patch-2.1.6 linux/drivers/sound/lowlevel/awe_wave.c

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diff -u --recursive --new-file v2.1.5/linux/drivers/sound/lowlevel/awe_wave.c linux/drivers/sound/lowlevel/awe_wave.c
@@ -0,0 +1,3242 @@
+/*================================================================
+ * awe_wave.c -- driver for AWE32 wave table synth
+ *	version 0.2.0; Oct. 16, 1996
+ *	copyright (c) 1996  by Takashi Iwai
+ *================================================================*/
+
+/* if you're using obsolete VoxWare 3.0.x on Linux 1.2.x (or FreeBSD),
+ * uncomment the following line
+ */
+/* #define AWE_OBSOLETE_VOXWARE */
+
+#include "lowlevel.h"
+
+#ifdef AWE_OBSOLETE_VOXWARE
+
+#include "sound_config.h"
+#if !defined(EXCLUDE_AWE32)
+#define CONFIG_AWE32_SYNTH
+#endif
+
+#else /* AWE_OBSOLETE_VOXWARE */
+
+#include "../sound_config.h"
+
+#endif /* AWE_OBSOLETE_VOXWARE */
+
+
+/*----------------------------------------------------------------*
+ * compile condition
+ *----------------------------------------------------------------*/
+
+/* initialize FM passthrough even without extended RAM */
+/*#define AWE_ALWAYS_INIT_FM*/
+
+/* debug on */
+#define AWE_DEBUG_ON
+
+/* verify checksum for uploading samples */
+#define AWE_CHECKSUM_DATA
+#define AWE_CHECKSUM_MEMORY
+
+/* disable interruption during sequencer operation */
+/*#define AWE_NEED_DISABLE_INTR*/
+
+/*----------------------------------------------------------------*/
+
+#ifdef CONFIG_AWE32_SYNTH
+
+#include "awe_hw.h"
+#include "awe_voice.h"
+
+#ifdef AWE_OBSOLETE_VOXWARE
+#include "tuning.h"
+#else
+#include "../tuning.h"
+#endif
+
+#ifdef linux
+#  include <linux/ultrasound.h>
+#elif defined(__FreeBSD__)
+#  include <machine/ultrasound.h>
+#endif
+
+
+/*----------------------------------------------------------------
+ * debug message
+ *----------------------------------------------------------------*/
+
+#ifdef AWE_DEBUG_ON
+static int debug_mode = 0;
+#define DEBUG(LVL,XXX)	{if (debug_mode > LVL) { XXX; }}
+#define ERRMSG(XXX)	{if (debug_mode) { XXX; }}
+#define FATALERR(XXX)	XXX
+#else
+#define DEBUG(LVL,XXX) /**/
+#define ERRMSG(XXX)	XXX
+#define FATALERR(XXX)	XXX
+#endif
+
+/*----------------------------------------------------------------
+ * bank and voice record
+ *----------------------------------------------------------------*/
+
+/* bank record */
+typedef struct _awe_voice_list {
+	unsigned char bank, instr;
+	awe_voice_info v;
+	struct _awe_voice_list *next_instr;
+	struct _awe_voice_list *next_bank;
+} awe_voice_list;
+
+/* sample and information table */
+static awe_sample_info *samples;
+static awe_voice_list *infos;
+
+#define AWE_MAX_PRESETS		256
+#define AWE_DEFAULT_BANK	0
+
+/* preset table index */
+static awe_voice_list *preset_table[AWE_MAX_PRESETS];
+
+/*----------------------------------------------------------------
+ * voice table
+ *----------------------------------------------------------------*/
+
+#define AWE_FX_BYTES	((AWE_FX_END+7)/8)
+
+typedef struct _voice_info {
+	int state;		/* status (on = 1, off = 0) */
+	int note;		/* midi key (0-127) */
+	int velocity;		/* midi velocity (0-127) */
+	int bender;		/* midi pitchbend (-8192 - 8192) */
+	int bender_range;	/* midi bender range (x100) */
+	int panning;		/* panning (0-127) */
+	int main_vol;		/* channel volume (0-127) */
+	int expression_vol;	/* midi expression (0-127) */
+
+	/* EMU8000 parameters */
+	int apitch;		/* pitch parameter */
+	int avol;		/* volume parameter */
+
+	/* instrument parameters */
+	int bank;		/* current tone bank */
+	int instr;		/* current program */
+	awe_voice_list *vrec;
+	awe_voice_info *sample;
+
+	/* channel effects */
+	unsigned char fx_flags[AWE_FX_BYTES];
+	short fx[AWE_FX_END];
+} voice_info;
+
+static voice_info voices[AWE_MAX_VOICES];
+
+
+/*----------------------------------------------------------------
+ * global variables
+ *----------------------------------------------------------------*/
+
+/* awe32 base address (overwritten at initialization) */
+static int awe_base = 0;
+/* memory byte size (overwritten at initialization) */
+static long awe_mem_size = 0;
+
+/* maximum channels for playing */
+static int awe_max_voices = AWE_MAX_VOICES;
+
+static long free_mem_ptr = 0;		/* free word byte size */
+static int free_info = 0;		/* free info tables */
+static int last_info = 0;		/* last loaded info index */
+static int free_sample = 0;		/* free sample tables */
+static int last_sample = 0;		/* last loaded sample index */
+static int loaded_once = 0;		/* samples are loaded after init? */
+static unsigned short current_sf_id = 0;	/* internal id */
+
+static int reverb_mode = 0;		/* reverb mode */
+static int chorus_mode = 0;		/* chorus mode */
+static unsigned short init_atten = 32;  /* 12dB */
+
+static int awe_present = 0;		/* awe device present? */
+static int awe_busy = 0;		/* awe device opened? */
+
+static int awe_gus_bank = AWE_DEFAULT_BANK;	/* GUS default bank number */
+
+
+static struct synth_info awe_info = {
+	"AWE32 Synth",		/* name */
+	0,			/* device */
+	SYNTH_TYPE_SAMPLE,	/* synth_type */
+	SAMPLE_TYPE_AWE32,	/* synth_subtype */
+	0,			/* perc_mode (obsolete) */
+	AWE_MAX_VOICES,		/* nr_voices */
+	0,			/* nr_drums (obsolete) */
+	AWE_MAX_INFOS		/* instr_bank_size */
+};
+
+
+static struct voice_alloc_info *voice_alloc;	/* set at initialization */
+
+
+/*----------------------------------------------------------------
+ * function prototypes
+ *----------------------------------------------------------------*/
+
+#ifndef AWE_OBSOLETE_VOXWARE
+static int awe_check_port(void);
+static void awe_request_region(void);
+static void awe_release_region(void);
+#endif
+
+static void awe_reset_samples(void);
+/* emu8000 chip i/o access */
+static void awe_poke(unsigned short cmd, unsigned short port, unsigned short data);
+static void awe_poke_dw(unsigned short cmd, unsigned short port, unsigned long data);
+static unsigned short awe_peek(unsigned short cmd, unsigned short port);
+static unsigned long awe_peek_dw(unsigned short cmd, unsigned short port);
+static void awe_wait(unsigned short delay);
+
+/* initialize emu8000 chip */
+static void awe_initialize(void);
+
+/* set voice parameters */
+static void awe_init_voice_info(awe_voice_info *vp);
+static void awe_init_voice_parm(awe_voice_parm *pp);
+static int freq_to_note(int freq);
+static int calc_rate_offset(int Hz);
+/*static int calc_parm_delay(int msec);*/
+static int calc_parm_hold(int msec);
+static int calc_parm_attack(int msec);
+static int calc_parm_decay(int msec);
+static int calc_parm_search(int msec, short *table);
+
+/* turn on/off note */
+static void awe_note_on(int voice);
+static void awe_note_off(int voice);
+static void awe_terminate(int voice);
+static void awe_exclusive_off(int voice);
+
+/* calculate voice parameters */
+static void awe_set_pitch(int voice);
+static void awe_set_volume(int voice);
+static void awe_set_pan(int voice, int forced);
+static void awe_fx_fmmod(int voice);
+static void awe_fx_tremfrq(int voice);
+static void awe_fx_fm2frq2(int voice);
+static void awe_fx_cutoff(int voice);
+static void awe_fx_initpitch(int voice);
+static void awe_calc_pitch(int voice);
+static void awe_calc_pitch_from_freq(int voice, int freq);
+static void awe_calc_volume(int voice);
+static void awe_voice_init(int voice, int inst_only);
+
+/* sequencer interface */
+static int awe_open(int dev, int mode);
+static void awe_close(int dev);
+static int awe_ioctl(int dev, unsigned int cmd, caddr_t arg);
+static int awe_kill_note(int dev, int voice, int note, int velocity);
+static int awe_start_note(int dev, int v, int note_num, int volume);
+static int awe_set_instr(int dev, int voice, int instr_no);
+static void awe_reset(int dev);
+static void awe_hw_control(int dev, unsigned char *event);
+static int awe_load_patch(int dev, int format, const char *addr,
+			  int offs, int count, int pmgr_flag);
+static void awe_aftertouch(int dev, int voice, int pressure);
+static void awe_controller(int dev, int voice, int ctrl_num, int value);
+static void awe_panning(int dev, int voice, int value);
+static void awe_volume_method(int dev, int mode);
+static int awe_patchmgr(int dev, struct patmgr_info *rec);
+static void awe_bender(int dev, int voice, int value);
+static int awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc);
+static void awe_setup_voice(int dev, int voice, int chn);
+
+/* hardware controls */
+static void awe_hw_gus_control(int dev, int cmd, unsigned char *event);
+static void awe_hw_awe_control(int dev, int cmd, unsigned char *event);
+
+/* voice search */
+static awe_voice_info *awe_search_voice(int voice, int note);
+static awe_voice_list *awe_search_instr(int bank, int preset);
+
+/* load / remove patches */
+static void awe_check_loaded(void);
+static int awe_load_info(awe_patch_info *patch, const char *addr);
+static int awe_load_data(awe_patch_info *patch, const char *addr);
+static int awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag);
+static int awe_write_wave_data(const char *addr, long offset, int size);
+static awe_voice_list *awe_get_removed_list(awe_voice_list *curp);
+static void awe_remove_samples(void);
+static short awe_set_sample(awe_voice_info *vp);
+
+/* lowlevel functions */
+static void awe_init_audio(void);
+static void awe_init_dma(void);
+static void awe_init_array(void);
+static void awe_send_array(unsigned short *data);
+static void awe_tweak(void);
+static void awe_init_fm(void);
+static int awe_open_dram_for_write(int offset);
+static int awe_open_dram_for_read(int offset);
+static void awe_open_dram_for_check(void);
+static void awe_close_dram(void);
+static void awe_close_dram_for_read(void);
+static void awe_write_dram(unsigned short c);
+static int awe_detect(void);
+static int awe_check_dram(void);
+static void awe_set_chorus_mode(int mode);
+static void awe_set_reverb_mode(int mode);
+
+#ifdef AWE_OBSOLETE_VOXWARE
+
+#define awe_check_port()	0	/* always false */
+#define awe_request_region()	/* nothing */
+#define awe_release_region()	/* nothing */
+
+#else /* AWE_OBSOLETE_VOXWARE */
+
+/* the following macros are osbolete */
+
+#define PERMANENT_MALLOC(type,var,size,memptr) \
+	var = (type)(sound_mem_blocks[sound_nblocks++] = vmalloc(size))
+#define RET_ERROR(err)			-err
+
+#endif /* AWE_OBSOLETE_VOXWARE */
+
+
+#ifdef AWE_NEED_DISABLE_INTR
+#define DECL_INTR_FLAGS(x)	unsigned long x
+#else
+#undef DISABLE_INTR
+#undef RESTORE_INTR
+#define DECL_INTR_FLAGS(x) /**/
+#define DISABLE_INTR(x) /**/
+#define RESTORE_INTR(x) /**/
+#endif
+
+
+/* macros for Linux and FreeBSD compatibility */
+
+#undef OUTW
+#undef COPY_FROM_USER
+#undef GET_BYTE_FROM_USER
+#undef GET_SHORT_FROM_USER
+#undef IOCTL_TO_USER
+  
+#ifdef linux
+#  define NO_DATA_ERR                 ENODATA
+#  define OUTW(data, addr)            outw(data, addr)
+#  define COPY_FROM_USER(target, source, offs, count) \
+              copy_from_user( ((caddr_t)(target)),(source)+(offs),(count) )
+#  define GET_BYTE_FROM_USER(target, addr, offs)      \
+		get_user(target, (unsigned char*)&((addr)[offs]))
+#  define GET_SHORT_FROM_USER(target, addr, offs)     \
+		get_user(target, (unsigned short*)&((addr)[offs]))
+#  define IOCTL_TO_USER(target, offs, source, count)  \
+              copy_to_user  ( ((caddr_t)(target)),(source)+(offs),(count) )
+#  define BZERO(target,len)                           \
+              memset( (caddr_t)target, '\0', len )
+#elif defined(__FreeBSD__)
+#  define NO_DATA_ERR                 EINVAL
+#  define OUTW(data, addr)            outw(addr, data)
+#  define COPY_FROM_USER(target, source, offs, count) \
+              uiomove( ((caddr_t)(target)),(count),((struct uio *)(source)) )
+#  define GET_BYTE_FROM_USER(target, addr, offs)      \
+              uiomove( ((char*)&(target)), 1, ((struct uio *)(addr)) )
+#  define GET_SHORT_FROM_USER(target, addr, offs)     \
+              uiomove( ((char*)&(target)), 2, ((struct uio *)(addr)) )
+#  define IOCTL_TO_USER(target, offs, source, count)  \
+              memcpy( &((target)[offs]), (source), (count) )
+#  define BZERO(target,len)                           \
+              bzero( (caddr_t)target, len )
+#endif
+
+
+/*----------------------------------------------------------------
+ * synth operation table
+ *----------------------------------------------------------------*/
+
+static struct synth_operations awe_operations =
+{
+	&awe_info,
+	0,
+	SYNTH_TYPE_SAMPLE,
+	SAMPLE_TYPE_AWE32,
+	awe_open,
+	awe_close,
+	awe_ioctl,
+	awe_kill_note,
+	awe_start_note,
+	awe_set_instr,
+	awe_reset,
+	awe_hw_control,
+	awe_load_patch,
+	awe_aftertouch,
+	awe_controller,
+	awe_panning,
+	awe_volume_method,
+	awe_patchmgr,
+	awe_bender,
+	awe_alloc,
+	awe_setup_voice
+};
+
+
+
+/*================================================================
+ * attach / unload interface
+ *================================================================*/
+
+#ifdef AWE_OBSOLETE_VOXWARE
+long attach_awe_obsolete(long mem_start, struct address_info *hw_config)
+#else
+int attach_awe(void)
+#endif
+{
+	/* check presence of AWE32 card */
+	if (! awe_detect()) {
+		printk("AWE32: not detected\n");
+		return 0;
+	}
+
+	/* check AWE32 ports are available */
+	if (awe_check_port()) {
+		printk("AWE32: I/O area already used.\n");
+		return 0;
+	}
+
+	/* allocate sample tables */
+	PERMANENT_MALLOC(awe_sample_info *, samples,
+			 AWE_MAX_SAMPLES * sizeof(awe_sample_info), mem_start);
+	PERMANENT_MALLOC(awe_voice_list *, infos,
+			 AWE_MAX_INFOS * sizeof(awe_voice_list), mem_start);
+	if (samples == NULL || infos == NULL) {
+		printk("AWE32: can't allocate sample tables\n");
+		return 0;
+	}
+
+	if (num_synths >= MAX_SYNTH_DEV)
+		printk("AWE32 Error: too many synthesizers\n");
+	else {
+		voice_alloc = &awe_operations.alloc;
+		voice_alloc->max_voice = awe_max_voices;
+		synth_devs[num_synths++] = &awe_operations;
+	}
+
+	/* reserve I/O ports for awedrv */
+	awe_request_region();
+
+	/* clear all samples */
+	awe_reset_samples();
+
+	/* intialize AWE32 hardware */
+	awe_initialize();
+
+	printk("<AWE32 SynthCard (%dk)>\n", (int)awe_mem_size/1024);
+	sprintf(awe_info.name, "AWE32 Synth (%dk)", (int)awe_mem_size/1024);
+
+	/* set reverb & chorus modes */
+	awe_set_reverb_mode(reverb_mode);
+	awe_set_chorus_mode(chorus_mode);
+
+	awe_present = 1;
+
+#ifdef AWE_OBSOLETE_VOXWARE
+	return mem_start;
+#else
+	return 1;
+#endif
+}
+
+
+void unload_awe(void)
+{
+	if (awe_present) {
+		awe_reset_samples();
+		awe_release_region();
+	}
+}
+
+
+#ifdef AWE_OBSOLETE_VOXWARE
+int probe_awe_obsolete(struct address_info *hw_config)
+{
+	return 1;
+	/*return awe_detect();*/
+}
+
+#endif
+
+/*================================================================
+ * clear sample tables 
+ *================================================================*/
+
+static void
+awe_reset_samples(void)
+{
+	int i;
+
+	/* free all bank tables */
+	for (i = 0; i < AWE_MAX_PRESETS; i++) {
+		preset_table[i] = NULL;
+	}
+
+	free_mem_ptr = 0;
+	last_sample = free_sample = 0;
+	last_info = free_info = 0;
+	current_sf_id = 0;
+	loaded_once = 0;
+}
+
+
+/*================================================================
+ * EMU register access
+ *================================================================*/
+
+/* select a given AWE32 pointer */
+#define awe_set_cmd(cmd)	OUTW(cmd, awe_base + 0x802)
+#define awe_port(port)		(awe_base - 0x620 + port)
+
+/* write 16bit data */
+static void
+awe_poke(unsigned short cmd, unsigned short port, unsigned short data)
+{
+	awe_set_cmd(cmd);
+	OUTW(data, awe_port(port));
+}
+
+/* write 32bit data */
+static void
+awe_poke_dw(unsigned short cmd, unsigned short port, unsigned long data)
+{
+	awe_set_cmd(cmd);
+	OUTW(data, awe_port(port));		/* write lower 16 bits */
+	OUTW(data >> 16, awe_port(port)+2);	/* write higher 16 bits */
+}
+
+/* read 16bit data */
+static unsigned short
+awe_peek(unsigned short cmd, unsigned short port)
+{
+	unsigned short k;
+	awe_set_cmd(cmd);
+	k = inw(awe_port(port));
+	return k;
+}
+
+/* read 32bit data */
+static unsigned long
+awe_peek_dw(unsigned short cmd, unsigned short port)
+{
+	unsigned long k1, k2;
+	awe_set_cmd(cmd);
+	k1 = inw(awe_port(port));
+	k2 = inw(awe_port(port)+2);
+	k1 |= k2 << 16;
+	return k1;
+}
+
+/* wait delay number of AWE32 44100Hz clocks */
+static void
+awe_wait(unsigned short delay)
+{
+	unsigned short clock, target;
+	unsigned short port = awe_port(AWE_WC_Port);
+	int counter;
+  
+	/* sample counter */
+	awe_set_cmd(AWE_WC_Cmd);
+	clock = (unsigned short)inw(port);
+	target = clock + delay;
+	counter = 0;
+	if (target < clock) {
+		for (; (unsigned short)inw(port) > target; counter++)
+			if (counter > 65536)
+				break;
+	}
+	for (; (unsigned short)inw(port) < target; counter++)
+		if (counter > 65536)
+			break;
+}
+
+
+#ifndef AWE_OBSOLETE_VOXWARE
+
+/*================================================================
+ * port check / request
+ *  0x620-622, 0xA20-A22, 0xE20-E22
+ *================================================================*/
+
+static int
+awe_check_port(void)
+{
+	return (check_region(awe_port(Data0), 3) ||
+		check_region(awe_port(Data1), 3) ||
+		check_region(awe_port(Data3), 3));
+}
+
+static void
+awe_request_region(void)
+{
+	request_region(awe_port(Data0), 3, "sound driver (AWE32)");
+	request_region(awe_port(Data1), 3, "sound driver (AWE32)");
+	request_region(awe_port(Data3), 3, "sound driver (AWE32)");
+}
+
+static void
+awe_release_region(void)
+{
+	release_region(awe_port(Data0), 3);
+	release_region(awe_port(Data1), 3);
+	release_region(awe_port(Data3), 3);
+}
+
+#endif /* !AWE_OBSOLETE_VOXWARE */
+
+
+/*================================================================
+ * AWE32 initialization
+ *================================================================*/
+static void
+awe_initialize(void)
+{
+	unsigned short data;
+	DECL_INTR_FLAGS(flags);
+
+	DEBUG(0,printk("AWE32: initializing..\n"));
+	DISABLE_INTR(flags);
+
+	/* check for an error condition */
+	data = awe_peek(AWE_U1);
+	if (!(data & 0x000F) == 0x000C) {
+		FATALERR(printk("AWE32: can't initialize AWE32\n"));
+	}
+
+	/* initialize hardware configuration */
+	awe_poke(AWE_HWCF1, 0x0059);
+	awe_poke(AWE_HWCF2, 0x0020);
+
+	/* disable audio output */
+	awe_poke(AWE_HWCF3, 0x0000);
+
+	/* initialize audio channels */
+	awe_init_audio();
+
+	/* initialize init array */
+	awe_init_dma();
+	awe_init_array();
+
+	/* check DRAM memory size */
+	awe_mem_size = awe_check_dram();
+
+	/* initialize the FM section of the AWE32 */
+	awe_init_fm();
+
+	/* set up voice envelopes */
+	awe_tweak();
+
+	/* enable audio */
+	awe_poke(AWE_HWCF3, 0x0004);
+
+	data = awe_peek(AWE_HWCF2);
+	if (~data & 0x40) {
+		FATALERR(printk("AWE32: Unable to initialize AWE32.\n"));
+	}
+
+	RESTORE_INTR(flags);
+}
+
+
+/*================================================================
+ * AWE32 voice parameters
+ *================================================================*/
+
+/* initialize voice_info record */
+static void
+awe_init_voice_info(awe_voice_info *vp)
+{
+	vp->sf_id = 0;
+	vp->sample = 0;
+	vp->rate_offset = 0;
+
+	vp->start = 0;
+	vp->end = 0;
+	vp->loopstart = 0;
+	vp->loopend = 0;
+	vp->mode = 0;
+	vp->root = 60;
+	vp->tune = 0;
+	vp->low = 0;
+	vp->high = 127;
+	vp->vellow = 0;
+	vp->velhigh = 127;
+
+	vp->fixkey = -1;
+	vp->fixvel = -1;
+	vp->fixpan = -1;
+	vp->pan = -1;
+
+	vp->exclusiveClass = 0;
+	vp->amplitude = 127;
+	vp->attenuation = 0;
+	vp->scaleTuning = 100;
+
+	awe_init_voice_parm(&vp->parm);
+}
+
+/* initialize voice_parm record:
+ * Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0.
+ * Vibrato and Tremolo effects are zero.
+ * Cutoff is maximum.
+ * Chorus and Reverb effects are zero.
+ */
+static void
+awe_init_voice_parm(awe_voice_parm *pp)
+{
+	pp->moddelay = 0x8000;
+	pp->modatkhld = 0x7f7f;
+	pp->moddcysus = 0x7f7f;
+	pp->modrelease = 0x807f;
+	pp->modkeyhold = 0;
+	pp->modkeydecay = 0;
+
+	pp->voldelay = 0x8000;
+	pp->volatkhld = 0x7f7f;
+	pp->voldcysus = 0x7f7f;
+	pp->volrelease = 0x807f;
+	pp->volkeyhold = 0;
+	pp->volkeydecay = 0;
+
+	pp->lfo1delay = 0x8000;
+	pp->lfo2delay = 0x8000;
+	pp->pefe = 0;
+
+	pp->fmmod = 0;
+	pp->tremfrq = 0;
+	pp->fm2frq2 = 0;
+
+	pp->cutoff = 0xff;
+	pp->filterQ = 0;
+
+	pp->chorus = 0;
+	pp->reverb = 0;
+}	
+
+
+/* convert frequency mHz to abstract cents (= midi key * 100) */
+static int
+freq_to_note(int mHz)
+{
+	/* abscents = log(mHz/8176) / log(2) * 1200 */
+	unsigned long max_val = (unsigned long)0xffffffff / 10000;
+	int i, times;
+	unsigned long base;
+	unsigned long freq;
+	int note, tune;
+
+	if (mHz == 0)
+		return 0;
+	if (mHz < 0)
+		return 12799; /* maximum */
+
+	freq = mHz;
+	note = 0;
+	for (base = 8176 * 2; freq >= base; base *= 2) {
+		note += 12;
+		if (note >= 128) /* over maximum */
+			return 12799;
+	}
+	base /= 2;
+
+	/* to avoid overflow... */
+	times = 10000;
+	while (freq > max_val) {
+		max_val *= 10;
+		times /= 10;
+		base /= 10;
+	}
+
+	freq = freq * times / base;
+	for (i = 0; i < 12; i++) {
+		if (freq < semitone_tuning[i+1])
+			break;
+		note++;
+	}
+
+	tune = 0;
+	freq = freq * 10000 / semitone_tuning[i];
+	for (i = 0; i < 100; i++) {
+		if (freq < cent_tuning[i+1])
+			break;
+		tune++;
+	}
+
+	return note * 100 + tune;
+}
+
+
+/* convert Hz to AWE32 rate offset:
+ * sample pitch offset for the specified sample rate
+ * rate=44100 is no offset, each 4096 is 1 octave (twice).
+ * eg, when rate is 22050, this offset becomes -4096.
+ */
+static int
+calc_rate_offset(int Hz)
+{
+	/* offset = log(Hz / 44100) / log(2) * 4096 */
+	int freq, base, i;
+
+	/* maybe smaller than max (44100Hz) */
+	if (Hz <= 0 || Hz >= 44100) return 0;
+
+	base = 0;
+	for (freq = Hz * 2; freq < 44100; freq *= 2)
+		base++;
+	base *= 1200;
+
+	freq = 44100 * 10000 / (freq/2);
+	for (i = 0; i < 12; i++) {
+		if (freq < semitone_tuning[i+1])
+			break;
+		base += 100;
+	}
+	freq = freq * 10000 / semitone_tuning[i];
+	for (i = 0; i < 100; i++) {
+		if (freq < cent_tuning[i+1])
+			break;
+		base++;
+	}
+	return -base * 4096 / 1200;
+}
+
+
+/*----------------------------------------------------------------
+ * convert envelope time parameter to AWE32 raw parameter
+ *----------------------------------------------------------------*/
+
+/* attack & decay/release time table (mHz) */
+static short attack_time_tbl[128] = {
+32767, 5939, 3959, 2969, 2375, 1979, 1696, 1484, 1319, 1187, 1079, 989, 913, 848, 791, 742,
+ 698, 659, 625, 593, 565, 539, 516, 494, 475, 456, 439, 424, 409, 395, 383, 371,
+ 359, 344, 330, 316, 302, 290, 277, 266, 255, 244, 233, 224, 214, 205, 196, 188,
+ 180, 173, 165, 158, 152, 145, 139, 133, 127, 122, 117, 112, 107, 103, 98, 94,
+ 90, 86, 83, 79, 76, 73, 69, 67, 64, 61, 58, 56, 54, 51, 49, 47,
+ 45, 43, 41, 39, 38, 36, 35, 33, 32, 30, 29, 28, 27, 25, 24, 23,
+ 22, 21, 20, 20, 19, 18, 17, 16, 16, 15, 14, 14, 13, 13, 12, 11,
+ 11, 10, 10, 10, 9, 9, 8, 8, 8, 7, 7, 7, 6, 6, 6, 0,
+};
+
+static short decay_time_tbl[128] = {
+32767, 3651, 3508, 3371, 3239, 3113, 2991, 2874, 2761, 2653, 2550, 2450, 2354, 2262, 2174, 2089,
+ 2007, 1928, 1853, 1781, 1711, 1644, 1580, 1518, 1459, 1401, 1347, 1294, 1243, 1195, 1148, 1103,
+ 1060, 1018, 979, 940, 904, 868, 834, 802, 770, 740, 711, 683, 657, 631, 606, 582,
+ 560, 538, 517, 496, 477, 458, 440, 423, 407, 391, 375, 361, 347, 333, 320, 307,
+ 295, 284, 273, 262, 252, 242, 232, 223, 215, 206, 198, 190, 183, 176, 169, 162,
+ 156, 150, 144, 138, 133, 128, 123, 118, 113, 109, 104, 100, 96, 93, 89, 85,
+ 82, 79, 76, 73, 70, 67, 64, 62, 60, 57, 55, 53, 51, 49, 47, 45,
+ 43, 41, 40, 38, 37, 35, 34, 32, 31, 30, 29, 28, 27, 25, 24, 0,
+};
+
+/*
+static int
+calc_parm_delay(int msec)
+{
+	return (0x8000 - msec * 1000 / 725);
+}
+*/
+
+static int
+calc_parm_hold(int msec)
+{
+	int val = 0x7f - (unsigned char)(msec / 92);
+	if (val < 1) val = 1;
+	if (val > 127) val = 127;
+	return val;
+}
+
+static int
+calc_parm_attack(int msec)
+{
+	return calc_parm_search(msec, attack_time_tbl);
+}
+
+static int
+calc_parm_decay(int msec)
+{
+	return calc_parm_search(msec, decay_time_tbl);
+}
+
+static int
+calc_parm_search(int msec, short *table)
+{
+	int left = 0, right = 127, mid;
+	while (left < right) {
+		mid = (left + right) / 2;
+		if (msec < (int)table[mid])
+			left = mid + 1;
+		else
+			right = mid;
+	}
+	return left;
+}
+
+
+/*================================================================
+ * effects table
+ *================================================================*/
+
+/* set an effect value */
+#define FX_SET(v,type,value) \
+(voices[v].fx_flags[(type)/8] |= (1<<((type)%8)),\
+ voices[v].fx[type] = (value))
+/* check the effect value is set */
+#define FX_ON(v,type)	(voices[v].fx_flags[(type)/8] & (1<<((type)%8)))
+
+#if 0
+#define FX_BYTE(v,type,value)\
+	(FX_ON(v,type) ? (unsigned char)voices[v].fx[type] :\
+	 (unsigned char)(value))
+#define FX_WORD(v,type,value)\
+	(FX_ON(v,type) ? (unsigned short)voices[v].fx[type] :\
+	 (unsigned short)(value))
+
+#else
+
+/* get byte effect value */
+static unsigned char FX_BYTE(int v, int type, unsigned char value)
+{
+	unsigned char tmp;
+	if (FX_ON(v,type))
+		tmp = (unsigned char)voices[v].fx[type];
+	else
+		tmp = value;
+	DEBUG(4,printk("AWE32: [-- byte(%d) = %x]\n", type, tmp));
+	return tmp;
+}
+
+/* get word effect value */
+static unsigned short FX_WORD(int v, int type, unsigned short value)
+{
+	unsigned short tmp;
+	if (FX_ON(v,type))
+		tmp = (unsigned short)voices[v].fx[type];
+	else
+		tmp = value;
+	DEBUG(4,printk("AWE32: [-- word(%d) = %x]\n", type, tmp));
+	return tmp;
+}
+
+#endif
+
+/* get word (upper=type1/lower=type2) effect value */
+static unsigned short FX_COMB(int v, int type1, int type2, unsigned short value)
+{
+	unsigned short tmp;
+	if (FX_ON(v, type1))
+		tmp = (unsigned short)(voices[v].fx[type1]) << 8;
+	else
+		tmp = value & 0xff00;
+	if (FX_ON(v, type2))
+		tmp |= (unsigned short)(voices[v].fx[type2]) & 0xff;
+	else
+		tmp |= value & 0xff;
+	DEBUG(4,printk("AWE32: [-- comb(%d/%d) = %x]\n", type1, type2, tmp));
+	return tmp;
+}
+
+/* address offset */
+static long
+FX_OFFSET(int voice, int lo, int hi)
+{
+	awe_voice_info *vp;
+	long addr;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return 0;
+
+	addr = 0;
+	if (FX_ON(voice, hi)) {
+		addr = (short)voices[voice].fx[hi];
+		addr = addr << 15;
+	}
+	if (FX_ON(voice, lo))
+		addr += (short)voices[voice].fx[lo];
+	if (!(vp->mode & (AWE_SAMPLE_8BITS<<6)))
+		addr /= 2;
+	return addr;
+}
+
+
+typedef void (*fx_affect_func)(int voice);
+static fx_affect_func fx_realtime[] = {
+	/* env1: delay, attack, hold, decay, release, sustain, pitch, cutoff*/
+	NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
+	/* env2: delay, attack, hold, decay, release, sustain */
+	NULL, NULL, NULL, NULL, NULL, NULL,
+	/* lfo1: delay, freq, volume, pitch, cutoff */
+	NULL, awe_fx_tremfrq, awe_fx_tremfrq, awe_fx_fmmod, awe_fx_fmmod,
+	/* lfo2: delay, freq, pitch */
+	NULL, awe_fx_fm2frq2, awe_fx_fm2frq2,
+	/* global: initpitch, chorus, reverb, cutoff, filterQ */
+	awe_fx_initpitch, NULL, NULL, awe_fx_cutoff, NULL,
+	/* sample: start, loopstart, loopend */
+	NULL, NULL, NULL,
+};
+
+
+/*================================================================
+ * turn on/off sample
+ *================================================================*/
+
+static void
+awe_note_on(int voice)
+{
+	unsigned long temp;
+	long addr;
+	unsigned short tmp2;
+	awe_voice_info *vp;
+
+	/* A voice sample must assigned before calling */
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+
+	/* channel to be silent and idle */
+	awe_poke(AWE_DCYSUSV(voice), 0x0080);
+	awe_poke(AWE_VTFT(voice), 0);
+	awe_poke(AWE_CVCF(voice), 0);
+	awe_poke(AWE_PTRX(voice), 0);
+	awe_poke(AWE_CPF(voice), 0);
+
+	/* modulation & volume envelope */
+	awe_poke(AWE_ENVVAL(voice),
+		 FX_WORD(voice, AWE_FX_ENV1_DELAY, vp->parm.moddelay));
+	awe_poke(AWE_ATKHLD(voice),
+		 FX_COMB(voice, AWE_FX_ENV1_ATTACK, AWE_FX_ENV1_HOLD,
+			 vp->parm.modatkhld));
+	awe_poke(AWE_DCYSUS(voice),
+		 FX_COMB(voice, AWE_FX_ENV1_SUSTAIN, AWE_FX_ENV1_DECAY,
+			  vp->parm.moddcysus));
+	awe_poke(AWE_ENVVOL(voice),
+		 FX_WORD(voice, AWE_FX_ENV2_DELAY, vp->parm.voldelay));
+	awe_poke(AWE_ATKHLDV(voice),
+		 FX_COMB(voice, AWE_FX_ENV2_ATTACK, AWE_FX_ENV2_HOLD,
+			 vp->parm.volatkhld));
+	/* decay/sustain parameter for volume envelope must be set at last */
+
+	/* pitch offset */
+	awe_poke(AWE_IP(voice), voices[voice].apitch);
+	DEBUG(3,printk("AWE32: [-- pitch=%x]\n", voices[voice].apitch));
+
+	/* cutoff and volume */
+	tmp2 = FX_BYTE(voice, AWE_FX_CUTOFF, vp->parm.cutoff);
+	tmp2 = (tmp2 << 8) | voices[voice].avol;
+	awe_poke(AWE_IFATN(voice), tmp2);
+
+	/* modulation envelope heights */
+	awe_poke(AWE_PEFE(voice),
+		 FX_COMB(voice, AWE_FX_ENV1_PITCH, AWE_FX_ENV1_CUTOFF,
+			 vp->parm.pefe));
+
+	/* lfo1/2 delay */
+	awe_poke(AWE_LFO1VAL(voice),
+		 FX_WORD(voice, AWE_FX_LFO1_DELAY, vp->parm.lfo1delay));
+	awe_poke(AWE_LFO2VAL(voice),
+		 FX_WORD(voice, AWE_FX_LFO2_DELAY, vp->parm.lfo2delay));
+
+	/* lfo1 pitch & cutoff shift */
+	awe_poke(AWE_FMMOD(voice),
+		 FX_COMB(voice, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
+			 vp->parm.fmmod));
+	/* lfo1 volume & freq */
+	awe_poke(AWE_TREMFRQ(voice),
+		 FX_COMB(voice, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
+			 vp->parm.tremfrq));
+	/* lfo2 pitch & freq */
+	awe_poke(AWE_FM2FRQ2(voice),
+		 FX_COMB(voice, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
+			 vp->parm.fm2frq2));
+
+	/* pan & loop start */
+	 awe_set_pan(voice, 1);
+
+	/* chorus & loop end (chorus 8bit, MSB) */
+	addr = vp->loopend - 1;
+	addr += FX_OFFSET(voice, AWE_FX_LOOP_END,
+			  AWE_FX_COARSE_LOOP_END);
+	temp = FX_BYTE(voice, AWE_FX_CHORUS, vp->parm.chorus);
+	temp = (temp <<24) | (unsigned long)addr;
+	awe_poke_dw(AWE_CSL(voice), temp);
+
+	/* Q & current address (Q 4bit value, MSB) */
+	addr = vp->start - 1;
+	addr += FX_OFFSET(voice, AWE_FX_SAMPLE_START,
+			  AWE_FX_COARSE_SAMPLE_START);
+	temp = FX_BYTE(voice, AWE_FX_FILTERQ, vp->parm.filterQ);
+	temp = (temp<<28) | (unsigned long)addr;
+	awe_poke_dw(AWE_CCCA(voice), temp);
+
+	/* reset volume */
+	awe_poke_dw(AWE_VTFT(voice), 0x0000FFFF);
+	awe_poke_dw(AWE_CVCF(voice), 0x0000FFFF);
+
+	/* turn on envelope */
+	awe_poke(AWE_DCYSUSV(voice),
+		 FX_COMB(voice, AWE_FX_ENV2_SUSTAIN, AWE_FX_ENV2_DECAY,
+			  vp->parm.voldcysus));
+	/* set chorus */
+	temp = FX_BYTE(voice, AWE_FX_REVERB, vp->parm.reverb);
+	temp = (awe_peek_dw(AWE_PTRX(voice)) & 0xffff0000) | (temp<<8);
+	awe_poke_dw(AWE_PTRX(voice), temp);
+	awe_poke_dw(AWE_CPF(voice), 0x40000000);
+
+	DEBUG(3,printk("AWE32: [-- start=%x loop=%x]\n",
+		       (int)vp->start, (int)vp->loopstart));
+}
+
+/* turn off the voice */
+static void
+awe_note_off(int voice)
+{
+	awe_voice_info *vp;
+	unsigned short tmp;
+	if ((vp = voices[voice].sample) == NULL || !voices[voice].state)
+		return;
+	if (FX_ON(voice, AWE_FX_ENV1_RELEASE))
+		tmp = 0x8000 | voices[voice].fx[AWE_FX_ENV1_RELEASE];
+	else
+		tmp = vp->parm.modrelease;
+	awe_poke(AWE_DCYSUS(voice), tmp);
+	if (FX_ON(voice, AWE_FX_ENV2_RELEASE))
+		tmp = 0x8000 | voices[voice].fx[AWE_FX_ENV2_RELEASE];
+	else
+		tmp = vp->parm.volrelease;
+	awe_poke(AWE_DCYSUSV(voice), tmp);
+}
+
+/* force to terminate the voice (no releasing echo) */
+static void
+awe_terminate(int voice)
+{
+	awe_poke(AWE_DCYSUSV(voice), 0x807F);
+}
+
+
+/* turn off other voices with the same exclusive class (for drums) */
+static void
+awe_exclusive_off(int voice)
+{
+	int i, excls;
+
+	if (voices[voice].sample == NULL) /* no sample */
+		return;
+	excls = voices[voice].sample->exclusiveClass;
+	if (excls == 0)	/* not exclusive */
+		return;
+
+	/* turn off voices with the same class */
+	for (i = 0; i < awe_max_voices; i++) {
+		if (i != voice && voices[voice].state &&
+		    voices[i].sample &&
+		    voices[i].sample->exclusiveClass == excls) {
+			DEBUG(4,printk("AWE32: [exoff(%d)]\n", i));
+			awe_note_off(i);
+			awe_voice_init(i, 1);
+		}
+	}
+}
+
+
+/*================================================================
+ * change the parameters of an audible voice
+ *================================================================*/
+
+/* change pitch */
+static void
+awe_set_pitch(int voice)
+{
+	if (!voices[voice].state) return;
+	awe_poke(AWE_IP(voice), voices[voice].apitch);
+}
+
+/* change volume */
+static void
+awe_set_volume(int voice)
+{
+	awe_voice_info *vp;
+	unsigned short tmp2;
+	if (!voices[voice].state) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+	tmp2 = FX_BYTE(voice, AWE_FX_CUTOFF, vp->parm.cutoff);
+	tmp2 = (tmp2 << 8) | voices[voice].avol;
+	awe_poke(AWE_IFATN(voice), tmp2);
+}
+
+/* change pan; this could make a click noise.. */
+static void
+awe_set_pan(int voice, int forced)
+{
+	unsigned long temp;
+	long addr;
+	awe_voice_info *vp;
+
+	if (!voices[voice].state && !forced) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+
+	/* pan & loop start (pan 8bit, MSB, 0:right, 0xff:left) */
+	if (vp->fixpan > 0)	/* 0-127 */
+		temp = 255 - (int)vp->fixpan * 2;
+	else {
+		int pos = 0;
+		if (vp->pan >= 0) /* 0-127 */
+			pos = (int)vp->pan * 2 - 128;
+		pos += voices[voice].panning; /* -128 - 127 */
+		pos = 127 - pos;
+		if (pos < 0)
+			temp = 0;
+		else if (pos > 255)
+			temp = 255;
+		else
+			temp = pos;
+	}
+	addr = vp->loopstart - 1;
+	addr += FX_OFFSET(voice, AWE_FX_LOOP_START,
+			  AWE_FX_COARSE_LOOP_START);
+	temp = (temp<<24) | (unsigned long)addr;
+	awe_poke_dw(AWE_PSST(voice), temp);
+}
+
+/* effects change during playing */
+static void
+awe_fx_fmmod(int voice)
+{
+	awe_voice_info *vp;
+	if (!voices[voice].state) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+	awe_poke(AWE_FMMOD(voice),
+		 FX_COMB(voice, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
+			 vp->parm.fmmod));
+}
+
+static void
+awe_fx_tremfrq(int voice)
+{
+	awe_voice_info *vp;
+	if (!voices[voice].state) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+	awe_poke(AWE_TREMFRQ(voice),
+		 FX_COMB(voice, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
+			 vp->parm.tremfrq));
+}
+
+static void
+awe_fx_fm2frq2(int voice)
+{
+	awe_voice_info *vp;
+	if (!voices[voice].state) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+	awe_poke(AWE_FM2FRQ2(voice),
+		 FX_COMB(voice, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
+			 vp->parm.fm2frq2));
+}
+
+static void
+awe_fx_cutoff(int voice)
+{
+	unsigned short tmp2;
+	awe_voice_info *vp;
+	if (!voices[voice].state) return;
+	if ((vp = voices[voice].sample) == NULL || vp->index < 0)
+		return;
+	tmp2 = FX_BYTE(voice, AWE_FX_CUTOFF, vp->parm.cutoff);
+	tmp2 = (tmp2 << 8) | voices[voice].avol;
+	awe_poke(AWE_IFATN(voice), tmp2);
+}
+
+static void
+awe_fx_initpitch(int voice)
+{
+	if (!voices[voice].state) return;
+	if (FX_ON(voice, AWE_FX_INIT_PITCH)) {
+		DEBUG(3,printk("AWE32: initpitch ok\n"));
+	} else {
+		DEBUG(3,printk("AWE32: BAD initpitch %d\n", AWE_FX_INIT_PITCH));
+	}
+	awe_calc_pitch(voice);
+	awe_poke(AWE_IP(voice), voices[voice].apitch);
+}
+
+
+/*================================================================
+ * calculate pitch offset
+ *----------------------------------------------------------------
+ * 0xE000 is no pitch offset at 44100Hz sample.
+ * Every 4096 is one octave.
+ *================================================================*/
+
+static void
+awe_calc_pitch(int voice)
+{
+	voice_info *vp = &voices[voice];
+	awe_voice_info *ap;
+	int offset;
+
+	/* search voice information */
+	if ((ap = vp->sample) == NULL)
+			return;
+	if (ap->index < 0) {
+		if (awe_set_sample(ap) < 0)
+			return;
+	}
+
+	/* calculate offset */
+	if (ap->fixkey >= 0) {
+		DEBUG(3,printk("AWE32: p-> fixkey(%d) tune(%d)\n", ap->fixkey, ap->tune));
+		offset = (ap->fixkey - ap->root) * 4096 / 12;
+	} else {
+		DEBUG(3,printk("AWE32: p(%d)-> root(%d) tune(%d)\n", vp->note, ap->root, ap->tune));
+		offset = (vp->note - ap->root) * 4096 / 12;
+		DEBUG(4,printk("AWE32: p-> ofs=%d\n", offset));
+	}
+	offset += ap->tune * 4096 / 1200;
+	DEBUG(4,printk("AWE32: p-> tune+ ofs=%d\n", offset));
+	if (vp->bender != 0) {
+		DEBUG(3,printk("AWE32: p-> bend(%d) %d\n", voice, vp->bender));
+		/* (819200: 1 semitone) ==> (4096: 12 semitones) */
+		offset += vp->bender * vp->bender_range / 2400;
+	}
+	offset = (offset * ap->scaleTuning) / 100;
+	DEBUG(4,printk("AWE32: p-> scale* ofs=%d\n", offset));
+
+	/* add initial pitch correction */
+	if (FX_ON(voice, AWE_FX_INIT_PITCH)) {
+		DEBUG(3,printk("AWE32: fx_pitch(%d) %d\n", voice, vp->fx[AWE_FX_INIT_PITCH]));
+		offset += vp->fx[AWE_FX_INIT_PITCH];
+	}
+
+	/* 0xe000: root pitch */
+	vp->apitch = 0xe000 + ap->rate_offset + offset;
+	DEBUG(4,printk("AWE32: p-> sum aofs=%x, rate_ofs=%d\n", vp->apitch, ap->rate_offset));
+	if (vp->apitch > 0xffff)
+		vp->apitch = 0xffff;
+	if (vp->apitch < 0)
+		vp->apitch = 0;
+}
+
+
+static void
+awe_calc_pitch_from_freq(int voice, int freq)
+{
+	voice_info *vp = &voices[voice];
+	awe_voice_info *ap;
+	int offset;
+	int note;
+
+	/* search voice information */
+	if ((ap = vp->sample) == NULL)
+		return;
+	if (ap->index < 0) {
+		if (awe_set_sample(ap) < 0)
+			return;
+	}
+	note = freq_to_note(freq);
+	offset = (note - ap->root * 100 + ap->tune) * 4096 / 1200;
+	offset = (offset * ap->scaleTuning) / 100;
+	if (FX_ON(voice, AWE_FX_INIT_PITCH))
+		offset += vp->fx[AWE_FX_INIT_PITCH];
+	vp->apitch = 0xe000 + ap->rate_offset + offset;
+	if (vp->apitch > 0xffff)
+		vp->apitch = 0xffff;
+	if (vp->apitch < 0)
+		vp->apitch = 0;
+}
+
+/*================================================================
+ * calculate volume attenuation
+ *----------------------------------------------------------------
+ * Voice volume is controlled by volume attenuation parameter.
+ * So volume becomes maximum when avol is 0 (no attenuation), and
+ * minimum when 255 (-96dB or silence).
+ *================================================================*/
+
+static int vol_table[128] = {
+	255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49,
+	47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32,
+	31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22,
+	22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16,
+	15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10,
+	10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6,
+	6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3,
+	2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0,
+};
+
+static void
+awe_calc_volume(int voice)
+{
+	voice_info *vp = &voices[voice];
+	awe_voice_info *ap;
+	int vol;
+
+	/* search voice information */
+	if ((ap = vp->sample) == NULL)
+		return;
+
+	ap = vp->sample;
+	if (ap->index < 0) {
+		if (awe_set_sample(ap) < 0)
+			return;
+	}
+	
+	if (vp->velocity < ap->vellow)
+		vp->velocity = ap->vellow;
+	else if (vp->velocity > ap->velhigh)
+		vp->velocity = ap->velhigh;
+
+	/* 0 - 127 */
+	vol = (vp->velocity * vp->main_vol * vp->expression_vol) / (127*127);
+	vol = vol * ap->amplitude / 127;
+	if (vol < 0) vol = 0;
+	if (vol > 127) vol = 127;
+
+	/* calc to attenuation */
+	vol = vol_table[vol];
+	vol = vol + (int)ap->attenuation + init_atten;
+	if (vol > 255) vol = 255;
+
+	vp->avol = vol;
+	DEBUG(3,printk("AWE32: [-- voice(%d) vol=%x]\n", voice, vol));
+}
+
+
+/*================================================================
+ * synth operation routines
+ *================================================================*/
+
+/* initialize the voice */
+static void
+awe_voice_init(int voice, int inst_only)
+{
+	if (! inst_only) {
+		/* clear voice parameters */
+		voices[voice].note = -1;
+		voices[voice].velocity = 0;
+		voices[voice].panning = 0; /* zero center */
+		voices[voice].bender = 0; /* zero tune skew */
+		voices[voice].bender_range = 200; /* sense * 100 */
+		voices[voice].main_vol = 127;
+		voices[voice].expression_vol = 127;
+		voices[voice].bank = AWE_DEFAULT_BANK;
+		voices[voice].instr = -1;
+		voices[voice].vrec = NULL;
+		voices[voice].sample = NULL;
+	}
+
+	/* clear voice mapping */
+	voices[voice].state = 0;
+	voice_alloc->map[voice] = 0;
+
+	/* emu8000 parameters */
+	voices[voice].apitch = 0;
+	voices[voice].avol = 255;
+
+	/* clear effects */
+	BZERO(voices[voice].fx_flags, sizeof(voices[voice].fx_flags));
+}
+
+
+/*----------------------------------------------------------------
+ * device open / close
+ *----------------------------------------------------------------*/
+
+/* open device:
+ *   reset status of all voices, and clear sample position flag
+ */
+static int
+awe_open(int dev, int mode)
+{
+	if (awe_busy)
+		return RET_ERROR(EBUSY);
+
+	awe_busy = 1;
+	awe_reset(dev);
+
+	/* clear sample position flag */
+	loaded_once = 0;
+
+	/* set GUS bank to default */
+	awe_gus_bank = AWE_DEFAULT_BANK;
+	return 0;
+}
+
+
+/* close device:
+ *   reset all voices again (terminate sounds)
+ */
+static void
+awe_close(int dev)
+{
+	awe_reset(dev);
+	awe_busy = 0;
+}
+
+
+/* sequencer I/O control:
+ */
+static int
+awe_ioctl(int dev, unsigned int cmd, caddr_t arg)
+{
+	switch (cmd) {
+	case SNDCTL_SYNTH_INFO:
+		awe_info.nr_voices = awe_max_voices;
+		IOCTL_TO_USER((char*)arg, 0, &awe_info, sizeof(awe_info));
+		return 0;
+		break;
+
+	case SNDCTL_SEQ_RESETSAMPLES:
+		awe_reset_samples();
+		awe_reset(dev); /* better to reset emu8k chip... */
+		return 0;
+		break;
+
+	case SNDCTL_SEQ_PERCMODE:
+		/* what's this? */
+		return 0;
+		break;
+
+	case SNDCTL_SYNTH_MEMAVL:
+		DEBUG(0,printk("AWE32: [ioctl memavl = %d]\n", (int)free_mem_ptr));
+		return awe_mem_size - free_mem_ptr*2;
+
+	default:
+		ERRMSG(printk("AWE32: unsupported ioctl %d\n", cmd));
+		return RET_ERROR(EINVAL);
+	}
+}
+
+
+/* kill a voice:
+ *   not terminate, just release the voice.
+ */
+static int
+awe_kill_note(int dev, int voice, int note, int velocity)
+{
+	awe_voice_info *vp;
+	DECL_INTR_FLAGS(flags);
+
+	DEBUG(2,printk("AWE32: [off(%d)]\n", voice));
+	if (voice < 0 || voice >= awe_max_voices)
+		      return RET_ERROR(EINVAL);
+	if ((vp = voices[voice].sample) == NULL)
+		return 0;
+       
+	if (!(vp->mode & AWE_MODE_NORELEASE)) {
+		DISABLE_INTR(flags);
+		awe_note_off(voice);
+		RESTORE_INTR(flags);
+	}
+	awe_voice_init(voice, 1);
+	return 0;
+}
+
+
+/* search the note with the specified key range */
+static awe_voice_info *
+awe_search_voice(int voice, int note)
+{
+	awe_voice_list *rec;
+	int maxc;
+
+	for (rec = voices[voice].vrec, maxc = AWE_MAX_INFOS;
+	     rec && maxc; rec = rec->next_instr, maxc--) {
+		if (rec->v.low <= note && note <= rec->v.high)
+			return &rec->v;
+	}
+	return NULL;
+}
+
+/* start a voice:
+ *   if note is 255, identical with aftertouch function.
+ *   Otherwise, start a voice with specified not and volume.
+ */
+static int
+awe_start_note(int dev, int v, int note_num, int volume)
+{
+	DECL_INTR_FLAGS(flags);
+
+	DEBUG(2,printk("AWE32: [on(%d) nt=%d vl=%d]\n", v, note_num, volume));
+	if (v < 0 || v >= awe_max_voices)
+		      return RET_ERROR(EINVAL);
+	/* an instrument must be set before starting a note */
+	if (voices[v].vrec == NULL) {
+		DEBUG(1,printk("AWE32: [-- vrec is null]\n"));
+		return 0;
+	}
+
+	if (note_num == 255) {
+		/* dynamic volume change; sample is already assigned */
+		if (! voices[v].state || voices[v].sample == NULL)
+			return 0;
+		/* calculate volume parameter */
+		voices[v].velocity = volume;
+		awe_calc_volume(v);
+		DISABLE_INTR(flags);
+		awe_set_volume(v);
+		RESTORE_INTR(flags);
+		return 0;
+	}
+	/* assign a sample with the corresponding note */
+	if ((voices[v].sample = awe_search_voice(v, note_num)) == NULL) {
+		DEBUG(1,printk("AWE32: [-- sample is null]\n"));
+		return 0;
+	}
+	/* calculate pitch & volume parameters */
+	voices[v].note = note_num;
+	voices[v].velocity = volume;
+	awe_calc_pitch(v);
+	awe_calc_volume(v);
+
+	DISABLE_INTR(flags);
+	/* turn off other voices (for drums) */
+	awe_exclusive_off(v);
+	/* turn on the voice */
+	awe_note_on(v);
+	voices[v].state = 1;	/* flag up */
+	RESTORE_INTR(flags);
+
+	return 0;
+}
+
+
+/* search instrument from preset table with the specified bank */
+static awe_voice_list *
+awe_search_instr(int bank, int preset)
+{
+	awe_voice_list *p;
+	int maxc;
+
+	for (maxc = AWE_MAX_INFOS, p = preset_table[preset];
+	     p && maxc; p = p->next_bank, maxc--) {
+		if (p->bank == bank)
+			return p;
+	}
+	return NULL;
+}
+
+
+/* assign the instrument to a voice */
+static int
+awe_set_instr(int dev, int voice, int instr_no)
+{
+	awe_voice_list *rec;
+
+	if (voice < 0 || voice >= awe_max_voices)
+		return RET_ERROR(EINVAL);
+
+	if (instr_no < 0 || instr_no >= AWE_MAX_PRESETS)
+		return RET_ERROR(EINVAL);
+
+	if ((rec = awe_search_instr(voices[voice].bank, instr_no)) == NULL) {
+		/* if bank is not defined, use the default bank 0 */
+		if (voices[voice].bank != AWE_DEFAULT_BANK &&
+		    (rec = awe_search_instr(AWE_DEFAULT_BANK, instr_no)) == NULL) {
+			DEBUG(1,printk("AWE32 Warning: can't find instrument %d\n", instr_no));
+			return 0;
+		}
+	}
+
+	voices[voice].instr = instr_no;
+	voices[voice].vrec = rec;
+	voices[voice].sample = NULL;  /* not set yet */
+
+	return 0;
+}
+
+
+/* reset all voices; terminate sounds and initialize parameters */
+static void
+awe_reset(int dev)
+{
+	int i;
+	/* don't turn off voice 31 and 32.  they are used also for FM voices */
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		awe_terminate(i);
+		awe_voice_init(i, 0);
+	}
+	awe_init_fm();
+	awe_tweak();
+}
+
+
+/* hardware specific control:
+ *   GUS specific and AWE32 specific controls are available.
+ */
+static void
+awe_hw_control(int dev, unsigned char *event)
+{
+	int cmd = event[2];
+	if (cmd & _AWE_MODE_FLAG)
+		awe_hw_awe_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
+	else
+		awe_hw_gus_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
+}
+
+/* GUS compatible controls */
+static void
+awe_hw_gus_control(int dev, int cmd, unsigned char *event)
+{
+	int voice;
+	unsigned short p1;
+	short p2;
+	int plong;
+	DECL_INTR_FLAGS(flags);
+
+	voice = event[3];
+	p1 = *(unsigned short *) &event[4];
+	p2 = *(short *) &event[6];
+	plong = *(int*) &event[4];
+
+	switch (cmd) {
+	case _GUS_NUMVOICES:
+		if (p1 >= awe_max_voices)
+			printk("AWE32: num_voices: voices out of range %d\n", p1);
+		break;
+	case _GUS_VOICESAMPLE:
+		if (voice < awe_max_voices)
+			awe_set_instr(dev, voice, p1);
+		break;
+
+	case _GUS_VOICEON:
+		if (voice < awe_max_voices) {
+			DISABLE_INTR(flags);
+			awe_note_on(voice);
+			RESTORE_INTR(flags);
+		}
+		break;
+		
+	case _GUS_VOICEOFF:
+		if (voice < awe_max_voices) {
+			DISABLE_INTR(flags);
+			awe_note_off(voice);
+			RESTORE_INTR(flags);
+		}
+		break;
+		
+	case _GUS_VOICEMODE:
+		/* not supported */
+		break;
+
+	case _GUS_VOICEBALA:
+		/* -128 to 127 */
+		if (voice < awe_max_voices)
+			awe_panning(dev, voice, (short)p1);
+		break;
+
+	case _GUS_VOICEFREQ:
+		if (voice < awe_max_voices)
+			awe_calc_pitch_from_freq(voice, plong);
+		break;
+		
+	case _GUS_VOICEVOL:
+	case _GUS_VOICEVOL2:
+		/* not supported yet */
+		break;
+
+	case _GUS_RAMPRANGE:
+	case _GUS_RAMPRATE:
+	case _GUS_RAMPMODE:
+	case _GUS_RAMPON:
+	case _GUS_RAMPOFF:
+		/* volume ramping not supported */
+		break;
+
+	case _GUS_VOLUME_SCALE:
+		break;
+
+	case _GUS_VOICE_POS:
+		if (voice < awe_max_voices) {
+			FX_SET(voice, AWE_FX_SAMPLE_START, (short)(plong & 0x7fff));
+			FX_SET(voice, AWE_FX_COARSE_SAMPLE_START, (plong >> 15) & 0xffff);
+		}
+		break;
+	}
+}
+
+
+/* AWE32 specific controls */
+static void
+awe_hw_awe_control(int dev, int cmd, unsigned char *event)
+{
+	int voice;
+	unsigned short p1;
+	short p2;
+	int chn;
+
+	chn = event[1];
+	voice = event[3];
+	p1 = *(unsigned short *) &event[4];
+	p2 = *(short *) &event[6];
+	
+
+#ifdef AWE_DEBUG_ON
+	switch (cmd) {
+	case _AWE_DEBUG_MODE:
+		debug_mode = p1;
+		printk("AWE32: debug mode = %d\n", debug_mode);
+		break;
+#endif
+	case _AWE_REVERB_MODE:
+		if (p1 <= 7) {
+			reverb_mode = p1;
+			DEBUG(0,printk("AWE32: reverb mode %d\n", reverb_mode));
+			awe_set_reverb_mode(reverb_mode);
+		}
+		break;
+
+	case _AWE_CHORUS_MODE:
+		if (p1 <= 7) {
+			chorus_mode = p1;
+			DEBUG(0,printk("AWE32: chorus mode %d\n", chorus_mode));
+			awe_set_chorus_mode(chorus_mode);
+		}
+		break;
+		      
+	case _AWE_REMOVE_LAST_SAMPLES:
+		DEBUG(0,printk("AWE32: remove last samples\n"));
+		awe_remove_samples();
+		break;
+
+	case _AWE_INITIALIZE_CHIP:
+		awe_initialize();
+		break;
+
+	case _AWE_SEND_EFFECT:
+		if (voice < awe_max_voices && p1 < AWE_FX_END) {
+			FX_SET(voice, p1, p2);
+			DEBUG(0,printk("AWE32: effects (%d) %d %d\n", voice, p1, voices[voice].fx[p1]));
+			if (fx_realtime[p1]) {
+				DEBUG(0,printk("AWE32: fx_realtime (%d)\n", voice));
+				fx_realtime[p1](voice);
+			}
+		}
+		break;
+
+	case _AWE_TERMINATE_CHANNEL:
+		if (voice < awe_max_voices) {
+			DEBUG(0,printk("AWE32: terminate (%d)\n", voice));
+			awe_terminate(voice);
+			awe_voice_init(voice, 1);
+		}
+		break;
+
+	case _AWE_TERMINATE_ALL:
+		DEBUG(0,printk("AWE32: terminate all\n"));
+		awe_reset(0);
+		break;
+
+	case _AWE_INITIAL_VOLUME:
+		DEBUG(0,printk("AWE32: init attenuation %d\n", p1));
+		init_atten = p1;
+		break;
+
+	case _AWE_SET_GUS_BANK:
+		DEBUG(0,printk("AWE32: set gus bank %d\n", p1));
+		awe_gus_bank = p1;
+		break;
+		
+	default:
+		DEBUG(0,printk("AWE32: hw control cmd=%d voice=%d\n", cmd, voice));
+		break;
+	}
+}
+
+
+/*----------------------------------------------------------------
+ * load a sound patch:
+ *   three types of patches are accepted: AWE, GUS, and SYSEX.
+ *----------------------------------------------------------------*/
+
+static int
+awe_load_patch(int dev, int format, const char *addr,
+	       int offs, int count, int pmgr_flag)
+{
+	awe_patch_info patch;
+	int rc = 0;
+
+	if (format == GUS_PATCH) {
+		return awe_load_guspatch(addr, offs, count, pmgr_flag);
+	} else if (format == SYSEX_PATCH) {
+		/* no system exclusive message supported yet */
+		return 0;
+	} else if (format != AWE_PATCH) {
+		FATALERR(printk("AWE32 Error: Invalid patch format (key) 0x%x\n", format));
+		return RET_ERROR(EINVAL);
+	}
+	
+	if (count < sizeof(awe_patch_info)) {
+		FATALERR(printk("AWE32 Error: Patch header too short\n"));
+		return RET_ERROR(EINVAL);
+	}
+	COPY_FROM_USER(((char*)&patch) + offs, addr, offs, 
+		       sizeof(awe_patch_info) - offs);
+
+	count -= sizeof(awe_patch_info);
+	if (count < patch.len) {
+		FATALERR(printk("AWE32 Warning: Patch record too short (%d<%d)\n",
+		       count, (int)patch.len));
+		patch.len = count;
+	}
+	
+	switch (patch.type) {
+	case AWE_LOAD_INFO:
+		rc = awe_load_info(&patch, addr);
+		break;
+
+	case AWE_LOAD_DATA:
+		rc = awe_load_data(&patch, addr);
+		/*
+		if (!pmgr_flag && rc == 0)
+			pmgr_inform(dev, PM_E_PATCH_LOADED, instr, free_sample, 0, 0);
+		*/
+		break;
+
+	default:
+		FATALERR(printk("AWE32 Error: unknown patch format type %d\n",
+		       patch.type));
+		rc = RET_ERROR(EINVAL);
+	}
+
+	return rc;
+}
+
+
+/* load voice information data */
+static int
+awe_load_info(awe_patch_info *patch, const char *addr)
+{
+	awe_voice_list *rec, *curp;
+	long offset;
+	short i, nvoices;
+	unsigned char bank, instr;
+	int total_size;
+
+	if (patch->len < sizeof(awe_voice_rec)) {
+		FATALERR(printk("AWE32 Error: invalid patch info length\n"));
+		return RET_ERROR(EINVAL);
+	}
+
+	offset = sizeof(awe_patch_info);
+	GET_BYTE_FROM_USER(bank, addr, offset); offset++;
+	GET_BYTE_FROM_USER(instr, addr, offset); offset++;
+	GET_SHORT_FROM_USER(nvoices, addr, offset); offset+=2;
+
+	if (nvoices <= 0 || nvoices >= 100) {
+		FATALERR(printk("AWE32 Error: Illegal voice number %d\n", nvoices));
+		return RET_ERROR(EINVAL);
+	}
+	if (free_info + nvoices > AWE_MAX_INFOS) {
+		ERRMSG(printk("AWE32 Error: Too many voice informations\n"));
+		return RET_ERROR(ENOSPC);
+	}
+
+	total_size = sizeof(awe_voice_rec) + sizeof(awe_voice_info) * nvoices;
+	if (patch->len < total_size) {
+		ERRMSG(printk("AWE32 Error: patch length(%d) is smaller than nvoices(%d)\n",
+		       (int)patch->len, nvoices));
+		return RET_ERROR(EINVAL);
+	}
+
+	curp = awe_search_instr(bank, instr);
+	for (i = 0; i < nvoices; i++) {
+		rec = &infos[free_info + i];
+
+		rec->bank = bank;
+		rec->instr = instr;
+		if (i < nvoices - 1)
+			rec->next_instr = rec + 1;
+		else
+			rec->next_instr = curp;
+		rec->next_bank = NULL;
+
+		/* copy awe_voice_info parameters */
+		COPY_FROM_USER(&rec->v, addr, offset, sizeof(awe_voice_info));
+		offset += sizeof(awe_voice_info);
+		rec->v.sf_id = current_sf_id;
+		if (rec->v.mode & AWE_MODE_INIT_PARM)
+			awe_init_voice_parm(&rec->v.parm);
+		awe_set_sample(&rec->v);
+	}
+
+	/* prepend to top of the list */
+	infos[free_info].next_bank = preset_table[instr];
+	preset_table[instr] = &infos[free_info];
+	free_info += nvoices;
+
+	return 0;
+}
+
+
+/* load wave sample data */
+static int
+awe_load_data(awe_patch_info *patch, const char *addr)
+{
+	long offset;
+	int size;
+	int rc;
+
+	if (free_sample >= AWE_MAX_SAMPLES) {
+		ERRMSG(printk("AWE32 Error: Sample table full\n"));
+		return RET_ERROR(ENOSPC);
+	}
+
+	size = (patch->len - sizeof(awe_sample_info)) / 2;
+	offset = sizeof(awe_patch_info);
+	COPY_FROM_USER(&samples[free_sample], addr, offset,
+		       sizeof(awe_sample_info));
+	offset += sizeof(awe_sample_info);
+	if (size != samples[free_sample].size) {
+		ERRMSG(printk("AWE32 Warning: sample size differed (%d != %d)\n",
+		       (int)samples[free_sample].size, (int)size));
+		samples[free_sample].size = size;
+	}
+	if (samples[free_sample].size > 0)
+		if ((rc = awe_write_wave_data(addr, offset, size)) != 0)
+			return rc;
+
+	awe_check_loaded();
+	samples[free_sample].sf_id = current_sf_id;
+
+	free_sample++;
+	return 0;
+}
+
+/* check the other samples are already loaded */
+static void
+awe_check_loaded(void)
+{
+	if (!loaded_once) {
+		/* it's the first time */
+		last_sample = free_sample;
+		last_info = free_info;
+		current_sf_id++;
+		loaded_once = 1;
+	}
+}
+
+
+#define BLANK_LOOP_START	8
+#define BLANK_LOOP_END		40
+#define BLANK_LOOP_SIZE		48
+
+/* loading onto memory */
+static int 
+awe_write_wave_data(const char *addr, long offset, int size)
+{
+	awe_sample_info *sp = &samples[free_sample];
+	int i, truesize;
+	int rc;
+	unsigned long csum1, csum2;
+	DECL_INTR_FLAGS(flags);
+
+	/* be sure loop points start < end */
+	if (sp->loopstart > sp->loopend) {
+		long tmp = sp->loopstart;
+		sp->loopstart = sp->loopend;
+		sp->loopend = tmp;
+	}
+
+	/* compute true data size to be loaded */
+	truesize = size;
+	if (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP)
+		truesize += sp->loopend - sp->loopstart;
+	if (sp->mode_flags & AWE_SAMPLE_NO_BLANK)
+		truesize += BLANK_LOOP_SIZE;
+	if (size > 0 && free_mem_ptr + truesize >= awe_mem_size/2) {
+		ERRMSG(printk("AWE32 Error: Sample memory full\n"));
+		return RET_ERROR(ENOSPC);
+	}
+
+	/* recalculate address offset */
+	sp->end -= sp->start;
+	sp->loopstart -= sp->start;
+	sp->loopend -= sp->start;
+	sp->size = truesize;
+
+	sp->start = free_mem_ptr + AWE_DRAM_OFFSET;
+	sp->end += free_mem_ptr + AWE_DRAM_OFFSET;
+	sp->loopstart += free_mem_ptr + AWE_DRAM_OFFSET;
+	sp->loopend += free_mem_ptr + AWE_DRAM_OFFSET;
+
+	DISABLE_INTR(flags);
+	if ((rc = awe_open_dram_for_write(free_mem_ptr)) != 0) {
+		RESTORE_INTR(flags);
+		return rc;
+	}
+
+	csum1 = 0;
+	for (i = 0; i < size; i++) {
+		unsigned char cc;
+		unsigned short c;
+		if (sp->mode_flags & AWE_SAMPLE_8BITS) {
+			GET_BYTE_FROM_USER(cc, addr, offset); offset++;
+			c = cc << 8; /* convert 8bit -> 16bit */
+		} else {
+			GET_SHORT_FROM_USER(c, addr, offset); offset += 2;
+		}
+		if (sp->mode_flags & AWE_SAMPLE_UNSIGNED)
+			c ^= 0x8000; /* unsigned -> signed */
+		csum1 += c;
+		awe_write_dram(c);
+		if (i == sp->loopend &&
+		    (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP)) {
+			int looplen = sp->loopend - sp->loopstart;
+			/* copy reverse loop */
+			int k;
+			for (k = 0; k < looplen; k++) {
+				if (sp->mode_flags & AWE_SAMPLE_8BITS) {
+					GET_BYTE_FROM_USER(cc, addr, offset-k);
+					c = cc << 8;
+				} else {
+					GET_SHORT_FROM_USER(c, addr, offset-k*2);
+				}
+				if (sp->mode_flags & AWE_SAMPLE_UNSIGNED)
+					c ^= 0x8000;
+				awe_write_dram(c);
+			}
+		}
+	}
+
+	/* if no blank loop is attached in the sample, add it */
+	if (sp->mode_flags & AWE_SAMPLE_NO_BLANK) {
+		for (i = 0; i < BLANK_LOOP_SIZE; i++)
+			awe_write_dram(0);
+		if (sp->mode_flags & AWE_SAMPLE_SINGLESHOT) {
+			sp->loopstart = sp->end + BLANK_LOOP_START;
+			sp->loopend = sp->end + BLANK_LOOP_END;
+		}
+		sp->size += BLANK_LOOP_SIZE;
+	}
+
+	awe_close_dram();
+	RESTORE_INTR(flags);
+	if (sp->checksum_flag) {
+#ifdef AWE_CHECKSUM_DATA
+		if (sp->checksum_flag != 2 && csum1 != sp->checksum) {
+			ERRMSG(printk("AWE32: [%d] checksum mismatch on data %x:%x\n",
+			       free_sample,
+			       (int)samples[free_sample].checksum,
+			       (int)csum1));
+			return RET_ERROR(NO_DATA_ERR);
+		}
+#endif /* AWE_CHECKSUM_DATA */
+#ifdef AWE_CHECKSUM_MEMORY
+		DISABLE_INTR(flags);
+		if (awe_open_dram_for_read(free_mem_ptr) == 0) {
+			csum2 = 0;
+			for (i = 0; i < size; i++) {
+				unsigned short c;
+				c = awe_peek(AWE_SMLD);
+				csum2 += c;
+			}
+			awe_close_dram_for_read();
+			if (csum2 != samples[free_sample].checksum) {
+				RESTORE_INTR(flags);
+				ERRMSG(printk("AWE32: [%d] checksum mismatch on DRAM %x:%x\n",
+					      free_sample,
+					      (int)samples[free_sample].checksum,
+					      (int)csum2));
+				return RET_ERROR(NO_DATA_ERR);
+			}
+		}
+		RESTORE_INTR(flags);
+#endif /* AWE_CHECKSUM_MEMORY */
+	}
+	free_mem_ptr += sp->size;
+
+	/* re-initialize FM passthrough */
+	DISABLE_INTR(flags);
+	awe_init_fm();
+	awe_tweak();
+	RESTORE_INTR(flags);
+
+	return 0;
+}
+
+
+/* calculate GUS envelope time:
+ * is this correct?  i have no idea..
+ */
+static int
+calc_gus_envelope_time(int rate, int start, int end)
+{
+	int r, p, t;
+	r = (3 - ((rate >> 6) & 3)) * 3;
+	p = rate & 0x3f;
+	t = end - start;
+	if (t < 0) t = -t;
+	if (13 > r)
+		t = t << (13 - r);
+	else
+		t = t >> (r - 13);
+	return (t * 10) / (p * 441);
+}
+
+#define calc_gus_sustain(val)  (0x7f - vol_table[(val)/2])
+#define calc_gus_attenuation(val)	vol_table[(val)/2]
+
+/* load GUS patch */
+static int
+awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag)
+{
+	struct patch_info patch;
+	awe_voice_list *rec, *curp;
+	long sizeof_patch;
+	int note;
+	int rc;
+
+	sizeof_patch = (long)&patch.data[0] - (long)&patch; /* header size */
+	if (free_sample >= AWE_MAX_SAMPLES) {
+		ERRMSG(printk("AWE32 Error: Sample table full\n"));
+		return RET_ERROR(ENOSPC);
+	}
+	if (free_info >= AWE_MAX_INFOS) {
+		ERRMSG(printk("AWE32 Error: Too many voice informations\n"));
+		return RET_ERROR(ENOSPC);
+	}
+	if (size < sizeof_patch) {
+		ERRMSG(printk("AWE32 Error: Patch header too short\n"));
+		return RET_ERROR(EINVAL);
+	}
+	COPY_FROM_USER(((char*)&patch) + offs, addr, offs, sizeof_patch - offs);
+	size -= sizeof_patch;
+	if (size < patch.len) {
+		FATALERR(printk("AWE32 Warning: Patch record too short (%d<%d)\n",
+		       size, (int)patch.len));
+		patch.len = size;
+	}
+
+	samples[free_sample].sf_id = 0;
+	samples[free_sample].sample = free_sample;
+	samples[free_sample].start = 0;
+	samples[free_sample].end = patch.len;
+	samples[free_sample].loopstart = patch.loop_start;
+	samples[free_sample].loopend = patch.loop_end;
+	samples[free_sample].size = patch.len;
+
+	/* set up mode flags */
+	samples[free_sample].mode_flags = 0;
+	if (!(patch.mode & WAVE_16_BITS))
+		samples[free_sample].mode_flags |= AWE_SAMPLE_8BITS;
+	if (patch.mode & WAVE_UNSIGNED)
+		samples[free_sample].mode_flags |= AWE_SAMPLE_UNSIGNED;
+	samples[free_sample].mode_flags |= AWE_SAMPLE_NO_BLANK;
+	if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP)))
+		samples[free_sample].mode_flags |= AWE_SAMPLE_SINGLESHOT;
+	if (patch.mode & WAVE_BIDIR_LOOP)
+		samples[free_sample].mode_flags |= AWE_SAMPLE_BIDIR_LOOP;
+
+	DEBUG(0,printk("AWE32: [sample %d mode %x]\n", patch.instr_no,
+		       samples[free_sample].mode_flags));
+	if (patch.mode & WAVE_16_BITS) {
+		/* convert to word offsets */
+		samples[free_sample].size /= 2;
+		samples[free_sample].end /= 2;
+		samples[free_sample].loopstart /= 2;
+		samples[free_sample].loopend /= 2;
+	}
+	samples[free_sample].checksum_flag = 0;
+	samples[free_sample].checksum = 0;
+
+	if ((rc = awe_write_wave_data(addr, sizeof_patch,
+				      samples[free_sample].size)) != 0)
+		return rc;
+
+	awe_check_loaded();
+	samples[free_sample].sf_id = current_sf_id;
+	free_sample++;
+
+	/* set up voice info */
+	rec = &infos[free_info];
+	awe_init_voice_info(&rec->v);
+	rec->v.sf_id = current_sf_id;
+	rec->v.sample = free_sample - 1; /* the last sample */
+	rec->v.rate_offset = calc_rate_offset(patch.base_freq);
+	note = freq_to_note(patch.base_note);
+	rec->v.root = note / 100;
+	rec->v.tune = -(note % 100);
+	rec->v.low = freq_to_note(patch.low_note) / 100;
+	rec->v.high = freq_to_note(patch.high_note) / 100;
+	DEBUG(1,printk("AWE32: [gus base offset=%d, note=%d, range=%d-%d(%d-%d)]\n",
+		       rec->v.rate_offset, note,
+		       rec->v.low, rec->v.high,
+	      patch.low_note, patch.high_note));
+	/* panning position; -128 - 127 => 0-127 */
+	rec->v.pan = (patch.panning + 128) / 2;
+
+	/* detuning is ignored */
+	/* 6points volume envelope */
+	if (patch.mode & WAVE_ENVELOPES) {
+		int attack, hold, decay, release;
+		attack = calc_gus_envelope_time
+			(patch.env_rate[0], 0, patch.env_offset[0]);
+		hold = calc_gus_envelope_time
+			(patch.env_rate[1], patch.env_offset[0],
+			 patch.env_offset[1]);
+		decay = calc_gus_envelope_time
+			(patch.env_rate[2], patch.env_offset[1],
+			 patch.env_offset[2]);
+		release = calc_gus_envelope_time
+			(patch.env_rate[3], patch.env_offset[1],
+			 patch.env_offset[4]);
+		release += calc_gus_envelope_time
+			(patch.env_rate[4], patch.env_offset[3],
+			 patch.env_offset[4]);
+		release += calc_gus_envelope_time
+			(patch.env_rate[5], patch.env_offset[4],
+			 patch.env_offset[5]);
+		rec->v.parm.volatkhld = (calc_parm_attack(attack) << 8) |
+			calc_parm_hold(hold);
+		rec->v.parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
+			calc_parm_decay(decay);
+		rec->v.parm.volrelease = 0x8000 | calc_parm_decay(release);
+		DEBUG(2,printk("AWE32: [gusenv atk=%d, hld=%d, dcy=%d, rel=%d]\n", attack, hold, decay, release));
+		rec->v.attenuation = calc_gus_attenuation(patch.env_offset[0]);
+	}
+
+	/* tremolo effect */
+	if (patch.mode & WAVE_TREMOLO) {
+		int rate = (patch.tremolo_rate * 1000 / 38) / 42;
+		rec->v.parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
+		DEBUG(2,printk("AWE32: [gusenv tremolo rate=%d, dep=%d, tremfrq=%x]\n",
+			       patch.tremolo_rate, patch.tremolo_depth,
+			       rec->v.parm.tremfrq));
+	}
+	/* vibrato effect */
+	if (patch.mode & WAVE_VIBRATO) {
+		int rate = (patch.vibrato_rate * 1000 / 38) / 42;
+		rec->v.parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
+		DEBUG(2,printk("AWE32: [gusenv vibrato rate=%d, dep=%d, tremfrq=%x]\n",
+			       patch.tremolo_rate, patch.tremolo_depth,
+			       rec->v.parm.tremfrq));
+	}
+	
+	/* scale_freq, scale_factor, volume, and fractions not implemented */
+
+	/* set the voice index */
+	awe_set_sample(&rec->v);
+
+	/* prepend to top of the list */
+	curp = awe_search_instr(awe_gus_bank, patch.instr_no);
+	rec->bank = awe_gus_bank;
+	rec->instr = patch.instr_no;
+	rec->next_instr = curp;
+	rec->next_bank = preset_table[rec->instr];
+	preset_table[rec->instr] = rec;
+	free_info++;
+
+	return 0;
+}
+
+
+/* remove samples with current sf_id from instrument list */
+static awe_voice_list *
+awe_get_removed_list(awe_voice_list *curp)
+{
+	awe_voice_list *lastp, **prevp;
+	int maxc;
+	lastp = curp;
+	prevp = &lastp;
+	for (maxc = AWE_MAX_INFOS;
+	     curp && maxc; curp = curp->next_instr, maxc--) {
+		if (curp->v.sf_id == current_sf_id)
+			*prevp = curp->next_instr;
+		else
+			prevp = &curp->next_instr;
+	}
+	return lastp;
+}
+
+
+/* remove last loaded samples */
+static void
+awe_remove_samples(void)
+{
+	awe_voice_list **prevp, *p, *nextp;
+	int maxc;
+	int i;
+
+	if (last_sample == free_sample && last_info == free_info)
+		return;
+
+	/* remove the records from preset table */
+	for (i = 0; i < AWE_MAX_PRESETS; i++) {
+		prevp = &preset_table[i];
+		for (maxc = AWE_MAX_INFOS, p = preset_table[i];
+		     p && maxc; p = nextp, maxc--) {
+			nextp = p->next_bank;
+			p = awe_get_removed_list(p);
+			if (p == NULL)
+				*prevp = nextp;
+			else {
+				*prevp = p;
+				prevp = &p->next_bank;
+			}
+		}
+	}
+
+	for (i = last_sample; i < free_sample; i++)
+		free_mem_ptr -= samples[i].size;
+
+	free_sample = last_sample;
+	free_info = last_info;
+	current_sf_id--;
+	loaded_once = 0;
+}
+
+
+/* search the specified sample */
+static short
+awe_set_sample(awe_voice_info *vp)
+{
+	int i;
+	for (i = 0; i < free_sample; i++) {
+		if (samples[i].sf_id == vp->sf_id &&
+		    samples[i].sample == vp->sample) {
+			/* set the actual sample offsets */
+			vp->start += samples[i].start;
+			vp->end += samples[i].end;
+			vp->loopstart += samples[i].loopstart;
+			vp->loopend += samples[i].loopend;
+			/* copy mode flags */
+			vp->mode |= (samples[i].mode_flags << 6);
+			/* set index */
+			vp->index = i;
+			return i;
+		}
+	}
+	return -1;
+}
+
+
+/* voice pressure change */
+static void
+awe_aftertouch(int dev, int voice, int pressure)
+{
+	DECL_INTR_FLAGS(flags);
+
+	DEBUG(2,printk("AWE32: [after(%d) %d]\n", voice, pressure));
+	if (voice < 0 || voice >= awe_max_voices)
+		return;
+	voices[voice].velocity = pressure;
+	awe_calc_volume(voice);
+	DISABLE_INTR(flags);
+	awe_set_volume(voice);
+	RESTORE_INTR(flags);
+}
+
+
+/* voice control change */
+static void
+awe_controller(int dev, int voice, int ctrl_num, int value)
+{
+	DECL_INTR_FLAGS(flags);
+
+	if (voice < 0 || voice >= awe_max_voices)
+		return;
+
+	switch (ctrl_num) {
+	case CTL_BANK_SELECT:
+		DEBUG(2,printk("AWE32: [bank(%d) %d]\n", voice, value));
+		voices[voice].bank = value;
+		break;
+
+	case CTRL_PITCH_BENDER:
+		DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, value));
+		/* zero centered */
+		voices[voice].bender = value;
+		awe_calc_pitch(voice);
+		DISABLE_INTR(flags);
+		awe_set_pitch(voice);
+		RESTORE_INTR(flags);
+		break;
+
+	case CTRL_PITCH_BENDER_RANGE:
+		DEBUG(2,printk("AWE32: [range(%d) %d]\n", voice, value));
+		/* sense x 100 */
+		voices[voice].bender_range = value;
+		/* no audible pitch change yet.. */
+		break;
+
+	case CTL_EXPRESSION:
+		value /= 128;
+	case CTRL_EXPRESSION:
+		DEBUG(2,printk("AWE32: [expr(%d) %d]\n", voice, value));
+		/* 0 - 127 */
+		voices[voice].expression_vol = value;
+		awe_calc_volume(voice);
+		DISABLE_INTR(flags);
+		awe_set_volume(voice);
+		RESTORE_INTR(flags);
+		break;
+
+	case CTL_PAN:
+		DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, value));
+		/* (0-127) -> signed 8bit */
+		voices[voice].panning = value * 2 - 128;
+		DISABLE_INTR(flags);
+		awe_set_pan(voice, 0);
+		RESTORE_INTR(flags);
+		break;
+
+	case CTL_MAIN_VOLUME:
+		value = (value * 127) / 16383;
+	case CTRL_MAIN_VOLUME:
+		DEBUG(2,printk("AWE32: [mainvol(%d) %d]\n", voice, value));
+		/* 0 - 127 */
+		voices[voice].main_vol = value;
+		awe_calc_volume(voice);
+		DISABLE_INTR(flags);
+		awe_set_volume(voice);
+		RESTORE_INTR(flags);
+		break;
+
+	case CTL_EXT_EFF_DEPTH: /* reverb effects: 0-127 */
+		DEBUG(2,printk("AWE32: [reverb(%d) %d]\n", voice, value));
+		FX_SET(voice, AWE_FX_REVERB, value * 2);
+		break;		
+
+	case CTL_CHORUS_DEPTH: /* chorus effects: 0-127 */
+		DEBUG(2,printk("AWE32: [chorus(%d) %d]\n", voice, value));
+		FX_SET(voice, AWE_FX_CHORUS, value * 2);
+		break;		
+
+
+	default:
+		DEBUG(0,printk("AWE32: [control(%d) ctrl=%d val=%d]\n",
+			   voice, ctrl_num, value));
+		break;
+	}
+}
+
+
+/* voice pan change (value = -128 - 127) */
+static void
+awe_panning(int dev, int voice, int value)
+{
+	DECL_INTR_FLAGS(flags);
+	if (voice >= 0 || voice < awe_max_voices) {
+		voices[voice].panning = value;
+		DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, voices[voice].panning));
+		DISABLE_INTR(flags);
+		awe_set_pan(voice, 0);
+		RESTORE_INTR(flags);
+	}
+}
+
+
+/* volume mode change */
+static void
+awe_volume_method(int dev, int mode)
+{
+	/* not impremented */
+	DEBUG(0,printk("AWE32: [volmethod mode=%d]\n", mode));
+}
+
+
+/* patch manager */
+static int
+awe_patchmgr(int dev, struct patmgr_info *rec)
+{
+	FATALERR(printk("AWE32 Warning: patch manager control not supported\n"));
+	return 0;
+}
+
+
+/* pitch wheel change: 0-16384 */
+static void
+awe_bender(int dev, int voice, int value)
+{
+	DECL_INTR_FLAGS(flags);
+
+	if (voice < 0 || voice >= awe_max_voices)
+		return;
+	/* convert to zero centered value */
+	voices[voice].bender = value - 8192;
+	DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, voices[voice].bender));
+	awe_calc_pitch(voice);
+	DISABLE_INTR(flags);
+	awe_set_pitch(voice);
+	RESTORE_INTR(flags);
+}
+
+
+/* search an empty voice; used by sequencer2 */
+static int
+awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc)
+{
+	int i, p, best = -1, best_time = 0x7fffffff;
+
+	p = alloc->ptr;
+	/* First look for a completely stopped voice */
+
+	for (i = 0; i < alloc->max_voice; i++) {
+		if (alloc->map[p] == 0) {
+			alloc->ptr = p;
+			return p;
+		}
+		if (alloc->alloc_times[p] < best_time) {
+			best = p;
+			best_time = alloc->alloc_times[p];
+		}
+		p = (p + 1) % alloc->max_voice;
+	}
+
+	/* Then look for a releasing voice */
+	for (i = 0; i < alloc->max_voice; i++) {
+		if (alloc->map[p] == 0xffff) {
+			alloc->ptr = p;
+			return p;
+		}
+		p = (p + 1) % alloc->max_voice;
+	}
+
+	if (best >= 0)
+		p = best;
+
+	/* terminate the voice */
+	if (voices[p].state)
+		awe_terminate(p);
+
+	alloc->ptr = p;
+	return p;
+}
+
+
+/* set up voice; used by sequencer2 */
+static void
+awe_setup_voice(int dev, int voice, int chn)
+{
+	struct channel_info *info;
+	if (synth_devs[dev] == NULL ||
+	    (info = &synth_devs[dev]->chn_info[chn]) == NULL)
+		return;
+	if (voice < 0 || voice >= awe_max_voices)
+		return;
+
+	DEBUG(2,printk("AWE32: [setup(%d) ch=%d]\n", voice, chn));
+	voices[voice].expression_vol = info->controllers[CTL_EXPRESSION];
+	voices[voice].main_vol =
+		(info->controllers[CTL_MAIN_VOLUME] * 100) / 128; /* 0 - 127 */
+	voices[voice].panning =
+		info->controllers[CTL_PAN] * 2 - 128; /* signed 8bit */
+	voices[voice].bender = info->bender_value; /* zero center */
+	voices[voice].bank = info->controllers[CTL_BANK_SELECT];
+	awe_set_instr(dev, voice, info->pgm_num);
+}
+
+
+/*================================================================
+ * initialization of AWE32
+ *================================================================*/
+
+/* intiailize audio channels */
+static void
+awe_init_audio(void)
+{
+	int ch;
+
+	/* turn off envelope engines */
+	for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
+		awe_poke(AWE_DCYSUSV(ch), 0x0080);
+	}
+  
+	for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
+		awe_poke(AWE_ENVVOL(ch), 0);
+		awe_poke(AWE_ENVVAL(ch), 0);
+		awe_poke(AWE_DCYSUS(ch), 0);
+		awe_poke(AWE_ATKHLDV(ch), 0);
+		awe_poke(AWE_LFO1VAL(ch), 0);
+		awe_poke(AWE_ATKHLD(ch), 0);
+		awe_poke(AWE_LFO2VAL(ch), 0);
+		awe_poke(AWE_IP(ch), 0);
+		awe_poke(AWE_IFATN(ch), 0);
+		awe_poke(AWE_PEFE(ch), 0);
+		awe_poke(AWE_FMMOD(ch), 0);
+		awe_poke(AWE_TREMFRQ(ch), 0);
+		awe_poke(AWE_FM2FRQ2(ch), 0);
+		awe_poke_dw(AWE_PTRX(ch), 0);
+		awe_poke_dw(AWE_VTFT(ch), 0);
+		awe_poke_dw(AWE_PSST(ch), 0);
+		awe_poke_dw(AWE_CSL(ch), 0);
+		awe_poke_dw(AWE_CCCA(ch), 0);
+	}
+
+	for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
+		awe_poke_dw(AWE_CPF(ch), 0);
+		awe_poke_dw(AWE_CVCF(ch), 0);
+	}
+}
+
+
+/* initialize DMA address */
+static void
+awe_init_dma(void)
+{
+	awe_poke_dw(AWE_SMALR, 0x00000000);
+	awe_poke_dw(AWE_SMARR, 0x00000000);
+	awe_poke_dw(AWE_SMALW, 0x00000000);
+	awe_poke_dw(AWE_SMARW, 0x00000000);
+}
+
+
+/* initialization arrays */
+
+static unsigned short init1[128] = {
+	0x03ff, 0x0030,  0x07ff, 0x0130, 0x0bff, 0x0230,  0x0fff, 0x0330,
+	0x13ff, 0x0430,  0x17ff, 0x0530, 0x1bff, 0x0630,  0x1fff, 0x0730,
+	0x23ff, 0x0830,  0x27ff, 0x0930, 0x2bff, 0x0a30,  0x2fff, 0x0b30,
+	0x33ff, 0x0c30,  0x37ff, 0x0d30, 0x3bff, 0x0e30,  0x3fff, 0x0f30,
+
+	0x43ff, 0x0030,  0x47ff, 0x0130, 0x4bff, 0x0230,  0x4fff, 0x0330,
+	0x53ff, 0x0430,  0x57ff, 0x0530, 0x5bff, 0x0630,  0x5fff, 0x0730,
+	0x63ff, 0x0830,  0x67ff, 0x0930, 0x6bff, 0x0a30,  0x6fff, 0x0b30,
+	0x73ff, 0x0c30,  0x77ff, 0x0d30, 0x7bff, 0x0e30,  0x7fff, 0x0f30,
+
+	0x83ff, 0x0030,  0x87ff, 0x0130, 0x8bff, 0x0230,  0x8fff, 0x0330,
+	0x93ff, 0x0430,  0x97ff, 0x0530, 0x9bff, 0x0630,  0x9fff, 0x0730,
+	0xa3ff, 0x0830,  0xa7ff, 0x0930, 0xabff, 0x0a30,  0xafff, 0x0b30,
+	0xb3ff, 0x0c30,  0xb7ff, 0x0d30, 0xbbff, 0x0e30,  0xbfff, 0x0f30,
+
+	0xc3ff, 0x0030,  0xc7ff, 0x0130, 0xcbff, 0x0230,  0xcfff, 0x0330,
+	0xd3ff, 0x0430,  0xd7ff, 0x0530, 0xdbff, 0x0630,  0xdfff, 0x0730,
+	0xe3ff, 0x0830,  0xe7ff, 0x0930, 0xebff, 0x0a30,  0xefff, 0x0b30,
+	0xf3ff, 0x0c30,  0xf7ff, 0x0d30, 0xfbff, 0x0e30,  0xffff, 0x0f30,
+};
+
+static unsigned short init2[128] = {
+	0x03ff, 0x8030, 0x07ff, 0x8130, 0x0bff, 0x8230, 0x0fff, 0x8330,
+	0x13ff, 0x8430, 0x17ff, 0x8530, 0x1bff, 0x8630, 0x1fff, 0x8730,
+	0x23ff, 0x8830, 0x27ff, 0x8930, 0x2bff, 0x8a30, 0x2fff, 0x8b30,
+	0x33ff, 0x8c30, 0x37ff, 0x8d30, 0x3bff, 0x8e30, 0x3fff, 0x8f30,
+
+	0x43ff, 0x8030, 0x47ff, 0x8130, 0x4bff, 0x8230, 0x4fff, 0x8330,
+	0x53ff, 0x8430, 0x57ff, 0x8530, 0x5bff, 0x8630, 0x5fff, 0x8730,
+	0x63ff, 0x8830, 0x67ff, 0x8930, 0x6bff, 0x8a30, 0x6fff, 0x8b30,
+	0x73ff, 0x8c30, 0x77ff, 0x8d30, 0x7bff, 0x8e30, 0x7fff, 0x8f30,
+
+	0x83ff, 0x8030, 0x87ff, 0x8130, 0x8bff, 0x8230, 0x8fff, 0x8330,
+	0x93ff, 0x8430, 0x97ff, 0x8530, 0x9bff, 0x8630, 0x9fff, 0x8730,
+	0xa3ff, 0x8830, 0xa7ff, 0x8930, 0xabff, 0x8a30, 0xafff, 0x8b30,
+	0xb3ff, 0x8c30, 0xb7ff, 0x8d30, 0xbbff, 0x8e30, 0xbfff, 0x8f30,
+	0xc3ff, 0x8030, 0xc7ff, 0x8130, 0xcbff, 0x8230, 0xcfff, 0x8330,
+	0xd3ff, 0x8430, 0xd7ff, 0x8530, 0xdbff, 0x8630, 0xdfff, 0x8730,
+	0xe3ff, 0x8830, 0xe7ff, 0x8930, 0xebff, 0x8a30, 0xefff, 0x8b30,
+	0xf3ff, 0x8c30, 0xf7ff, 0x8d30, 0xfbff, 0x8e30, 0xffff, 0x8f30,
+};
+
+static unsigned short init3[128] = {
+	0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
+	0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x8F7C, 0x167E, 0xF254,
+	0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x8BAA, 0x1B6D, 0xF234,
+	0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x86E7, 0x229E, 0xF224,
+
+	0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x87F6, 0x2C28, 0xF254,
+	0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x8F02, 0x1341, 0xF264,
+	0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x8FA9, 0x3EB5, 0xF294,
+	0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0xC4C3, 0x3EBB, 0xC5C3,
+
+	0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x8671, 0x14FD, 0x8287,
+	0x3EBC, 0xE610, 0x3EC8, 0x8C7B, 0x031A, 0x87E6, 0x3EC8, 0x86F7,
+	0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x821F, 0x3ECA, 0x8386,
+	0x3EC1, 0x8C03, 0x3EC9, 0x831E, 0x3ECA, 0x8C4C, 0x3EBF, 0x8C55,
+
+	0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x8EAD, 0x3EC8, 0xD308,
+	0x3EC2, 0x8F7E, 0x3ECB, 0x8219, 0x3ECB, 0xD26E, 0x3EC5, 0x831F,
+	0x3EC6, 0xC308, 0x3EC3, 0xB2FF, 0x3EC9, 0x8265, 0x3EC9, 0x8319,
+	0x1342, 0xD36E, 0x3EC7, 0xB3FF, 0x0000, 0x8365, 0x1420, 0x9570,
+};
+
+static unsigned short init4[128] = {
+	0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
+	0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x0F7C, 0x167E, 0x7254,
+	0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x0BAA, 0x1B6D, 0x7234,
+	0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x06E7, 0x229E, 0x7224,
+
+	0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x07F6, 0x2C28, 0x7254,
+	0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x0F02, 0x1341, 0x7264,
+	0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x0FA9, 0x3EB5, 0x7294,
+	0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0x44C3, 0x3EBB, 0x45C3,
+
+	0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x0671, 0x14FD, 0x0287,
+	0x3EBC, 0xE610, 0x3EC8, 0x0C7B, 0x031A, 0x07E6, 0x3EC8, 0x86F7,
+	0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x021F, 0x3ECA, 0x0386,
+	0x3EC1, 0x0C03, 0x3EC9, 0x031E, 0x3ECA, 0x8C4C, 0x3EBF, 0x0C55,
+
+	0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x0EAD, 0x3EC8, 0xD308,
+	0x3EC2, 0x8F7E, 0x3ECB, 0x0219, 0x3ECB, 0xD26E, 0x3EC5, 0x031F,
+	0x3EC6, 0xC308, 0x3EC3, 0x32FF, 0x3EC9, 0x0265, 0x3EC9, 0x8319,
+	0x1342, 0xD36E, 0x3EC7, 0x33FF, 0x0000, 0x8365, 0x1420, 0x9570,
+};
+
+
+/* send initialization arrays to start up */
+static void
+awe_init_array(void)
+{
+	awe_send_array(init1);
+	awe_wait(1024);
+	awe_send_array(init2);
+	awe_send_array(init3);
+	awe_poke_dw(AWE_HWCF4, 0);
+	awe_poke_dw(AWE_HWCF5, 0x83);
+	awe_poke_dw(AWE_HWCF6, 0x8000);
+	awe_send_array(init4);
+}
+
+/* send an initialization array */
+static void
+awe_send_array(unsigned short *data)
+{
+	int i;
+	unsigned short *p;
+
+	p = data;
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT1(i), *p);
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT2(i), *p);
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT3(i), *p);
+	for (i = 0; i < AWE_MAX_VOICES; i++, p++)
+		awe_poke(AWE_INIT4(i), *p);
+}
+
+
+/*
+ * set up awe32 channels to some known state.
+ */
+
+static void
+awe_tweak(void)
+{
+	int i;
+
+	/* Set the envelope engine parameters to the "default" values for
+	   simply playing back unarticulated audio at 44.1kHz.  Set all
+	   of the channels: */
+
+	for (i = 0; i < AWE_MAX_VOICES; i++) {
+		awe_poke(AWE_ENVVOL(i)   , 0x8000);
+		awe_poke(AWE_ENVVAL(i)   , 0x8000);
+		awe_poke(AWE_DCYSUS(i)   , 0x7F7F);
+		awe_poke(AWE_ATKHLDV(i)  , 0x7F7F);
+		awe_poke(AWE_LFO1VAL(i)  , 0x8000);
+		awe_poke(AWE_ATKHLD(i)   , 0x7F7F);
+		awe_poke(AWE_LFO2VAL(i)  , 0x8000);
+		awe_poke(AWE_IP(i)       , 0xE000);
+		awe_poke(AWE_IFATN(i)    , 0xFF00);
+		awe_poke(AWE_PEFE(i)     , 0x0000);
+		awe_poke(AWE_FMMOD(i)    , 0x0000);
+		awe_poke(AWE_TREMFRQ(i)  , 0x0010);
+		awe_poke(AWE_FM2FRQ2(i)  , 0x0010);
+	}
+}
+
+
+/*
+ *  initializes the FM section of AWE32
+ */
+
+static void
+awe_init_fm(void)
+{
+#ifndef AWE_ALWAYS_INIT_FM
+	/* if no extended memory is on board.. */
+	if (awe_mem_size <= 0)
+		return;
+#endif
+	DEBUG(0,printk("AWE32: initializing FM\n"));
+
+	/* Initialize the last two channels for DRAM refresh and producing
+	   the reverb and chorus effects for Yamaha OPL-3 synthesizer */
+
+	awe_poke(   AWE_DCYSUSV(30)   , 0x0080);
+	awe_poke_dw(AWE_PSST(30)      , 0xFFFFFFE0);
+	awe_poke_dw(AWE_CSL(30)       , 0xFFFFFFE8);
+	awe_poke_dw(AWE_PTRX(30)      , 0x00FFFF00);
+	awe_poke_dw(AWE_CPF(30)       , 0x00000000);
+	awe_poke_dw(AWE_CCCA(30)      , 0x00FFFFE3);
+
+	awe_poke(   AWE_DCYSUSV(31)   , 0x0080);
+	awe_poke_dw(AWE_PSST(31)      , 0x00FFFFE0);
+	awe_poke_dw(AWE_CSL(31)       , 0xFFFFFFE8);
+	awe_poke_dw(AWE_PTRX(31)      , 0x00FFFF00);
+	awe_poke_dw(AWE_CPF(31)       , 0x00000000);
+	awe_poke_dw(AWE_CCCA(31)      , 0x00FFFFE3);
+
+	/* Timing loop */
+
+	/* PTRX is 32 bit long but do not write to the MS byte */
+	awe_poke(AWE_PTRX(30)      , 0x0000);
+
+	while(! (inw(awe_base-0x620+Pointer) & 0x1000));
+	while(   inw(awe_base-0x620+Pointer) & 0x1000);
+
+	/* now write the MS byte of PTRX */
+	OUTW(0x4828, awe_base-0x620+Data0+0x002);
+
+	awe_poke(   AWE_IFATN(28)     , 0x0000);
+	awe_poke_dw(AWE_VTFT(30)      , 0x8000FFFF);
+	awe_poke_dw(AWE_VTFT(31)      , 0x8000FFFF);
+
+	/* change maximum channels to 30 */
+	awe_max_voices = AWE_NORMAL_VOICES;
+	awe_info.nr_voices = awe_max_voices;
+	voice_alloc->max_voice = awe_max_voices;
+}
+
+/*
+ *  AWE32 DRAM access routines
+ */
+
+/* open DRAM write accessing mode */
+static int
+awe_open_dram_for_write(int offset)
+{
+	int i;
+
+	/* use all channels for DMA transfer */
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		awe_poke(AWE_DCYSUSV(i), 0x80);
+		awe_poke_dw(AWE_VTFT(i), 0);
+		awe_poke_dw(AWE_CVCF(i), 0);
+		awe_poke_dw(AWE_PTRX(i), 0x40000000);
+		awe_poke_dw(AWE_CPF(i), 0x40000000);
+		awe_poke_dw(AWE_PSST(i), 0);
+		awe_poke_dw(AWE_CSL(i), 0);
+		awe_poke_dw(AWE_CCCA(i), 0x06000000);
+	}
+	/* point channels 31 & 32 to ROM samples for DRAM refresh */
+	awe_poke_dw(AWE_VTFT(30), 0);
+	awe_poke_dw(AWE_PSST(30), 0x1d8);
+	awe_poke_dw(AWE_CSL(30), 0x1e0);
+	awe_poke_dw(AWE_CCCA(30), 0x1d8);
+	awe_poke_dw(AWE_VTFT(31), 0);
+	awe_poke_dw(AWE_PSST(31), 0x1d8);
+	awe_poke_dw(AWE_CSL(31), 0x1e0);
+	awe_poke_dw(AWE_CCCA(31), 0x1d8);
+
+	/* if full bit is on, not ready to write on */
+	if (awe_peek_dw(AWE_SMALW) & 0x80000000) {
+		for (i = 0; i < AWE_NORMAL_VOICES; i++)
+			awe_poke_dw(AWE_CCCA(i), 0);
+		return RET_ERROR(ENOSPC);
+	}
+
+	/* set address to write */
+	awe_poke_dw(AWE_SMALW, offset + AWE_DRAM_OFFSET);
+
+	return 0;
+}
+
+/* open DRAM for RAM size detection */
+static void
+awe_open_dram_for_check(void)
+{
+	int k;
+	unsigned long scratch;
+
+	awe_poke(AWE_HWCF2 , 0x0020);
+
+	for (k = 0; k < AWE_NORMAL_VOICES; k++) {
+		awe_poke(AWE_DCYSUSV(k), 0x0080);
+		awe_poke_dw(AWE_VTFT(k), 0x00000000);
+		awe_poke_dw(AWE_CVCF(k), 0x00000000);
+		awe_poke_dw(AWE_PTRX(k), 0x40000000);
+		awe_poke_dw(AWE_CPF(k), 0x40000000);
+		awe_poke_dw(AWE_PSST(k), 0x00000000);
+		awe_poke_dw(AWE_CSL(k), 0x00000000);
+		scratch = (((k&1) << 9) + 0x400);
+		scratch = scratch << 16;
+		awe_poke_dw(AWE_CCCA(k), scratch);
+	}
+}
+
+
+/* close dram access */
+static void
+awe_close_dram(void)
+{
+	int i;
+	/* wait until FULL bit in SMAxW register be false */
+	for (i = 0; i < 10000; i++) {
+		if (!(awe_peek_dw(AWE_SMALW) & 0x80000000))
+			break;
+		awe_wait(10);
+	}
+
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		awe_poke_dw(AWE_CCCA(i), 0);
+		awe_poke(AWE_DCYSUSV(i), 0x807F);
+	}
+}
+
+
+#ifdef AWE_CHECKSUM_MEMORY
+/* open DRAM read accessing mode */
+static int
+awe_open_dram_for_read(int offset)
+{
+	int i;
+
+	/* use all channels for DMA transfer */
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		awe_poke(AWE_DCYSUSV(i), 0x80);
+		awe_poke_dw(AWE_VTFT(i), 0);
+		awe_poke_dw(AWE_CVCF(i), 0);
+		awe_poke_dw(AWE_PTRX(i), 0x40000000);
+		awe_poke_dw(AWE_CPF(i), 0x40000000);
+		awe_poke_dw(AWE_PSST(i), 0);
+		awe_poke_dw(AWE_CSL(i), 0);
+		awe_poke_dw(AWE_CCCA(i), 0x04000000);
+	}
+	/* point channels 31 & 32 to ROM samples for DRAM refresh */
+	awe_poke_dw(AWE_VTFT(30), 0);
+	awe_poke_dw(AWE_PSST(30), 0x1d8);
+	awe_poke_dw(AWE_CSL(30), 0x1e0);
+	awe_poke_dw(AWE_CCCA(30), 0x1d8);
+	awe_poke_dw(AWE_VTFT(31), 0);
+	awe_poke_dw(AWE_PSST(31), 0x1d8);
+	awe_poke_dw(AWE_CSL(31), 0x1e0);
+	awe_poke_dw(AWE_CCCA(31), 0x1d8);
+
+	/* if empty flag is on, not ready to read */
+	if (awe_peek_dw(AWE_SMALR) & 0x80000000) {
+		for (i = 0; i < AWE_NORMAL_VOICES; i++)
+			awe_poke_dw(AWE_CCCA(i), 0);
+		return RET_ERROR(ENOSPC);
+	}
+
+	/* set address to read */
+	awe_poke_dw(AWE_SMALR, offset + AWE_DRAM_OFFSET);
+	/* drop stale data */
+	awe_peek(AWE_SMLD);
+	return 0;
+}
+
+/* close dram access for read */
+static void
+awe_close_dram_for_read(void)
+{
+	int i;
+	/* wait until FULL bit in SMAxW register be false */
+	for (i = 0; i < 10000; i++) {
+		if (!(awe_peek_dw(AWE_SMALR) & 0x80000000))
+			break;
+		awe_wait(10);
+	}
+	for (i = 0; i < AWE_NORMAL_VOICES; i++) {
+		awe_poke_dw(AWE_CCCA(i), 0);
+		awe_poke(AWE_DCYSUSV(i), 0x807F);
+	}
+}
+#endif /* AWE_CHECKSUM_MEMORY */
+
+
+/* write a word data */
+static void
+awe_write_dram(unsigned short c)
+{
+	int k;
+	/* wait until FULL bit in SMAxW register be false */
+	for (k = 0; k < 10000; k++) {
+		if (!(awe_peek_dw(AWE_SMALW) & 0x80000000))
+			break;
+		awe_wait(10);
+	}
+	awe_poke(AWE_SMLD, c);
+}
+
+/*================================================================
+ * detect presence of AWE32 and check memory size
+ *================================================================*/
+
+static int
+awe_detect(void)
+{
+#ifdef AWE_DEFAULT_BASE_ADDR
+	awe_base = AWE_DEFAULT_BASE_ADDR;
+	if (((awe_peek(AWE_U1) & 0x000F) == 0x000C) &&
+	    ((awe_peek(AWE_HWCF1) & 0x007E) == 0x0058) &&
+	    ((awe_peek(AWE_HWCF2) & 0x0003) == 0x0003))
+		return 1;
+#endif
+	if (awe_base == 0) {
+		for (awe_base = 0x620; awe_base <= 0x680; awe_base += 0x20) {
+			if ((awe_peek(AWE_U1) & 0x000F) != 0x000C)
+				continue;
+			if ((awe_peek(AWE_HWCF1) & 0x007E) != 0x0058)
+				continue;
+			if ((awe_peek(AWE_HWCF2) & 0x0003) != 0x0003)
+			        continue;
+		        DEBUG(0,printk("AWE32 found at %x\n", awe_base));
+			return 1;
+		}
+	}
+	FATALERR(printk("AWE32 not found\n"));
+	awe_base = 0;
+	return 0;
+}
+
+
+/*================================================================
+ * check dram size on AWE board
+ *================================================================*/
+static int
+awe_check_dram(void)
+{
+	awe_open_dram_for_check();
+
+	awe_poke_dw(AWE_SMALW    , 0x00200000);     /* DRAM start address */
+	awe_poke(   AWE_SMLD     , 0x1234);
+	awe_poke(   AWE_SMLD     , 0x7777);
+
+	awe_mem_size = 0;
+	while (awe_mem_size < 28*1024) {     /* 28 MB is max onboard memory */
+		awe_wait(2);
+		awe_poke_dw(AWE_SMALR, 0x00200000); /* Address for reading */
+		awe_peek(AWE_SMLD);		/* Discard stale data  */
+		if (awe_peek(AWE_SMLD) != 0x1234)
+			break;
+		if (awe_peek(AWE_SMLD) != 0x7777)
+			break;
+		awe_mem_size += 32;
+		/* Address for writing */
+		awe_poke_dw(AWE_SMALW, 0x00200000+awe_mem_size*512L);
+		awe_poke(AWE_SMLD, 0xFFFF);
+	}
+	awe_close_dram();
+
+	DEBUG(0,printk("AWE32: %d Kbytes memory detected\n", (int)awe_mem_size));
+#ifdef AWE_DEFAULT_MEM_SIZE
+	if (awe_mem_size == 0)
+		awe_mem_size = AWE_DEFAULT_MEM_SIZE;
+#endif
+	/* convert to Kbytes */
+	awe_mem_size *= 1024;
+	return awe_mem_size;
+}
+
+
+/*================================================================
+ * chorus and reverb controls
+ *================================================================*/
+
+static unsigned short ChorusEffects[24] =
+{
+  0xE600,0x03F6,0xBC2C,0xE608,0x031A,0xBC6E,0xE610,0x031A,
+  0xBC84,0xE620,0x0269,0xBC6E,0xE680,0x04D3,0xBCA6,0xE6E0,
+  0x044E,0xBC37,0xE600,0x0B06,0xBC00,0xE6C0,0x0B06,0xBC00
+};
+
+static unsigned long ChorusEffects2[] =
+{
+  0x0000 ,0x006D,0x8000,0x0000,0x0000 ,0x017C,0x8000,0x0000,
+  0x0000 ,0x0083,0x8000,0x0000,0x0000 ,0x017C,0x8000,0x0000,
+  0x0000 ,0x005B,0x8000,0x0000,0x0000 ,0x0026,0x8000,0x0000,
+  0x6E000,0x0083,0x8000,0x0000,0x6E000,0x0083,0x8000,0x0000
+};
+
+static unsigned short ChorusCommand[14] =
+{
+  0x69,0xA20,0x6C,0xA20,0x63,0xA22,0x29,
+  0xA20,0x2A,0xA20,0x2D,0xA20,0x2E,0xA20
+};
+
+static unsigned short ReverbEffects[224] =
+{
+  /* Room 1 */
+  0xB488,0xA450,0x9550,0x84B5,0x383A,0x3EB5,0x72F4,
+  0x72A4,0x7254,0x7204,0x7204,0x7204,0x4416,0x4516,
+  0xA490,0xA590,0x842A,0x852A,0x842A,0x852A,0x8429,
+  0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
+  /* Room 2 */
+  0xB488,0xA458,0x9558,0x84B5,0x383A,0x3EB5,0x7284,
+  0x7254,0x7224,0x7224,0x7254,0x7284,0x4448,0x4548,
+  0xA440,0xA540,0x842A,0x852A,0x842A,0x852A,0x8429,
+  0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
+  /* Room 3 */
+  0xB488,0xA460,0x9560,0x84B5,0x383A,0x3EB5,0x7284,
+  0x7254,0x7224,0x7224,0x7254,0x7284,0x4416,0x4516,
+  0xA490,0xA590,0x842C,0x852C,0x842C,0x852C,0x842B,
+  0x852B,0x842B,0x852B,0x842A,0x852A,0x842A,0x852A,
+  /* Hall 1 */
+  0xB488,0xA470,0x9570,0x84B5,0x383A,0x3EB5,0x7284,
+  0x7254,0x7224,0x7224,0x7254,0x7284,0x4448,0x4548,
+  0xA440,0xA540,0x842B,0x852B,0x842B,0x852B,0x842A,
+  0x852A,0x842A,0x852A,0x8429,0x8529,0x8429,0x8529,
+  /* Hall 2 */
+  0xB488,0xA470,0x9570,0x84B5,0x383A,0x3EB5,0x7254,
+  0x7234,0x7224,0x7254,0x7264,0x7294,0x44C3,0x45C3,
+  0xA404,0xA504,0x842A,0x852A,0x842A,0x852A,0x8429,
+  0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
+  /* Plate */
+  0xB4FF,0xA470,0x9570,0x84B5,0x383A,0x3EB5,0x7234,
+  0x7234,0x7234,0x7234,0x7234,0x7234,0x4448,0x4548,
+  0xA440,0xA540,0x842A,0x852A,0x842A,0x852A,0x8429,
+  0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
+  /* Delay */
+  0xB4FF,0xA470,0x9500,0x84B5,0x333A,0x39B5,0x7204,
+  0x7204,0x7204,0x7204,0x7204,0x72F4,0x4400,0x4500,
+  0xA4FF,0xA5FF,0x8420,0x8520,0x8420,0x8520,0x8420,
+  0x8520,0x8420,0x8520,0x8420,0x8520,0x8420,0x8520,
+  /* Panning Delay */
+  0xB4FF,0xA490,0x9590,0x8474,0x333A,0x39B5,0x7204,
+  0x7204,0x7204,0x7204,0x7204,0x72F4,0x4400,0x4500,
+  0xA4FF,0xA5FF,0x8420,0x8520,0x8420,0x8520,0x8420,
+  0x8520,0x8420,0x8520,0x8420,0x8520,0x8420,0x8520
+};
+
+static unsigned short ReverbCommand[56] =
+{
+  0x43,0xA20,0x45,0xA20,0x7F,0xA22,0x47,0xA20,
+  0x54,0xA22,0x56,0xA22,0x4F,0xA20,0x57,0xA20,
+  0x5F,0xA20,0x47,0xA22,0x4F,0xA22,0x57,0xA22,
+  0x5D,0xA22,0x5F,0xA22,0x61,0xA20,0x63,0xA20,
+  0x49,0xA20,0x4B,0xA20,0x51,0xA20,0x53,0xA20,
+  0x59,0xA20,0x5B,0xA20,0x41,0xA22,0x43,0xA22,
+  0x49,0xA22,0x4B,0xA22,0x51,0xA22,0x53,0xA22
+};
+
+static void awe_set_chorus_mode(int effect)
+{
+	int k;
+	DECL_INTR_FLAGS(flags);
+
+	DISABLE_INTR(flags);
+	for (k = 0; k < 3; k++)
+		awe_poke(ChorusCommand[k*2],
+			 ChorusCommand[k*2+1],
+			 ChorusEffects[k+effect*3]);
+	for (k = 0; k < 4; k++)
+		awe_poke_dw(ChorusCommand[6+k*2],
+			    ChorusCommand[6+k*2+1],
+			    ChorusEffects2[k+effect*4]);
+	RESTORE_INTR(flags);
+}
+
+static void awe_set_reverb_mode(int effect)
+{
+	int k;
+	DECL_INTR_FLAGS(flags);
+
+	DISABLE_INTR(flags);
+	for (k = 0; k < 28; k++)
+		awe_poke(ReverbCommand[k*2],
+			 ReverbCommand[k*2+1],
+			 ReverbEffects[k+effect*28]);
+	RESTORE_INTR(flags);
+}
+
+#endif /* CONFIG_AWE32_SYNTH */

FUNET's LINUX-ADM group, linux-adm@nic.funet.fi
TCL-scripts by Sam Shen, slshen@lbl.gov