_length);
+	}
+
+	return (status);
+}
+
+

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