From: Matt Mackall <mpm@selenic.com>

Remove pool clearing.  We've only ever cleared one of three pools and there's
no good reason to do it.  Instead just reset the entropy count.

Signed-off-by: Matt Mackall <mpm@selenic.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
---

 25-akpm/drivers/char/random.c |   16 ++--------------
 1 files changed, 2 insertions(+), 14 deletions(-)

diff -puN drivers/char/random.c~random-pt2-kill-pool-clearing drivers/char/random.c
--- 25/drivers/char/random.c~random-pt2-kill-pool-clearing	2005-03-07 20:41:46.000000000 -0800
+++ 25-akpm/drivers/char/random.c	2005-03-07 21:14:22.000000000 -0800
@@ -546,15 +546,6 @@ static int create_entropy_store(int size
 	return 0;
 }
 
-/* Clear the entropy pool and associated counters. */
-static void clear_entropy_store(struct entropy_store *r)
-{
-	r->add_ptr = 0;
-	r->entropy_count = 0;
-	r->input_rotate = 0;
-	memset(r->pool, 0, r->poolinfo.POOLBYTES);
-}
-
 /*
  * This function adds a byte into the entropy "pool".  It does not
  * update the entropy estimate.  The caller should call
@@ -1531,9 +1522,6 @@ static int __init rand_initialize(void)
 	if (create_entropy_store(SECONDARY_POOL_SIZE, "urandom",
 				 &urandom_state))
 		goto err;
-	clear_entropy_store(random_state);
-	clear_entropy_store(sec_random_state);
-	clear_entropy_store(urandom_state);
 	init_std_data(random_state);
 	init_std_data(sec_random_state);
 	init_std_data(urandom_state);
@@ -1766,10 +1754,10 @@ random_ioctl(struct inode * inode, struc
 		random_state->entropy_count = 0;
 		return 0;
 	case RNDCLEARPOOL:
-		/* Clear the entropy pool and associated counters. */
+		/* Clear the entropy pool counters. */
 		if (!capable(CAP_SYS_ADMIN))
 			return -EPERM;
-		clear_entropy_store(random_state);
+		random_state->entropy_count = 0;
 		init_std_data(random_state);
 		return 0;
 	default:
_