patch-2.1.107 linux/drivers/video/vesafb.c

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diff -u --recursive --new-file v2.1.106/linux/drivers/video/vesafb.c linux/drivers/video/vesafb.c
@@ -0,0 +1,538 @@
+/*
+ * framebuffer driver for VBE 2.0 compliant graphic boards
+ *
+ * switching to graphics mode happens at boot time (while
+ * running in real mode, see arch/i386/video.S).
+ *
+ * (c) 1998 Gerd Knorr <kraxel@cs.tu-berlin.de>
+ *
+ */ 
+
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/mm.h>
+#include <linux/tty.h>
+#include <linux/malloc.h>
+#include <linux/delay.h>
+#include <linux/fb.h>
+#include <linux/console.h>
+#include <linux/selection.h>
+#include <linux/ioport.h>
+#include <linux/init.h>
+
+#include <asm/io.h>
+
+#include "fbcon.h"
+#include "fbcon-cfb8.h"
+#include "fbcon-cfb16.h"
+#include "fbcon-cfb32.h"
+
+#define dac_reg	(0x3c8)
+#define dac_val	(0x3c9)
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * card parameters
+ */
+
+/* card */
+char *video_base;
+int   video_size;
+char *video_vbase;        /* mapped */
+
+/* mode */
+int  video_bpp;
+int  video_width;
+int  video_height;
+int  video_type = FB_TYPE_PACKED_PIXELS;
+int  video_visual;
+int  video_linelength;
+int  video_cmap_len;
+
+/* --------------------------------------------------------------------- */
+
+static struct fb_var_screeninfo vesafb_defined = {
+	0,0,0,0,	/* W,H, W, H (virtual) load xres,xres_virtual*/
+	0,0,		/* virtual -> visible no offset */
+	8,		/* depth -> load bits_per_pixel */
+	0,		/* greyscale ? */
+	{0,0,0},	/* R */
+	{0,0,0},	/* G */
+	{0,0,0},	/* B */
+	{0,0,0},	/* transparency */
+	0,		/* standard pixel format */
+	FB_ACTIVATE_NOW,
+	-1,-1,
+	0,
+	0L,0L,0L,0L,0L,
+	0L,0L,0,	/* No sync info */
+	FB_VMODE_NONINTERLACED,
+	{0,0,0,0,0,0}
+};
+
+#define NUM_TOTAL_MODES		1
+#define NUM_PREDEF_MODES	1
+
+static struct display disp;
+static struct fb_info fb_info;
+static struct { u_char red, green, blue, pad; } palette[256];
+
+static int inverse = 0;
+
+struct vesafb_par
+{
+	void *unused;
+};
+
+static int currcon = 0;
+static int current_par_valid = 0;
+struct vesafb_par current_par;
+
+/* --------------------------------------------------------------------- */
+/* speed up scrolling                                                    */
+
+#define USE_REDRAW   1
+#define USE_MEMMOVE  2
+  
+static vesafb_scroll = USE_REDRAW;
+static struct display_switch vesafb_sw;
+
+void vesafb_bmove(struct display *p, int sy, int sx, int dy, int dx,
+		  int height, int width)
+{
+	/*
+	 * this is really faster than memmove (at least with my box)
+	 *    read access to video memory is slow...
+	 */
+	update_screen(currcon);
+}
+
+/* --------------------------------------------------------------------- */
+
+	/*
+	 * Open/Release the frame buffer device
+	 */
+
+static int vesafb_open(struct fb_info *info)
+{
+	/*
+	 * Nothing, only a usage count for the moment
+	 */
+	MOD_INC_USE_COUNT;
+	return(0);
+}
+
+static int vesafb_release(struct fb_info *info)
+{
+	MOD_DEC_USE_COUNT;
+	return(0);
+}
+
+static void vesafb_encode_var(struct fb_var_screeninfo *var, 
+				struct vesafb_par *par)
+{
+	memcpy(var, &vesafb_defined, sizeof(struct fb_var_screeninfo));
+}
+
+static void vesafb_get_par(struct vesafb_par *par)
+{
+	*par=current_par;
+}
+
+static int fb_update_var(int con, struct fb_info *info)
+{
+	return 0;
+}
+
+static int do_fb_set_var(struct fb_var_screeninfo *var, int isactive)
+{
+	struct vesafb_par par;
+	
+	vesafb_get_par(&par);
+	vesafb_encode_var(var, &par);
+	return 0;
+}
+
+static void vesafb_encode_fix(struct fb_fix_screeninfo *fix, 
+				struct vesafb_par *par)
+{
+	memset(fix, 0, sizeof(struct fb_fix_screeninfo));
+	strcpy(fix->id,"VESA VGA");
+
+	fix->smem_start=(char *) video_base;
+	fix->smem_len=video_size;
+	fix->type = video_type;
+	fix->visual = video_visual;
+	fix->xpanstep=0;
+	fix->ypanstep=0;
+	fix->ywrapstep=0;
+	fix->line_length=video_linelength;
+	return;
+}
+
+static int vesafb_get_fix(struct fb_fix_screeninfo *fix, int con,
+			 struct fb_info *info)
+{
+	struct vesafb_par par;
+	vesafb_get_par(&par);
+	vesafb_encode_fix(fix, &par);
+	return 0;
+}
+
+static int vesafb_get_var(struct fb_var_screeninfo *var, int con,
+			 struct fb_info *info)
+{
+	struct vesafb_par par;
+	if(con==-1)
+	{
+		vesafb_get_par(&par);
+		vesafb_encode_var(var, &par);
+	}
+	else
+		*var=fb_display[con].var;
+	return 0;
+}
+
+static void vesafb_set_disp(int con)
+{
+	struct fb_fix_screeninfo fix;
+	struct display *display;
+	
+	if (con >= 0)
+		display = &fb_display[con];
+	else
+		display = &disp;	/* used during initialization */
+
+	vesafb_get_fix(&fix, con, 0);
+
+	display->screen_base = video_vbase;
+	display->visual = fix.visual;
+	display->type = fix.type;
+	display->type_aux = fix.type_aux;
+	display->ypanstep = fix.ypanstep;
+	display->ywrapstep = fix.ywrapstep;
+	display->line_length = fix.line_length;
+	display->next_line = fix.line_length;
+	display->can_soft_blank = 0;
+	display->inverse = inverse;
+
+	switch (video_bpp) {
+#ifdef CONFIG_FBCON_CFB8
+	case 8:
+		display->dispsw = &fbcon_cfb8;
+		break;
+#endif
+#ifdef CONFIG_FBCON_CFB16
+	case 15:
+	case 16:
+		display->dispsw = &fbcon_cfb16;
+		break;
+#endif
+#ifdef CONFIG_FBCON_CFB32
+	case 32:
+		display->dispsw = &fbcon_cfb32;
+		break;
+#endif
+	default:
+		display->dispsw = NULL;
+		break;
+	}
+	if (vesafb_scroll == USE_REDRAW) {
+		memcpy(&vesafb_sw,display->dispsw,sizeof(vesafb_sw));
+		vesafb_sw.bmove = vesafb_bmove;
+		display->dispsw = &vesafb_sw;
+	}
+}
+
+static int vesafb_set_var(struct fb_var_screeninfo *var, int con,
+			 struct fb_info *info)
+{
+	int err;
+	
+	if ((err=do_fb_set_var(var, 1)))
+		return err;
+	return 0;
+}
+
+static int vesa_getcolreg(unsigned regno, unsigned *red, unsigned *green,
+			  unsigned *blue, unsigned *transp,
+			  struct fb_info *fb_info)
+{
+	/*
+	 *  Read a single color register and split it into colors/transparent.
+	 *  Return != 0 for invalid regno.
+	 */
+
+	if (regno >= video_cmap_len)
+		return 1;
+
+	*red   = palette[regno].red;
+	*green = palette[regno].green;
+	*blue  = palette[regno].blue;
+	return 0;
+}
+
+static int vesa_setcolreg(unsigned regno, unsigned red, unsigned green,
+			  unsigned blue, unsigned transp,
+			  struct fb_info *fb_info)
+{
+	/*
+	 *  Set a single color register. The values supplied are
+	 *  already rounded down to the hardware's capabilities
+	 *  (according to the entries in the `var' structure). Return
+	 *  != 0 for invalid regno.
+	 */
+	
+	if (regno >= video_cmap_len)
+		return 1;
+	
+	palette[regno].red   = red;
+	palette[regno].green = green;
+	palette[regno].blue  = blue;
+	
+	switch (video_bpp) {
+#ifdef CONFIG_FBCON_CFB8
+	case 8:
+		/* Hmm, can we do it _allways_ this way ??? */
+		outb_p(regno, dac_reg);
+		outb_p(red, dac_val);
+		outb_p(green, dac_val);
+		outb_p(blue, dac_val);
+		break;
+#endif
+#ifdef CONFIG_FBCON_CFB16
+	case 15:
+	case 16:
+		fbcon_cfb16_cmap[regno] =
+			(red << vesafb_defined.red.offset) | (green << 5) | blue;
+		break;
+#endif
+#ifdef CONFIG_FBCON_CFB24
+	case 24:
+		/* FIXME: todo */
+		break;
+#endif
+#ifdef CONFIG_FBCON_CFB32
+	case 32:
+		fbcon_cfb32_cmap[regno] =
+			(red   << vesafb_defined.red.offset)   |
+			(green << vesafb_defined.green.offset) |
+			(blue  << vesafb_defined.blue.offset);
+		break;
+#endif
+    }
+    return 0;
+}
+
+static void do_install_cmap(int con, struct fb_info *info)
+{
+	if (con != currcon)
+		return;
+	if (fb_display[con].cmap.len)
+		fb_set_cmap(&fb_display[con].cmap, &fb_display[con].var, 1,
+			    vesa_setcolreg, info);
+	else
+		fb_set_cmap(fb_default_cmap(video_cmap_len),
+			    &fb_display[con].var, 1, vesa_setcolreg,
+			    info);
+}
+
+static int vesafb_get_cmap(struct fb_cmap *cmap, int kspc, int con,
+			   struct fb_info *info)
+{
+	if (con == currcon) /* current console? */
+		return fb_get_cmap(cmap, &fb_display[con].var, kspc, vesa_getcolreg, info);
+	else if (fb_display[con].cmap.len) /* non default colormap? */
+		fb_copy_cmap(&fb_display[con].cmap, cmap, kspc ? 0 : 2);
+	else
+		fb_copy_cmap(fb_default_cmap(video_cmap_len),
+		     cmap, kspc ? 0 : 2);
+	return 0;
+}
+
+static int vesafb_set_cmap(struct fb_cmap *cmap, int kspc, int con,
+			   struct fb_info *info)
+{
+	int err;
+
+	if (!fb_display[con].cmap.len) {	/* no colormap allocated? */
+		err = fb_alloc_cmap(&fb_display[con].cmap,video_cmap_len,0);
+		if (err)
+			return err;
+	}
+	if (con == currcon)			/* current console? */
+		return fb_set_cmap(cmap, &fb_display[con].var, kspc, vesa_setcolreg, info);
+	else
+		fb_copy_cmap(cmap, &fb_display[con].cmap, kspc ? 0 : 1);
+	return 0;
+}
+
+static int vesafb_pan_display(struct fb_var_screeninfo *var, int con,
+			     struct fb_info *info)
+{
+	/* no panning */
+	return -EINVAL;
+}
+
+static int vesafb_ioctl(struct inode *inode, struct file *file, 
+		       unsigned int cmd, unsigned long arg, int con,
+		       struct fb_info *info)
+{
+	return -EINVAL;
+}
+
+static struct fb_ops vesafb_ops = {
+	vesafb_open,
+	vesafb_release,
+	vesafb_get_fix,
+	vesafb_get_var,
+	vesafb_set_var,
+	vesafb_get_cmap,
+	vesafb_set_cmap,
+	vesafb_pan_display,
+	vesafb_ioctl
+};
+
+void vesafb_setup(char *options, int *ints)
+{
+	char *this_opt;
+	
+	fb_info.fontname[0] = '\0';
+	
+	if (!options || !*options)
+		return;
+	
+	for(this_opt=strtok(options,","); this_opt; this_opt=strtok(NULL,",")) {
+		if (!*this_opt) continue;
+		
+		printk("vesafb_setup: option %s\n", this_opt);
+		
+		if (! strcmp(this_opt, "inverse"))
+			inverse=1;
+		else if (! strcmp(this_opt, "redraw"))
+			vesafb_scroll = USE_REDRAW;
+		else if (! strcmp(this_opt, "memmove"))
+			vesafb_scroll = USE_MEMMOVE;
+		else if (!strncmp(this_opt, "font:", 5))
+			strcpy(fb_info.fontname, this_opt+5);
+	}
+}
+
+static int vesafb_switch(int con, struct fb_info *info)
+{
+	/* Do we have to save the colormap? */
+	if (fb_display[currcon].cmap.len)
+		fb_get_cmap(&fb_display[currcon].cmap, &fb_display[currcon].var, 1,
+			    vesa_getcolreg, info);
+	
+	currcon = con;
+	/* Install new colormap */
+	do_install_cmap(con, info);
+	fb_update_var(con, info);
+	return 0;
+}
+
+/* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */
+
+static void vesafb_blank(int blank, struct fb_info *info)
+{
+	/* Not supported */
+}
+
+__initfunc(unsigned long vesafb_init(unsigned long mem_start))
+{
+	int i,j;
+
+	if (screen_info.orig_video_isVGA != VIDEO_TYPE_VLFB)
+		return mem_start;
+
+	video_base          = (char*)screen_info.lfb_base;
+	video_bpp           = screen_info.lfb_depth;
+	video_width         = screen_info.lfb_width;
+	video_height        = screen_info.lfb_height;
+	video_linelength    = screen_info.lfb_linelength;
+	video_size          = video_linelength * video_height /* screen_info.lfb_size */;
+	video_visual = (video_bpp == 8) ?
+		FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR;
+        video_vbase = ioremap((unsigned long)video_base, video_size);
+
+	printk("vesafb: %dx%dx%d, linelength=%d\n",
+	       video_width, video_height, video_bpp, video_linelength);
+	printk("vesafb: framebuffer at 0x%p, mapped to 0x%p, size %d\n",
+	       video_base, video_vbase, video_size);
+	if (vesafb_scroll == USE_REDRAW)  printk("vesafb: scrolling=redraw\n");
+	if (vesafb_scroll == USE_MEMMOVE) printk("vesafb: scrolling=memmove\n");
+	 
+	vesafb_defined.xres=video_width;
+	vesafb_defined.yres=video_height;
+	vesafb_defined.xres_virtual=video_width;
+	vesafb_defined.yres_virtual=video_height;
+	vesafb_defined.bits_per_pixel=video_bpp;
+
+	if (video_bpp > 8) {
+		vesafb_defined.red.offset    = screen_info.red_pos;
+		vesafb_defined.red.length    = screen_info.red_size;
+		vesafb_defined.green.offset  = screen_info.green_pos;
+		vesafb_defined.green.length  = screen_info.green_size;
+		vesafb_defined.blue.offset   = screen_info.blue_pos;
+		vesafb_defined.blue.length   = screen_info.blue_size;
+		vesafb_defined.transp.offset = screen_info.rsvd_pos;
+		vesafb_defined.transp.length = screen_info.rsvd_size;
+		printk("vesafb: directcolor: "
+		       "size=%d:%d:%d:%d, shift=%d:%d:%d:%d\n",
+		       screen_info.rsvd_size,
+		       screen_info.red_size,
+		       screen_info.green_size,
+		       screen_info.blue_size,
+		       screen_info.rsvd_pos,
+		       screen_info.red_pos,
+		       screen_info.green_pos,
+		       screen_info.blue_pos);
+		video_cmap_len = 16;
+	} else {
+		vesafb_defined.red.length   = 6;
+		vesafb_defined.green.length = 6;
+		vesafb_defined.blue.length  = 6;
+		for(i = 0; i < 16; i++) {
+			j = color_table[i];
+			palette[i].red   = default_red[j];
+			palette[i].green = default_grn[j];
+			palette[i].blue  = default_blu[j];
+		}
+		video_cmap_len = 256;
+	}
+	request_region(0x3c0, 32, "vga+");
+	
+	strcpy(fb_info.modename, "VESA VGA");
+	fb_info.changevar = NULL;
+	fb_info.node = -1;
+	fb_info.fbops = &vesafb_ops;
+	fb_info.disp=&disp;
+	fb_info.switch_con=&vesafb_switch;
+	fb_info.updatevar=&fb_update_var;
+	fb_info.blank=&vesafb_blank;
+	do_fb_set_var(&vesafb_defined,1);
+
+	if (register_framebuffer(&fb_info)<0)
+		return mem_start;
+
+	vesafb_get_var(&disp.var, -1, &fb_info);
+	vesafb_set_disp(-1);
+
+	printk("fb%d: %s frame buffer device\n",
+	       GET_FB_IDX(fb_info.node), fb_info.modename);
+
+	return mem_start;
+}
+
+/*
+ * Overrides for Emacs so that we follow Linus's tabbing style.
+ * ---------------------------------------------------------------------------
+ * Local variables:
+ * c-basic-offset: 8
+ * End:
+ */

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