Index: 2.6.12-rc5-tcp3/net/ipv4/Makefile
===================================================================
--- 2.6.12-rc5-tcp3.orig/net/ipv4/Makefile
+++ 2.6.12-rc5-tcp3/net/ipv4/Makefile
@@ -33,6 +33,7 @@ obj-$(CONFIG_TCP_CONG_BIC) += tcp_bic.o
 obj-$(CONFIG_TCP_CONG_WESTWOOD) += tcp_westwood.o
 obj-$(CONFIG_TCP_CONG_HSTCP) += tcp_highspeed.o
 obj-$(CONFIG_TCP_CONG_HYBLA) += tcp_hybla.o
+obj-$(CONFIG_TCP_CONG_VEGAS) += tcp_vegas.o
 
 obj-$(CONFIG_XFRM) += xfrm4_policy.o xfrm4_state.o xfrm4_input.o \
 		      xfrm4_output.o
Index: 2.6.12-rc5-tcp3/net/ipv4/Kconfig
===================================================================
--- 2.6.12-rc5-tcp3.orig/net/ipv4/Kconfig
+++ 2.6.12-rc5-tcp3/net/ipv4/Kconfig
@@ -460,6 +460,16 @@ config TCP_CONG_HYBLA
 	involved, expecially when sharing a common bottleneck with normal 
 	terrestrial connections.
 
+config TCP_CONG_VEGAS
+	tristate "TCP Vegas"
+	default n
+	---help---
+	TCP Vegas is a sender-side only change to TCP that anticipates
+	the onset of congestion by estimating the bandwidth. TCP Vegas
+	adjusts the sending rate by modifying the congestion
+	window. TCP Vegas should provide less packet loss, but it is
+	not as aggressive as TCP Reno.
+
 endmenu
 
 source "net/ipv4/ipvs/Kconfig"
Index: 2.6.12-rc5-tcp3/net/ipv4/tcp_vegas.c
===================================================================
--- /dev/null
+++ 2.6.12-rc5-tcp3/net/ipv4/tcp_vegas.c
@@ -0,0 +1,410 @@
+/*
+ * TCP Vegas congestion control
+ *
+ * This is based on the congestion detection/avoidance scheme described in
+ *    Lawrence S. Brakmo and Larry L. Peterson.
+ *    "TCP Vegas: End to end congestion avoidance on a global internet."
+ *    IEEE Journal on Selected Areas in Communication, 13(8):1465--1480,
+ *    October 1995. Available from:
+ *	ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps
+ *
+ * See http://www.cs.arizona.edu/xkernel/ for their implementation.
+ * The main aspects that distinguish this implementation from the
+ * Arizona Vegas implementation are:
+ *   o We do not change the loss detection or recovery mechanisms of
+ *     Linux in any way. Linux already recovers from losses quite well,
+ *     using fine-grained timers, NewReno, and FACK.
+ *   o To avoid the performance penalty imposed by increasing cwnd
+ *     only every-other RTT during slow start, we increase during
+ *     every RTT during slow start, just like Reno.
+ *   o Largely to allow continuous cwnd growth during slow start,
+ *     we use the rate at which ACKs come back as the "actual"
+ *     rate, rather than the rate at which data is sent.
+ *   o To speed convergence to the right rate, we set the cwnd
+ *     to achieve the right ("actual") rate when we exit slow start.
+ *   o To filter out the noise caused by delayed ACKs, we use the
+ *     minimum RTT sample observed during the last RTT to calculate
+ *     the actual rate.
+ *   o When the sender re-starts from idle, it waits until it has
+ *     received ACKs for an entire flight of new data before making
+ *     a cwnd adjustment decision. The original Vegas implementation
+ *     assumed senders never went idle.
+ */
+
+#include <linux/config.h>
+#include <linux/mm.h>
+#include <linux/module.h>
+#include <linux/skbuff.h>
+#include <linux/tcp_diag.h>
+
+#include <net/tcp.h>
+
+/* Default values of the Vegas variables, in fixed-point representation
+ * with V_PARAM_SHIFT bits to the right of the binary point.
+ */
+#define V_PARAM_SHIFT 1
+static int alpha = 1<<V_PARAM_SHIFT;
+static int beta  = 3<<V_PARAM_SHIFT;
+static int gamma = 1<<V_PARAM_SHIFT;
+
+module_param(alpha, int, 0644);
+MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");
+module_param(beta, int, 0644);
+MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");
+module_param(gamma, int, 0644);
+MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
+
+
+/* Vegas variables */
+struct vegas {
+	u32	beg_snd_nxt;	/* right edge during last RTT */
+	u32	beg_snd_una;	/* left edge  during last RTT */
+	u32	beg_snd_cwnd;	/* saves the size of the cwnd */
+	u8	doing_vegas_now;/* if true, do vegas for this RTT */
+	u16	cntRTT;		/* # of RTTs measured within last RTT */
+	u32	minRTT;		/* min of RTTs measured within last RTT (in usec) */
+	u32	baseRTT;	/* the min of all Vegas RTT measurements seen (in usec) */
+};
+
+/* There are several situations when we must "re-start" Vegas:
+ *
+ *  o when a connection is established
+ *  o after an RTO
+ *  o after fast recovery
+ *  o when we send a packet and there is no outstanding
+ *    unacknowledged data (restarting an idle connection)
+ *
+ * In these circumstances we cannot do a Vegas calculation at the
+ * end of the first RTT, because any calculation we do is using
+ * stale info -- both the saved cwnd and congestion feedback are
+ * stale.
+ *
+ * Instead we must wait until the completion of an RTT during
+ * which we actually receive ACKs.
+ */
+static inline void vegas_enable(struct tcp_sock *tp)
+{
+	struct vegas *vegas = tcp_ca(tp);
+
+	/* Begin taking Vegas samples next time we send something. */
+	vegas->doing_vegas_now = 1;
+
+	/* Set the beginning of the next send window. */
+	vegas->beg_snd_nxt = tp->snd_nxt;
+
+	vegas->cntRTT = 0;
+	vegas->minRTT = 0x7fffffff;
+}
+
+/* Stop taking Vegas samples for now. */
+static inline void vegas_disable(struct tcp_sock *tp)
+{
+	struct vegas *vegas = tcp_ca(tp);
+
+	vegas->doing_vegas_now = 0;
+}
+
+static void tcp_vegas_init(struct tcp_sock *tp)
+{
+	struct vegas *vegas = tcp_ca(tp);
+
+	vegas->baseRTT = 0x7fffffff;
+	vegas_enable(tp);
+}
+
+/* Do RTT sampling needed for Vegas.
+ * Basically we:
+ *   o min-filter RTT samples from within an RTT to get the current
+ *     propagation delay + queuing delay (we are min-filtering to try to
+ *     avoid the effects of delayed ACKs)
+ *   o min-filter RTT samples from a much longer window (forever for now)
+ *     to find the propagation delay (baseRTT)
+ */
+static void tcp_vegas_rtt_calc(struct tcp_sock *tp, u32 usrtt)
+{
+	struct vegas *vegas = tcp_ca(tp);
+	u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
+
+	/* Filter to find propagation delay: */
+	if (vrtt < vegas->baseRTT)
+		vegas->baseRTT = vrtt;
+
+	/* Find the min RTT during the last RTT to find
+	 * the current prop. delay + queuing delay:
+	 */
+	vegas->minRTT = min(vegas->minRTT, vrtt);
+	vegas->cntRTT++;
+}
+
+static void tcp_vegas_state(struct tcp_sock *tp, u8 ca_state)
+{
+
+	if (ca_state == TCP_CA_Open)
+		vegas_enable(tp);
+	else
+		vegas_disable(tp);
+}
+
+/*
+ * If the connection is idle and we are restarting,
+ * then we don't want to do any Vegas calculations
+ * until we get fresh RTT samples.  So when we
+ * restart, we reset our Vegas state to a clean
+ * slate. After we get acks for this flight of
+ * packets, _then_ we can make Vegas calculations
+ * again.
+ */
+static void tcp_vegas_cwnd_event(struct tcp_sock *tp, enum tcp_ca_event event)
+{
+	if (event == CA_EVENT_ESTABLISHED ||
+	    event == CA_EVENT_CWND_RESTART ||
+	    event == CA_EVENT_TX_START)
+		tcp_vegas_init(tp);
+}
+
+static void tcp_vegas_cong_avoid(struct tcp_sock *tp, u32 ack,
+				 u32 seq_rtt, u32 in_flight, int flag)
+{
+	struct vegas *vegas = tcp_ca(tp);
+
+	if (!vegas->doing_vegas_now)
+		return tcp_reno_cong_avoid(tp, ack, seq_rtt, in_flight, flag);
+
+	/* The key players are v_beg_snd_una and v_beg_snd_nxt.
+	 *
+	 * These are so named because they represent the approximate values
+	 * of snd_una and snd_nxt at the beginning of the current RTT. More
+	 * precisely, they represent the amount of data sent during the RTT.
+	 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
+	 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
+	 * bytes of data have been ACKed during the course of the RTT, giving
+	 * an "actual" rate of:
+	 *
+	 *     (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
+	 *
+	 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
+	 * because delayed ACKs can cover more than one segment, so they
+	 * don't line up nicely with the boundaries of RTTs.
+	 *
+	 * Another unfortunate fact of life is that delayed ACKs delay the
+	 * advance of the left edge of our send window, so that the number
+	 * of bytes we send in an RTT is often less than our cwnd will allow.
+	 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.
+	 */
+
+	if (after(ack, vegas->beg_snd_nxt)) {
+		/* Do the Vegas once-per-RTT cwnd adjustment. */
+		u32 old_wnd, old_snd_cwnd;
+
+
+		/* Here old_wnd is essentially the window of data that was
+		 * sent during the previous RTT, and has all
+		 * been acknowledged in the course of the RTT that ended
+		 * with the ACK we just received. Likewise, old_snd_cwnd
+		 * is the cwnd during the previous RTT.
+		 */
+		old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /
+			tp->mss_cache;
+		old_snd_cwnd = vegas->beg_snd_cwnd;
+
+		/* Save the extent of the current window so we can use this
+		 * at the end of the next RTT.
+		 */
+		vegas->beg_snd_una  = vegas->beg_snd_nxt;
+		vegas->beg_snd_nxt  = tp->snd_nxt;
+		vegas->beg_snd_cwnd = tp->snd_cwnd;
+
+		/* Take into account the current RTT sample too, to
+		 * decrease the impact of delayed acks. This double counts
+		 * this sample since we count it for the next window as well,
+		 * but that's not too awful, since we're taking the min,
+		 * rather than averaging.
+		 */
+		tcp_vegas_rtt_calc(tp, seq_rtt*1000);
+
+		/* We do the Vegas calculations only if we got enough RTT
+		 * samples that we can be reasonably sure that we got
+		 * at least one RTT sample that wasn't from a delayed ACK.
+		 * If we only had 2 samples total,
+		 * then that means we're getting only 1 ACK per RTT, which
+		 * means they're almost certainly delayed ACKs.
+		 * If  we have 3 samples, we should be OK.
+		 */
+
+		if (vegas->cntRTT <= 2) {
+			/* We don't have enough RTT samples to do the Vegas
+			 * calculation, so we'll behave like Reno.
+			 */
+			if (tp->snd_cwnd > tp->snd_ssthresh)
+				tp->snd_cwnd++;
+		} else {
+			u32 rtt, target_cwnd, diff;
+
+			/* We have enough RTT samples, so, using the Vegas
+			 * algorithm, we determine if we should increase or
+			 * decrease cwnd, and by how much.
+			 */
+
+			/* Pluck out the RTT we are using for the Vegas
+			 * calculations. This is the min RTT seen during the
+			 * last RTT. Taking the min filters out the effects
+			 * of delayed ACKs, at the cost of noticing congestion
+			 * a bit later.
+			 */
+			rtt = vegas->minRTT;
+
+			/* Calculate the cwnd we should have, if we weren't
+			 * going too fast.
+			 *
+			 * This is:
+			 *     (actual rate in segments) * baseRTT
+			 * We keep it as a fixed point number with
+			 * V_PARAM_SHIFT bits to the right of the binary point.
+			 */
+			target_cwnd = ((old_wnd * vegas->baseRTT)
+				       << V_PARAM_SHIFT) / rtt;
+
+			/* Calculate the difference between the window we had,
+			 * and the window we would like to have. This quantity
+			 * is the "Diff" from the Arizona Vegas papers.
+			 *
+			 * Again, this is a fixed point number with
+			 * V_PARAM_SHIFT bits to the right of the binary
+			 * point.
+			 */
+			diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
+
+			if (tp->snd_cwnd < tp->snd_ssthresh) {
+				/* Slow start.  */
+				if (diff > gamma) {
+					/* Going too fast. Time to slow down
+					 * and switch to congestion avoidance.
+					 */
+					tp->snd_ssthresh = 2;
+
+					/* Set cwnd to match the actual rate
+					 * exactly:
+					 *   cwnd = (actual rate) * baseRTT
+					 * Then we add 1 because the integer
+					 * truncation robs us of full link
+					 * utilization.
+					 */
+					tp->snd_cwnd = min(tp->snd_cwnd,
+							   (target_cwnd >>
+							    V_PARAM_SHIFT)+1);
+
+				}
+			} else {
+				/* Congestion avoidance. */
+				u32 next_snd_cwnd;
+
+				/* Figure out where we would like cwnd
+				 * to be.
+				 */
+				if (diff > beta) {
+					/* The old window was too fast, so
+					 * we slow down.
+					 */
+					next_snd_cwnd = old_snd_cwnd - 1;
+				} else if (diff < alpha) {
+					/* We don't have enough extra packets
+					 * in the network, so speed up.
+					 */
+					next_snd_cwnd = old_snd_cwnd + 1;
+				} else {
+					/* Sending just as fast as we
+					 * should be.
+					 */
+					next_snd_cwnd = old_snd_cwnd;
+				}
+
+				/* Adjust cwnd upward or downward, toward the
+				 * desired value.
+				 */
+				if (next_snd_cwnd > tp->snd_cwnd)
+					tp->snd_cwnd++;
+				else if (next_snd_cwnd < tp->snd_cwnd)
+					tp->snd_cwnd--;
+			}
+		}
+
+		/* Wipe the slate clean for the next RTT. */
+		vegas->cntRTT = 0;
+		vegas->minRTT = 0x7fffffff;
+	}
+
+	/* The following code is executed for every ack we receive,
+	 * except for conditions checked in should_advance_cwnd()
+	 * before the call to tcp_cong_avoid(). Mainly this means that
+	 * we only execute this code if the ack actually acked some
+	 * data.
+	 */
+
+	/* If we are in slow start, increase our cwnd in response to this ACK.
+	 * (If we are not in slow start then we are in congestion avoidance,
+	 * and adjust our congestion window only once per RTT. See the code
+	 * above.)
+	 */
+	if (tp->snd_cwnd <= tp->snd_ssthresh)
+		tp->snd_cwnd++;
+
+	/* to keep cwnd from growing without bound */
+	tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
+
+	/* Make sure that we are never so timid as to reduce our cwnd below
+	 * 2 MSS.
+	 *
+	 * Going below 2 MSS would risk huge delayed ACKs from our receiver.
+	 */
+	tp->snd_cwnd = max(tp->snd_cwnd, 2U);
+}
+
+/* Extract info for Tcp socket info provided via netlink. */
+static void tcp_vegas_get_info(struct tcp_sock *tp, u32 ext,
+			       struct sk_buff *skb)
+{
+	if (ext & (1<<(TCPDIAG_VEGASINFO-1))) {
+		struct tcpvegas_info *info
+			= tcpdiag_put(skb, TCPDIAG_VEGASINFO, sizeof(*info));
+		if (info) {
+			struct vegas *ca = tcp_ca(tp);
+			info->tcpv_enabled = ca->doing_vegas_now;
+			info->tcpv_rttcnt = ca->cntRTT;
+			info->tcpv_rtt = ca->baseRTT;
+			info->tcpv_minrtt = ca->minRTT;
+		}
+	}
+}
+
+static struct tcp_congestion_ops tcp_vegas = {
+	.init		= tcp_vegas_init,
+	.ssthresh	= tcp_reno_ssthresh,
+	.cong_avoid	= tcp_vegas_cong_avoid,
+	.min_cwnd	= tcp_reno_min_cwnd,
+	.rtt_sample	= tcp_vegas_rtt_calc,
+	.set_state	= tcp_vegas_state,
+	.cwnd_event	= tcp_vegas_cwnd_event,
+	.get_info	= tcp_vegas_get_info,
+
+	.owner		= THIS_MODULE,
+	.name		= "vegas",
+};
+
+static int __init tcp_vegas_register(void)
+{
+	BUG_ON(sizeof(struct vegas) > TCP_CA_PRIV_SIZE);
+	tcp_register_congestion_control(&tcp_vegas);
+	return 0;
+}
+
+static void __exit tcp_vegas_unregister(void)
+{
+	tcp_unregister_congestion_control(&tcp_vegas);
+}
+
+module_init(tcp_vegas_register);
+module_exit(tcp_vegas_unregister);
+
+MODULE_AUTHOR("Stephen Hemminger");
+MODULE_LICENSE("GPL");
+MODULE_DESCRIPTION("TCP Vegas");