patch-2.4.5 linux/arch/ppc/kernel/semaphore.c
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- Lines: 237
- Date:
Mon May 21 17:04:47 2001
- Orig file:
v2.4.4/linux/arch/ppc/kernel/semaphore.c
- Orig date:
Tue Apr 17 17:19:25 2001
diff -u --recursive --new-file v2.4.4/linux/arch/ppc/kernel/semaphore.c linux/arch/ppc/kernel/semaphore.c
@@ -1,6 +1,7 @@
/*
- * $Id: semaphore.c,v 1.1 1999/08/31 15:11:44 cort Exp $
- *
+ * BK Id: SCCS/s.semaphore.c 1.12 05/17/01 18:14:22 cort
+ */
+/*
* PowerPC-specific semaphore code.
*
* Copyright (C) 1999 Cort Dougan <cort@cs.nmt.edu>
@@ -9,131 +10,122 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
+ *
+ * April 2001 - Reworked by Paul Mackerras <paulus@samba.org>
+ * to eliminate the SMP races in the old version between the updates
+ * of `count' and `waking'. Now we use negative `count' values to
+ * indicate that some process(es) are waiting for the semaphore.
*/
#include <linux/sched.h>
-
+#include <asm/atomic.h>
#include <asm/semaphore.h>
-#include <asm/semaphore-helper.h>
/*
- * Semaphores are implemented using a two-way counter:
- * The "count" variable is decremented for each process
- * that tries to sleep, while the "waking" variable is
- * incremented when the "up()" code goes to wake up waiting
- * processes.
- *
- * Notably, the inline "up()" and "down()" functions can
- * efficiently test if they need to do any extra work (up
- * needs to do something only if count was negative before
- * the increment operation.
- *
- * waking_non_zero() (from asm/semaphore.h) must execute
- * atomically.
+ * Atomically update sem->count.
+ * This does the equivalent of the following:
*
- * When __up() is called, the count was negative before
- * incrementing it, and we need to wake up somebody.
- *
- * This routine adds one to the count of processes that need to
- * wake up and exit. ALL waiting processes actually wake up but
- * only the one that gets to the "waking" field first will gate
- * through and acquire the semaphore. The others will go back
- * to sleep.
- *
- * Note that these functions are only called when there is
- * contention on the lock, and as such all this is the
- * "non-critical" part of the whole semaphore business. The
- * critical part is the inline stuff in <asm/semaphore.h>
- * where we want to avoid any extra jumps and calls.
+ * old_count = sem->count;
+ * tmp = MAX(old_count, 0) + incr;
+ * sem->count = tmp;
+ * return old_count;
*/
+static inline int __sem_update_count(struct semaphore *sem, int incr)
+{
+ int old_count, tmp;
+
+ __asm__ __volatile__("\n"
+"1: lwarx %0,0,%3\n"
+" srawi %1,%0,31\n"
+" andc %1,%0,%1\n"
+" add %1,%1,%4\n"
+" stwcx. %1,0,%3\n"
+" bne 1b"
+ : "=&r" (old_count), "=&r" (tmp), "=m" (sem->count)
+ : "r" (&sem->count), "r" (incr), "m" (sem->count)
+ : "cc");
+
+ return old_count;
+}
+
void __up(struct semaphore *sem)
{
- wake_one_more(sem);
+ /*
+ * Note that we incremented count in up() before we came here,
+ * but that was ineffective since the result was <= 0, and
+ * any negative value of count is equivalent to 0.
+ * This ends up setting count to 1, unless count is now > 0
+ * (i.e. because some other cpu has called up() in the meantime),
+ * in which case we just increment count.
+ */
+ __sem_update_count(sem, 1);
wake_up(&sem->wait);
}
/*
- * Perform the "down" function. Return zero for semaphore acquired,
- * return negative for signalled out of the function.
- *
- * If called from __down, the return is ignored and the wait loop is
- * not interruptible. This means that a task waiting on a semaphore
- * using "down()" cannot be killed until someone does an "up()" on
- * the semaphore.
- *
- * If called from __down_interruptible, the return value gets checked
- * upon return. If the return value is negative then the task continues
- * with the negative value in the return register (it can be tested by
- * the caller).
- *
- * Either form may be used in conjunction with "up()".
- *
+ * Note that when we come in to __down or __down_interruptible,
+ * we have already decremented count, but that decrement was
+ * ineffective since the result was < 0, and any negative value
+ * of count is equivalent to 0.
+ * Thus it is only when we decrement count from some value > 0
+ * that we have actually got the semaphore.
*/
+void __down(struct semaphore *sem)
+{
+ struct task_struct *tsk = current;
+ DECLARE_WAITQUEUE(wait, tsk);
-#define DOWN_VAR \
- struct task_struct *tsk = current; \
- wait_queue_t wait; \
- init_waitqueue_entry(&wait, tsk);
-
-#define DOWN_HEAD(task_state) \
- \
- \
- tsk->state = (task_state); \
- add_wait_queue(&sem->wait, &wait); \
- \
- /* \
- * Ok, we're set up. sem->count is known to be less than zero \
- * so we must wait. \
- * \
- * We can let go the lock for purposes of waiting. \
- * We re-acquire it after awaking so as to protect \
- * all semaphore operations. \
- * \
- * If "up()" is called before we call waking_non_zero() then \
- * we will catch it right away. If it is called later then \
- * we will have to go through a wakeup cycle to catch it. \
- * \
- * Multiple waiters contend for the semaphore lock to see \
- * who gets to gate through and who has to wait some more. \
- */ \
- for (;;) {
-
-#define DOWN_TAIL(task_state) \
- tsk->state = (task_state); \
- } \
- tsk->state = TASK_RUNNING; \
+ tsk->state = TASK_UNINTERRUPTIBLE;
+ add_wait_queue_exclusive(&sem->wait, &wait);
+ smp_wmb();
+
+ /*
+ * Try to get the semaphore. If the count is > 0, then we've
+ * got the semaphore; we decrement count and exit the loop.
+ * If the count is 0 or negative, we set it to -1, indicating
+ * that we are asleep, and then sleep.
+ */
+ while (__sem_update_count(sem, -1) <= 0) {
+ schedule();
+ tsk->state = TASK_UNINTERRUPTIBLE;
+ }
remove_wait_queue(&sem->wait, &wait);
+ tsk->state = TASK_RUNNING;
-void __down(struct semaphore * sem)
-{
- DOWN_VAR
- DOWN_HEAD(TASK_UNINTERRUPTIBLE)
- if (waking_non_zero(sem))
- break;
- schedule();
- DOWN_TAIL(TASK_UNINTERRUPTIBLE)
+ /*
+ * If there are any more sleepers, wake one of them up so
+ * that it can either get the semaphore, or set count to -1
+ * indicating that there are still processes sleeping.
+ */
+ wake_up(&sem->wait);
}
int __down_interruptible(struct semaphore * sem)
{
- int ret = 0;
- DOWN_VAR
- DOWN_HEAD(TASK_INTERRUPTIBLE)
-
- ret = waking_non_zero_interruptible(sem, tsk);
- if (ret)
- {
- if (ret == 1)
- /* ret != 0 only if we get interrupted -arca */
- ret = 0;
- break;
+ int retval = 0;
+ struct task_struct *tsk = current;
+ DECLARE_WAITQUEUE(wait, tsk);
+
+ tsk->state = TASK_INTERRUPTIBLE;
+ add_wait_queue_exclusive(&sem->wait, &wait);
+ smp_wmb();
+
+ while (__sem_update_count(sem, -1) <= 0) {
+ if (signal_pending(current)) {
+ /*
+ * A signal is pending - give up trying.
+ * Set sem->count to 0 if it is negative,
+ * since we are no longer sleeping.
+ */
+ __sem_update_count(sem, 0);
+ retval = -EINTR;
+ break;
+ }
+ schedule();
+ tsk->state = TASK_INTERRUPTIBLE;
}
- schedule();
- DOWN_TAIL(TASK_INTERRUPTIBLE)
- return ret;
-}
-
-int __down_trylock(struct semaphore * sem)
-{
- return waking_non_zero_trylock(sem);
+ tsk->state = TASK_RUNNING;
+ remove_wait_queue(&sem->wait, &wait);
+ wake_up(&sem->wait);
+ return retval;
}
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