patch-2.1.125 linux/drivers/char/joystick/joy-console.c

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diff -u --recursive --new-file v2.1.124/linux/drivers/char/joystick/joy-console.c linux/drivers/char/joystick/joy-console.c
@@ -0,0 +1,625 @@
+/*
+ * joy-console.c  Version 0.10
+ *
+ * Copyright (c) 1998 Andree Borrmann
+ */
+
+/*
+ * This is a module for the Linux joystick driver, supporting
+ * console (NES, SNES, Multi1, Multi2, PSX) gamepads connected
+ * via parallel port. Up to five such controllers can be
+ * connected to one parallel port.
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or 
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <asm/io.h>
+#include <asm/system.h>
+#include <linux/errno.h>
+#include <linux/ioport.h>
+#include <linux/joystick.h>
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/string.h>
+#include <linux/delay.h>
+
+
+MODULE_AUTHOR("Andree Borrmann <A.Borrmann@tu-bs.de>");
+MODULE_PARM(js_console, "2-6i");
+MODULE_PARM(js_console2,"2-6i");
+MODULE_PARM(js_console3,"2-6i");
+
+
+#define JS_NO_PAD	0
+#define JS_SNES_PAD	1
+#define JS_NES_PAD	2
+#define JS_NES4_PAD	3
+#define JS_MULTI_STICK	4
+#define JS_MULTI2_STICK	5
+#define JS_PSX_PAD	6
+
+#define JS_MAX_PAD	JS_PSX_PAD
+
+struct js_console_info {
+#ifdef USE_PARPORT
+	struct pardevice *port;	/* parport device */
+	int use;		/* use count */
+	int wanted;		/* parport wanted */
+#else
+	int port;		/* hw port */
+#endif
+	int pads;		/* total number of pads */
+	int snes;		/* SNES pads */
+	int nes;		/* NES pads */
+	int multi;		/* Multi joysticks */
+	int multi2;		/* Multi joysticks with 2 buttons */
+	int psx;		/* Normal PSX controllers */
+	int negcon;		/* PSX NEGCON controllers */
+};
+
+static struct js_port* js_console_port = NULL;
+
+static int js_console[] __initdata = { -1, 0, 0, 0, 0, 0 };
+static int js_console2[] __initdata = { -1, 0, 0, 0, 0, 0 };
+static int js_console3[] __initdata = { -1, 0, 0, 0, 0, 0 };
+
+static int status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+
+/*
+ * NES/SNES support.
+ */
+
+#define JS_NES_DELAY	6	/* Delay between bits - 6us */
+
+#define JS_NES_LENGTH	8	/* The NES pads use 8 bits of data */
+
+#define JS_NES_A	0
+#define JS_NES_B	1
+#define JS_NES_START	2
+#define JS_NES_SELECT	3
+#define JS_NES_UP	4
+#define JS_NES_DOWN	5
+#define JS_NES_LEFT	6
+#define JS_NES_RIGHT	7
+
+#define JS_SNES_LENGTH	12	/* The SNES true length is 16, but the last 4 bits are unused */
+
+#define JS_SNES_B	0
+#define JS_SNES_Y	1
+#define JS_SNES_START	2
+#define JS_SNES_SELECT	3
+#define JS_SNES_UP	4
+#define JS_SNES_DOWN	5
+#define JS_SNES_LEFT	6
+#define JS_SNES_RIGHT	7
+#define JS_SNES_A	8
+#define JS_SNES_X	9
+#define JS_SNES_L	10
+#define JS_SNES_R	11
+
+#define JS_NES_POWER	0xf8
+#define JS_NES_CLOCK	0x01
+#define JS_NES_LATCH	0x02
+
+/*
+ * js_nes_read_packet() reads a NES/SNES packet.
+ * Each pad uses one bit per byte. So all pads connected to
+ * this port are read in parallel.
+ */
+
+static void js_nes_read_packet(struct js_console_info *info, int length, unsigned char *data)
+{
+	int i;
+
+	JS_PAR_DATA_OUT(JS_NES_POWER + JS_NES_CLOCK + JS_NES_LATCH, info->port);
+	udelay(JS_NES_DELAY * 2);
+	JS_PAR_DATA_OUT(JS_NES_POWER + JS_NES_CLOCK, info->port);
+
+	for (i = 0; i < length; i++) {
+		udelay(JS_NES_DELAY);
+		JS_PAR_DATA_OUT(JS_NES_POWER, info->port);
+		data[i] = JS_PAR_STATUS(info->port) ^ ~JS_PAR_STATUS_INVERT;
+		udelay(JS_NES_DELAY);
+		JS_PAR_DATA_OUT(JS_NES_POWER + JS_NES_CLOCK, info->port);
+	}
+}
+
+/*
+ * Multisystem joystick support
+ */
+
+#define JS_MULTI_LENGTH		5	/* Multi system joystick packet lenght is 5 */
+#define JS_MULTI2_LENGTH	6	/* One more bit for one more button */
+
+#define JS_MULTI_UP		0
+#define JS_MULTI_DOWN		1
+#define JS_MULTI_LEFT		2
+#define JS_MULTI_RIGHT		3
+#define JS_MULTI_BUTTON		4
+#define JS_MULTI_BUTTON2	5
+
+/*
+ * js_multi_read_packet() reads a Multisystem joystick packet.
+ */
+
+static void js_multi_read_packet(struct js_console_info *info, int length, unsigned char *data)
+{
+	int i;
+
+	for (i = 0; i < length; i++) {
+		JS_PAR_DATA_OUT(~(1 << i), info->port);
+		data[i] = JS_PAR_STATUS(info->port) ^ ~JS_PAR_STATUS_INVERT;
+	}
+}
+
+/*
+ * PSX support
+ */
+
+#define JS_PSX_DELAY	10
+
+#define JS_PSX_LENGTH	8
+
+#define JS_PSX_NORMAL	0x41
+#define JS_PSX_NEGCON	0x23
+#define JS_PSX_MOUSE	0x12
+
+#define JS_PSX_SELBUT	0x01
+#define JS_PSX_START	0x08
+#define JS_PSX_UP	0x10
+#define JS_PSX_RIGHT	0x20
+#define JS_PSX_DOWN	0x40
+#define JS_PSX_LEFT	0x80
+
+#define JS_PSX_CLOCK	0x01
+#define JS_PSX_COMMAND	0x02
+#define JS_PSX_POWER	0xf8
+#define JS_PSX_NOPOWER	0x04
+#define JS_PSX_SELECT	0x08
+
+#define JS_PSX_CTRL_OUT(X,Y)	JS_PAR_CTRL_OUT((X)^0x0f, Y)
+
+/*
+ * js_psx_command() writes 8bit command and reads 8bit data from
+ * the psx pad.
+ */
+
+static int js_psx_command(struct js_console_info *info, int b)
+{
+	int i, cmd, ret=0;
+
+	cmd = (b&1)?JS_PSX_COMMAND:0;
+	for (i=0; i<8; i++) {
+		JS_PSX_CTRL_OUT(cmd, info->port);
+		udelay(JS_PSX_DELAY);
+		ret |= ((JS_PAR_STATUS(info->port) ^ JS_PAR_STATUS_INVERT ) & info->psx) ? (1<<i) : 0;
+		cmd = (b&1)?JS_PSX_COMMAND:0;
+		JS_PSX_CTRL_OUT(JS_PSX_CLOCK | cmd, info->port);
+		udelay(JS_PSX_DELAY);
+		b >>= 1;
+	}
+	return ret;
+}
+
+/*
+ * js_psx_read_packet() reads a whole psx packet and returns
+ * device identifier code.
+ */
+
+static int js_psx_read_packet(struct js_console_info *info, int length, unsigned char *data)
+{
+	int i, ret;
+	unsigned long flags;
+
+	__save_flags(flags);
+	__cli();
+
+	JS_PAR_DATA_OUT(JS_PSX_POWER, info->port);
+
+	JS_PSX_CTRL_OUT(JS_PSX_CLOCK | JS_PSX_SELECT, info->port);	/* Select pad */
+	udelay(JS_PSX_DELAY*2);
+	js_psx_command(info, 0x01);					/* Access pad */
+	ret = js_psx_command(info, 0x42);				/* Get device id */
+	if (js_psx_command(info, 0)=='Z')				/* okay? */
+		for (i=0; i<length; i++)
+			data[i]=js_psx_command(info, 0);
+	else ret = -1;
+
+	JS_PSX_CTRL_OUT(JS_PSX_SELECT | JS_PSX_CLOCK, info->port);
+	__restore_flags(flags);
+
+	return ret;
+}
+
+
+/*
+ * js_console_read() reads and analyzes console pads data.
+ */
+
+#define JS_MAX_LENGTH JS_SNES_LENGTH
+
+static int js_console_read(void *xinfo, int **axes, int **buttons)
+{
+	struct js_console_info *info = xinfo;
+	unsigned char data[JS_MAX_LENGTH];
+
+	int i, s;
+	int n = 0;
+
+/*
+ * NES and SNES pads
+ */
+
+	if (info->nes || info->snes) {
+
+		js_nes_read_packet(info, info->snes ? JS_SNES_LENGTH : JS_NES_LENGTH, data);
+
+		for (i = 0; i < 5; i++) {
+			s = status_bit[i];
+			if (info->nes & s) {
+				axes[n][0] = (data[JS_SNES_RIGHT]&s?1:0) - (data[JS_SNES_LEFT]&s?1:0);
+				axes[n][1] = (data[JS_SNES_DOWN] &s?1:0) - (data[JS_SNES_UP]  &s?1:0);
+
+				buttons[n][0] = ((data[JS_NES_A]    &s)?1:0) | ((data[JS_NES_B]     &s)?2:0)
+					      | ((data[JS_NES_START]&s)?4:0) | ((data[JS_NES_SELECT]&s)?8:0);
+
+				n++;
+			} else
+			if (info->snes & s) {
+				axes[n][0] = (data[JS_SNES_RIGHT]&s?1:0) - (data[JS_SNES_LEFT]&s?1:0);
+				axes[n][1] = (data[JS_SNES_DOWN] &s?1:0) - (data[JS_SNES_UP]  &s?1:0);
+
+				buttons[n][0] = ((data[JS_SNES_A]    &s)?0x01:0) | ((data[JS_SNES_B]     &s)?0x02:0)
+					      | ((data[JS_SNES_X]    &s)?0x04:0) | ((data[JS_SNES_Y]     &s)?0x08:0)
+					      | ((data[JS_SNES_L]    &s)?0x10:0) | ((data[JS_SNES_R]     &s)?0x20:0)
+					      | ((data[JS_SNES_START]&s)?0x40:0) | ((data[JS_SNES_SELECT]&s)?0x80:0);
+				n++;
+			}
+		}
+	}
+
+/*
+ * Multi and Multi2 joysticks
+ */
+
+	if (info->multi || info->multi2) {
+
+		js_multi_read_packet(info, info->multi2 ? JS_MULTI2_LENGTH : JS_MULTI_LENGTH, data);
+
+		for (i = 0; i < 5; i++) {
+			s = status_bit[i];
+			if (info->multi & s) {
+				axes[n][0] = (data[JS_MULTI_RIGHT]&s?1:0) - (data[JS_MULTI_LEFT]&s?1:0);
+				axes[n][1] = (data[JS_MULTI_DOWN] &s?1:0) - (data[JS_MULTI_UP]  &s?1:0);
+
+				buttons[n][0] = (data[JS_MULTI_BUTTON]&s)?1:0;
+
+				n++;
+			} else
+			if (info->multi2 & s) {
+				axes[n][0] = (data[JS_MULTI_RIGHT]&s?1:0) - (data[JS_MULTI_LEFT]&s?1:0);
+				axes[n][1] = (data[JS_MULTI_DOWN] &s?1:0) - (data[JS_MULTI_UP]  &s?1:0);
+
+				buttons[n][0] = (data[JS_MULTI_BUTTON]&s)?1:0 | (data[JS_MULTI_BUTTON2]&s)?2:0;
+
+				n++;
+			}
+		}
+	}
+
+/*
+ * PSX controllers
+ */
+
+	if (info->psx && (js_psx_read_packet(info, 2, data) == JS_PSX_NORMAL)) {	/* FIXME? >1 PSX pads? */
+
+		axes[n][0] = (data[0]&JS_PSX_RIGHT?0:1) - (data[0]&JS_PSX_LEFT?0:1);
+		axes[n][1] = (data[0]&JS_PSX_DOWN ?0:1) - (data[0]&JS_PSX_UP  ?0:1);
+
+		buttons[n][0] = ((~data[1]&0xf)<<4) | ((~data[1]&0xf0)>>4) |
+				(data[0]&JS_PSX_START?0:0x200) | (data[0]&JS_PSX_SELBUT?0:0x100);
+
+		n++;
+	}
+
+	return -(n != info->pads);
+}
+
+/*
+ * open callback: claim parport.
+ */
+
+int js_console_open(struct js_dev *dev)
+{
+	MOD_INC_USE_COUNT;
+
+#ifdef USE_PARPORT
+	{
+		struct js_console_info *info = dev->port->info;
+		if (!info->use && parport_claim(info->port)) {
+			printk(KERN_WARNING "joy-console: parport busy!\n");	/* port currently not available ... */
+			info->wanted++;						/* we'll claim it on wakeup */
+			return 0;
+		}
+		info->use++;
+	}
+#endif
+	return 0;
+}
+
+/*
+ * close callback: release parport
+ */
+
+int js_console_close(struct js_dev *dev)
+{
+#ifdef USE_PARPORT
+	struct js_console_info *info = dev->port->info;
+
+	if (!--info->use)
+		parport_release(info->port);
+#endif
+	MOD_DEC_USE_COUNT;
+
+	return 0;
+}
+
+/*
+ * parport wakeup callback: claim the port!
+ */
+
+#ifdef USE_PARPORT
+static void js_console_wakeup(void *v)
+{
+	struct js_console_info *info = js_console_port->info;	/* FIXME! We can have more than 1 port! */
+
+	if (!info->use && info->wanted)
+	{
+		parport_claim(info->port);
+		info->use++;
+		info->wanted--;
+	}
+}
+#endif
+
+#ifdef MODULE
+void cleanup_module(void)
+{
+	struct js_console_info *info;
+	int i;
+
+	while (js_console_port) {
+		for (i = 0; i < js_console_port->ndevs; i++)
+			if (js_console_port->devs[i])
+				js_unregister_device(js_console_port->devs[i]);
+		info = js_console_port->info;
+#ifdef USE_PARPORT
+		parport_unregister_device(info->port);
+#else
+		release_region(info->port, 3);
+#endif
+		js_console_port = js_unregister_port(js_console_port);
+	}
+}
+#endif
+
+/*
+ * js_console_init_corr() initializes correction values of
+ * console gamepads.
+ */
+
+static void __init js_console_init_corr(int num_axes, struct js_corr *corr)
+{
+	int i;
+
+	for (i = 0; i < num_axes; i++) {
+		corr[i].type = JS_CORR_BROKEN;
+		corr[i].prec = 0;
+		corr[i].coef[0] = 0;
+		corr[i].coef[1] = 0;
+		corr[i].coef[2] = (1 << 29);
+		corr[i].coef[3] = (1 << 29);
+	}
+}
+
+/*
+ * js_console_probe() probes for console gamepads.
+ * Only PSX pads can really be probed for.
+ */
+
+static struct js_port __init *js_console_probe(int *config, struct js_port *port)
+{
+	char *name[5];
+	int i, psx, axes[5], buttons[5];
+	unsigned char data[2];			/* used for PSX probe */
+	struct js_console_info info;
+
+	memset(&info, 0, sizeof(struct js_console_info));
+
+	if (config[0] < 0) return port;
+
+#ifdef USE_PARPORT
+	{
+		struct parport *pp;
+
+		if (config[0] > 0x10)
+			for (pp=parport_enumerate(); pp && (pp->base!=config[0]); pp=pp->next);
+		else
+			for (pp=parport_enumerate(); pp && (config[0]>0); pp=pp->next) config[0]--;
+
+		if (!pp) {
+			printk(KERN_ERR "joy-console: no such parport\n");
+			return port;
+		}
+
+		info.port = parport_register_device(pp, "joystick (console)", NULL, js_console_wakeup, NULL, 0, NULL);
+		info.wanted = 0;
+		info.use = 0;
+	}
+
+	if (parport_claim(info.port))
+	{
+		parport_unregister_device(info.port);	/* port currently not available ... */
+		return port;
+	}
+#else
+	info.port = config[0];
+	if (check_region(info.port, 3)) return port;
+	request_region(info.port, 3, "joystick (console pad)");
+#endif
+
+	for (i = 0; i < 5; i++)
+		switch(config[i+1]) {
+
+			case JS_NO_PAD:
+
+				break;
+
+			case JS_SNES_PAD:
+
+				axes[info.pads]    = 2;
+				buttons[info.pads] = 8;
+				name[info.pads]    = "SNES pad";
+				info.snes |= status_bit[i];
+				info.pads++;
+				break;
+
+			case JS_NES_PAD:
+
+				axes[info.pads]    = 2;
+				buttons[info.pads] = 4;
+				name[info.pads]    = "NES pad";
+				info.nes |= status_bit[i];
+				info.pads++;
+				break;
+
+			case JS_MULTI_STICK:
+
+				axes[info.pads]    = 2;
+				buttons[info.pads] = 1;
+				name[info.pads]    = "Multisystem joystick";
+				info.multi |= status_bit[i];
+				info.pads++;
+				break;
+
+			case JS_MULTI2_STICK:
+
+				axes[info.pads]    = 2;
+				buttons[info.pads] = 2;
+				name[info.pads]    = "Multisystem joystick (2 fire)";
+				info.multi |= status_bit[i];
+				info.pads++;
+				break;
+
+			case JS_PSX_PAD:
+
+				info.psx |= status_bit[i];
+				psx = js_psx_read_packet(&info, 2, data);
+				psx = js_psx_read_packet(&info, 2, data);
+				info.psx &= ~status_bit[i];
+
+				switch(psx) {
+					case JS_PSX_NORMAL:
+						axes[info.pads]    = 2;
+						buttons[info.pads] = 10;
+						name[info.pads]    = "PSX controller";
+						info.psx |= status_bit[i];
+						info.pads++;
+						break;
+					case JS_PSX_NEGCON:
+						printk(KERN_WARNING "joy-console: NegCon not yet supported...\n");
+						break;
+					case JS_PSX_MOUSE:
+						printk(KERN_WARNING "joy-console: PSX mouse not supported...\n");
+						break;
+					case -1:
+						printk(KERN_ERR "joy-console: no PSX controller found...\n");
+						break;
+					default:
+						printk(KERN_WARNING "joy-console: unknown PSX controller 0x%x\n", psx);
+				}
+				break;
+
+			default:
+
+				printk(KERN_WARNING "joy-console: pad type %d unknown\n", config[i+1]);
+		}
+
+	if (!info.pads) {
+#ifdef USE_PARPORT
+		parport_release(info.port);
+		parport_unregister_device(info.port);
+#else
+		release_region(info.port, 3);
+#endif
+		return port;
+	}
+
+	port = js_register_port(port, &info, info.pads, sizeof(struct js_console_info), js_console_read);
+
+	for (i = 0; i < info.pads; i++) {
+#ifdef USE_PARPORT
+		printk(KERN_INFO "js%d: %s on %s\n",
+			js_register_device(port, i, axes[i], buttons[i], name[i], js_console_open, js_console_close),
+			name[i], info.port->port->name);
+#else
+		printk(KERN_INFO "js%d: %s at %#x\n",
+			js_register_device(port, i, axes[i], buttons[i], name[i], js_console_open, js_console_close),
+			name[i], info.port);
+#endif
+
+		js_console_init_corr(axes[i], port->corr[i]);
+	}
+
+#ifdef USE_PARPORT
+	parport_release(info.port);
+#endif
+	return port;
+}
+
+#ifndef MODULE
+void __init js_console_setup(char *str, int *ints)
+{
+	int i;
+
+	if (!strcmp(str,"js_console"))
+		for (i = 0; i <= ints[0] && i < 6; i++) js_console[i] = ints[i+1];
+	if (!strcmp(str,"js_console2"))
+		for (i = 0; i <= ints[0] && i < 6; i++) js_console2[i] = ints[i+1];
+	if (!strcmp(str,"js_console3"))
+		for (i = 0; i <= ints[0] && i < 6; i++) js_console3[i] = ints[i+1];
+
+}
+#endif
+
+#ifdef MODULE
+int init_module(void)
+#else
+int __init js_console_init(void)
+#endif
+{
+	js_console_port = js_console_probe(js_console, js_console_port);
+	js_console_port = js_console_probe(js_console2, js_console_port);
+	js_console_port = js_console_probe(js_console3, js_console_port);
+
+	if (js_console_port) return 0;
+
+#ifdef MODULE
+	printk(KERN_WARNING "joy-console: no joysticks specified\n");
+#endif
+	return -ENODEV;
+}

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