patch-2.1.132 linux/drivers/sound/lowlevel/awe_voice.h

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diff -u --recursive --new-file v2.1.131/linux/drivers/sound/lowlevel/awe_voice.h linux/drivers/sound/lowlevel/awe_voice.h
@@ -1,490 +0,0 @@
-/*
- * sound/awe_voice.h
- *
- * Voice information definitions for the low level driver for the 
- * AWE32/Sound Blaster 32 wave table synth.
- *   version 0.4.2c; Oct. 7, 1997
- *
- * Copyright (C) 1996,1997 Takashi Iwai
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-#ifndef AWE_VOICE_H
-#define AWE_VOICE_H
-
-#ifndef SAMPLE_TYPE_AWE32
-#define SAMPLE_TYPE_AWE32	0x20
-#endif
-
-#ifndef _PATCHKEY
-#define _PATCHKEY(id) ((id<<8)|0xfd)
-#endif
-
-/*----------------------------------------------------------------
- * patch information record
- *----------------------------------------------------------------*/
-
-/* patch interface header: 16 bytes */
-typedef struct awe_patch_info {
-	short key;			/* use AWE_PATCH here */
-#define AWE_PATCH	_PATCHKEY(0x07)
-
-	short device_no;		/* synthesizer number */
-	unsigned short sf_id;		/* file id (should be zero) */
-	short optarg;			/* optional argument */
-	int len;			/* data length (without this header) */
-
-	short type;			/* patch operation type */
-#define AWE_LOAD_INFO		0	/* awe_voice_rec */
-#define AWE_LOAD_DATA		1	/* awe_sample_info */
-#define AWE_OPEN_PATCH		2	/* awe_open_parm */
-#define AWE_CLOSE_PATCH		3	/* none */
-#define AWE_UNLOAD_PATCH	4	/* none */
-#define AWE_REPLACE_DATA	5	/* awe_sample_info (optarg=#channels)*/
-#define AWE_MAP_PRESET		6	/* awe_voice_map */
-#define AWE_LOAD_CHORUS_FX	0x10	/* awe_chorus_fx_rec (optarg=mode) */
-#define AWE_LOAD_REVERB_FX	0x11	/* awe_reverb_fx_rec (optarg=mode) */
-
-	short reserved;			/* word alignment data */
-
-	/* the actual patch data begins after this */
-#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
-	char data[0];
-#endif
-} awe_patch_info;
-
-/*#define AWE_PATCH_INFO_SIZE	16*/
-#define AWE_PATCH_INFO_SIZE	sizeof(awe_patch_info)
-
-
-/*----------------------------------------------------------------
- * open patch
- *----------------------------------------------------------------*/
-
-#define AWE_PATCH_NAME_LEN	32
-
-typedef struct _awe_open_parm {
-	unsigned short type;		/* sample type */
-#define AWE_PAT_TYPE_MISC	0
-#define AWE_PAT_TYPE_GM		1
-#define AWE_PAT_TYPE_GS		2
-#define AWE_PAT_TYPE_MT32	3
-#define AWE_PAT_TYPE_XG		4
-#define AWE_PAT_TYPE_SFX	5
-#define AWE_PAT_TYPE_GUS	6
-#define AWE_PAT_TYPE_MAP	7
-
-#define AWE_PAT_LOCKED		0x100	/* lock the samples */
-
-	short reserved;
-	char name[AWE_PATCH_NAME_LEN];
-} awe_open_parm;
-
-/*#define AWE_OPEN_PARM_SIZE	28*/
-#define AWE_OPEN_PARM_SIZE	sizeof(awe_open_parm)
-
-
-/*----------------------------------------------------------------
- * raw voice information record
- *----------------------------------------------------------------*/
-
-/* wave table envelope & effect parameters to control EMU8000 */
-typedef struct _awe_voice_parm {
-	unsigned short moddelay;	/* modulation delay (0x8000) */
-	unsigned short modatkhld;	/* modulation attack & hold time (0x7f7f) */
-	unsigned short moddcysus;	/* modulation decay & sustain (0x7f7f) */
-	unsigned short modrelease;	/* modulation release time (0x807f) */
-	short modkeyhold, modkeydecay;	/* envelope change per key (not used) */
-	unsigned short voldelay;	/* volume delay (0x8000) */
-	unsigned short volatkhld;	/* volume attack & hold time (0x7f7f) */
-	unsigned short voldcysus;	/* volume decay & sustain (0x7f7f) */
-	unsigned short volrelease;	/* volume release time (0x807f) */
-	short volkeyhold, volkeydecay;	/* envelope change per key (not used) */
-	unsigned short lfo1delay;	/* LFO1 delay (0x8000) */
-	unsigned short lfo2delay;	/* LFO2 delay (0x8000) */
-	unsigned short pefe;		/* modulation pitch & cutoff (0x0000) */
-	unsigned short fmmod;		/* LFO1 pitch & cutoff (0x0000) */
-	unsigned short tremfrq;		/* LFO1 volume & freq (0x0000) */
-	unsigned short fm2frq2;		/* LFO2 pitch & freq (0x0000) */
-	unsigned char cutoff;		/* initial cutoff (0xff) */
-	unsigned char filterQ;		/* initial filter Q [0-15] (0x0) */
-	unsigned char chorus;		/* chorus send (0x00) */
-	unsigned char reverb;		/* reverb send (0x00) */
-	unsigned short reserved[4];	/* not used */
-} awe_voice_parm;
-
-#define AWE_VOICE_PARM_SIZE	48
-
-
-/* wave table parameters: 92 bytes */
-typedef struct _awe_voice_info {
-	unsigned short sf_id;		/* file id (should be zero) */
-	unsigned short sample;		/* sample id */
-	int start, end;			/* sample offset correction */
-	int loopstart, loopend;		/* loop offset correction */
-	short rate_offset;		/* sample rate pitch offset */
-	unsigned short mode;		/* sample mode */
-#define AWE_MODE_ROMSOUND		0x8000
-#define AWE_MODE_STEREO			1
-#define AWE_MODE_LOOPING		2
-#define AWE_MODE_NORELEASE		4	/* obsolete */
-#define AWE_MODE_INIT_PARM		8
-
-	short root;			/* midi root key */
-	short tune;			/* pitch tuning (in cents) */
-	char low, high;			/* key note range */
-	char vellow, velhigh;		/* velocity range */
-	char fixkey, fixvel;		/* fixed key, velocity */
-	char pan, fixpan;		/* panning, fixed panning */
-	short exclusiveClass;		/* exclusive class (0 = none) */
-	unsigned char amplitude;	/* sample volume (127 max) */
-	unsigned char attenuation;	/* attenuation (0.375dB) */
-	short scaleTuning;		/* pitch scale tuning(%), normally 100 */
-	awe_voice_parm parm;		/* voice envelope parameters */
-	short index;			/* internal index (set by driver) */
-} awe_voice_info;
-
-/*#define AWE_VOICE_INFO_SIZE	92*/
-#define AWE_VOICE_INFO_SIZE	sizeof(awe_voice_info)
-
-/*----------------------------------------------------------------*/
-
-/* The info entry of awe_voice_rec is changed from 0 to 1
- * for some compilers refusing zero size array.
- * Due to this change, sizeof(awe_voice_rec) becomes different
- * from older versions.
- * Use AWE_VOICE_REC_SIZE instead.
- */
-
-/* instrument info header: 4 bytes */
-typedef struct _awe_voice_rec_hdr {
-	unsigned char bank;		/* midi bank number */
-	unsigned char instr;		/* midi preset number */
-	char nvoices;			/* number of voices */
-	char write_mode;		/* write mode; normally 0 */
-#define AWE_WR_APPEND		0	/* append anyway */
-#define AWE_WR_EXCLUSIVE	1	/* skip if already exists */
-#define AWE_WR_REPLACE		2	/* replace if already exists */
-} awe_voice_rec_hdr;
-
-/*#define AWE_VOICE_REC_SIZE	4*/
-#define AWE_VOICE_REC_SIZE	sizeof(awe_voice_rec_hdr)
-
-/* the standard patch structure for one sample */
-typedef struct _awe_voice_rec_patch {
-	awe_patch_info		patch;
-	awe_voice_rec_hdr	hdr;
-	awe_voice_info		info;
-} awe_voice_rec_patch;
-
-
-/* obsolete data type */
-#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
-#define AWE_INFOARRAY_SIZE	0
-#else
-#define AWE_INFOARRAY_SIZE	1
-#endif
-
-typedef struct _awe_voice_rec {
-	unsigned char bank;		/* midi bank number */
-	unsigned char instr;		/* midi preset number */
-	short nvoices;			/* number of voices */
-	/* voice information follows here */
-	awe_voice_info info[AWE_INFOARRAY_SIZE];
-} awe_voice_rec;
-
-
-/*----------------------------------------------------------------
- * sample wave information
- *----------------------------------------------------------------*/
-
-/* wave table sample header: 32 bytes */
-typedef struct awe_sample_info {
-	unsigned short sf_id;		/* file id (should be zero) */
-	unsigned short sample;		/* sample id */
-	int start, end;			/* start & end offset */
-	int loopstart, loopend;		/* loop start & end offset */
-	int size;			/* size (0 = ROM) */
-	short checksum_flag;		/* use check sum = 1 */
-	unsigned short mode_flags;	/* mode flags */
-#define AWE_SAMPLE_8BITS	1	/* wave data is 8bits */
-#define AWE_SAMPLE_UNSIGNED	2	/* wave data is unsigned */
-#define AWE_SAMPLE_NO_BLANK	4	/* no blank loop is attached */
-#define AWE_SAMPLE_SINGLESHOT	8	/* single-shot w/o loop */
-#define AWE_SAMPLE_BIDIR_LOOP	16	/* bidirectional looping */
-#define AWE_SAMPLE_STEREO_LEFT	32	/* stereo left sound */
-#define AWE_SAMPLE_STEREO_RIGHT	64	/* stereo right sound */
-#define AWE_SAMPLE_REVERSE_LOOP 128	/* reverse looping */
-	unsigned int checksum;		/* check sum */
-#if defined(AWE_COMPAT_030) && AWE_COMPAT_030
-	unsigned short data[0];		/* sample data follows here */
-#endif
-} awe_sample_info;
-
-/*#define AWE_SAMPLE_INFO_SIZE	32*/
-#define AWE_SAMPLE_INFO_SIZE	sizeof(awe_sample_info)
-
-
-/*----------------------------------------------------------------
- * voice preset mapping
- *----------------------------------------------------------------*/
-
-typedef struct awe_voice_map {
-	int map_bank, map_instr, map_key;	/* key = -1 means all keys */
-	int src_bank, src_instr, src_key;
-} awe_voice_map;
-
-#define AWE_VOICE_MAP_SIZE	sizeof(awe_voice_map)
-
-
-/*----------------------------------------------------------------
- * awe hardware controls
- *----------------------------------------------------------------*/
-
-#define _AWE_DEBUG_MODE			0x00
-#define _AWE_REVERB_MODE		0x01
-#define _AWE_CHORUS_MODE		0x02
-#define _AWE_REMOVE_LAST_SAMPLES	0x03
-#define _AWE_INITIALIZE_CHIP		0x04
-#define _AWE_SEND_EFFECT		0x05
-#define _AWE_TERMINATE_CHANNEL		0x06
-#define _AWE_TERMINATE_ALL		0x07
-#define _AWE_INITIAL_VOLUME		0x08
-#define _AWE_INITIAL_ATTEN	_AWE_INITIAL_VOLUME
-#define _AWE_RESET_CHANNEL		0x09
-#define _AWE_CHANNEL_MODE		0x0a
-#define _AWE_DRUM_CHANNELS		0x0b
-#define _AWE_MISC_MODE			0x0c
-#define _AWE_RELEASE_ALL		0x0d
-#define _AWE_NOTEOFF_ALL		0x0e
-#define _AWE_CHN_PRESSURE		0x0f
-/*#define _AWE_GET_CURRENT_MODE		0x10*/
-#define _AWE_EQUALIZER			0x11
-/*#define _AWE_GET_MISC_MODE		0x12*/
-/*#define _AWE_GET_FONTINFO		0x13*/
-
-#define _AWE_MODE_FLAG			0x80
-#define _AWE_COOKED_FLAG		0x40	/* not supported */
-#define _AWE_MODE_VALUE_MASK		0x3F
-
-/*----------------------------------------------------------------*/
-
-#define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
-{((char*)(p))[0] = SEQ_PRIVATE;\
- ((char*)(p))[1] = dev;\
- ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
- ((char*)(p))[3] = voice;\
- ((unsigned short*)(p))[2] = p1;\
- ((unsigned short*)(p))[3] = p2;}
-
-/* buffered access */
-#define _AWE_CMD(dev, voice, cmd, p1, p2) \
-{_SEQ_NEEDBUF(8);\
- _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
- _SEQ_ADVBUF(8);}
-
-/* direct access */
-#define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
-{struct seq_event_rec tmp;\
- _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
- ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
-
-/*----------------------------------------------------------------*/
-
-/* set debugging mode */
-#define AWE_DEBUG_MODE(dev,p1)	_AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
-/* set reverb mode; from 0 to 7 */
-#define AWE_REVERB_MODE(dev,p1)	_AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
-/* set chorus mode; from 0 to 7 */
-#define AWE_CHORUS_MODE(dev,p1)	_AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
-
-/* reset channel */
-#define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
-#define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
-
-/* send an effect to all layers */
-#define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
-#define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
-#define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
-/* send an effect to a layer */
-#define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
-#define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
-#define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
-
-/* terminate sound on the channel/voice */
-#define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
-/* terminate all sounds */
-#define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
-/* release all sounds (w/o sustain effect) */
-#define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
-/* note off all sounds (w sustain effect) */
-#define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
-
-/* set initial attenuation */
-#define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
-#define AWE_INITIAL_ATTEN  AWE_INITIAL_VOLUME
-/* relative attenuation */
-#define AWE_SET_ATTEN(dev,atten)  _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
-
-/* set channel playing mode; mode=0/1/2 */
-#define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
-#define AWE_PLAY_INDIRECT	0	/* indirect voice mode (default) */
-#define AWE_PLAY_MULTI		1	/* multi note voice mode */
-#define AWE_PLAY_DIRECT		2	/* direct single voice mode */
-#define AWE_PLAY_MULTI2		3	/* sequencer2 mode; used internally */
-
-/* set drum channel mask; channels is 32bit long value */
-#define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
-
-/* set bass and treble control; values are from 0 to 11 */
-#define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
-
-/* remove last loaded samples */
-#define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
-/* initialize emu8000 chip */
-#define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
-
-/* set miscellaneous modes; meta command */
-#define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
-/* exclusive sound off; 1=off */
-#define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
-/* default GUS bank number */
-#define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
-/* change panning position in realtime; 0=don't 1=do */
-#define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
-
-/* extended pressure controls; not portable with other sound drivers */
-#define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
-#define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
-
-/*----------------------------------------------------------------*/
-
-/* reverb mode parameters */
-#define	AWE_REVERB_ROOM1	0
-#define AWE_REVERB_ROOM2	1
-#define	AWE_REVERB_ROOM3	2
-#define	AWE_REVERB_HALL1	3
-#define	AWE_REVERB_HALL2	4
-#define	AWE_REVERB_PLATE	5
-#define	AWE_REVERB_DELAY	6
-#define	AWE_REVERB_PANNINGDELAY 7
-#define AWE_REVERB_PREDEFINED	8
-/* user can define reverb modes up to 32 */
-#define AWE_REVERB_NUMBERS	32
-
-typedef struct awe_reverb_fx_rec {
-	unsigned short parms[28];
-} awe_reverb_fx_rec;
-
-/*----------------------------------------------------------------*/
-
-/* chorus mode parameters */
-#define AWE_CHORUS_1		0
-#define	AWE_CHORUS_2		1
-#define	AWE_CHORUS_3		2
-#define	AWE_CHORUS_4		3
-#define	AWE_CHORUS_FEEDBACK	4
-#define	AWE_CHORUS_FLANGER	5
-#define	AWE_CHORUS_SHORTDELAY	6
-#define	AWE_CHORUS_SHORTDELAY2	7
-#define AWE_CHORUS_PREDEFINED	8
-/* user can define chorus modes up to 32 */
-#define AWE_CHORUS_NUMBERS	32
-
-typedef struct awe_chorus_fx_rec {
-	unsigned short feedback;	/* feedback level (0xE600-0xE6FF) */
-	unsigned short delay_offset;	/* delay (0-0x0DA3) [1/44100 sec] */
-	unsigned short lfo_depth;	/* LFO depth (0xBC00-0xBCFF) */
-	unsigned int delay;	/* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
-	unsigned int lfo_freq;		/* LFO freq LFO freq (0-0xFFFFFFFF) */
-} awe_chorus_fx_rec;
-
-/*----------------------------------------------------------------*/
-
-/* misc mode types */
-enum {
-/* 0*/	AWE_MD_EXCLUSIVE_OFF,	/* obsolete */
-/* 1*/	AWE_MD_EXCLUSIVE_ON,	/* obsolete */
-/* 2*/	AWE_MD_VERSION,		/* read only */
-/* 3*/	AWE_MD_EXCLUSIVE_SOUND,	/* ignored */
-/* 4*/	AWE_MD_REALTIME_PAN,	/* 0/1: do realtime pan change (default=1) */
-/* 5*/	AWE_MD_GUS_BANK,	/* bank number for GUS patches (default=0) */
-/* 6*/	AWE_MD_KEEP_EFFECT,	/* 0/1: keep effect values, (default=0) */
-/* 7*/	AWE_MD_ZERO_ATTEN,	/* attenuation of max volume (default=32) */
-/* 8*/	AWE_MD_CHN_PRIOR,	/* 0/1: set MIDI channel priority mode (default=1) */
-/* 9*/	AWE_MD_MOD_SENSE,	/* integer: modwheel sensitivity (def=18) */
-/*10*/	AWE_MD_DEF_PRESET,	/* integer: default preset number (def=0) */
-/*11*/	AWE_MD_DEF_BANK,	/* integer: default bank number (def=0) */
-/*12*/	AWE_MD_DEF_DRUM,	/* integer: default drumset number (def=0) */
-/*13*/	AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
-	AWE_MD_END,
-};
-
-/*----------------------------------------------------------------*/
-
-/* effect parameters */
-enum {
-
-/* modulation envelope parameters */
-/* 0*/	AWE_FX_ENV1_DELAY,	/* WORD: ENVVAL */
-/* 1*/	AWE_FX_ENV1_ATTACK,	/* BYTE: up ATKHLD */
-/* 2*/	AWE_FX_ENV1_HOLD,	/* BYTE: lw ATKHLD */
-/* 3*/	AWE_FX_ENV1_DECAY,	/* BYTE: lw DCYSUS */
-/* 4*/	AWE_FX_ENV1_RELEASE,	/* BYTE: lw DCYSUS */
-/* 5*/	AWE_FX_ENV1_SUSTAIN,	/* BYTE: up DCYSUS */
-/* 6*/	AWE_FX_ENV1_PITCH,	/* BYTE: up PEFE */
-/* 7*/	AWE_FX_ENV1_CUTOFF,	/* BYTE: lw PEFE */
-
-/* volume envelope parameters */
-/* 8*/	AWE_FX_ENV2_DELAY,	/* WORD: ENVVOL */
-/* 9*/	AWE_FX_ENV2_ATTACK,	/* BYTE: up ATKHLDV */
-/*10*/	AWE_FX_ENV2_HOLD,	/* BYTE: lw ATKHLDV */
-/*11*/	AWE_FX_ENV2_DECAY,	/* BYTE: lw DCYSUSV */
-/*12*/	AWE_FX_ENV2_RELEASE,	/* BYTE: lw DCYSUSV */
-/*13*/	AWE_FX_ENV2_SUSTAIN,	/* BYTE: up DCYSUSV */
-	
-/* LFO1 (tremolo & vibrato) parameters */
-/*14*/	AWE_FX_LFO1_DELAY,	/* WORD: LFO1VAL */
-/*15*/	AWE_FX_LFO1_FREQ,	/* BYTE: lo TREMFRQ */
-/*16*/	AWE_FX_LFO1_VOLUME,	/* BYTE: up TREMFRQ */
-/*17*/	AWE_FX_LFO1_PITCH,	/* BYTE: up FMMOD */
-/*18*/	AWE_FX_LFO1_CUTOFF,	/* BYTE: lo FMMOD */
-
-/* LFO2 (vibrato) parameters */
-/*19*/	AWE_FX_LFO2_DELAY,	/* WORD: LFO2VAL */
-/*20*/	AWE_FX_LFO2_FREQ,	/* BYTE: lo FM2FRQ2 */
-/*21*/	AWE_FX_LFO2_PITCH,	/* BYTE: up FM2FRQ2 */
-
-/* Other overall effect parameters */
-/*22*/	AWE_FX_INIT_PITCH,	/* SHORT: pitch offset */
-/*23*/	AWE_FX_CHORUS,		/* BYTE: chorus effects send (0-255) */
-/*24*/	AWE_FX_REVERB,		/* BYTE: reverb effects send (0-255) */
-/*25*/	AWE_FX_CUTOFF,		/* BYTE: up IFATN */
-/*26*/	AWE_FX_FILTERQ,		/* BYTE: up CCCA */
-
-/* Sample / loop offset changes */
-/*27*/	AWE_FX_SAMPLE_START,	/* SHORT: offset */
-/*28*/	AWE_FX_LOOP_START,	/* SHORT: offset */
-/*29*/	AWE_FX_LOOP_END,	/* SHORT: offset */
-/*30*/	AWE_FX_COARSE_SAMPLE_START,	/* SHORT: upper word offset */
-/*31*/	AWE_FX_COARSE_LOOP_START,	/* SHORT: upper word offset */
-/*32*/	AWE_FX_COARSE_LOOP_END,		/* SHORT: upper word offset */
-/*33*/	AWE_FX_ATTEN,		/* BYTE: lo IFATN */
-
-	AWE_FX_END,
-};
-
-#endif /* AWE_VOICE_H */

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