From: Benjamin Herrenschmidt <benh@kernel.crashing.org>

This patch improves reliability of suspend/resume by making sure AGP is
disabled on the Rage 128 chip before putting it into a suspend state.  It
works in conjunction with the uninorth-agp suspend patch, but should be
harmless on machines with a different AGP bridge.

Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
---

 25-akpm/drivers/video/aty/aty128fb.c |   22 ++++++++++++++++++++++
 1 files changed, 22 insertions(+)

diff -puN drivers/video/aty/aty128fb.c~aty128fb-disable-agp-on-suspend drivers/video/aty/aty128fb.c
--- 25/drivers/video/aty/aty128fb.c~aty128fb-disable-agp-on-suspend	2005-02-28 20:32:24.000000000 -0800
+++ 25-akpm/drivers/video/aty/aty128fb.c	2005-02-28 20:32:24.000000000 -0800
@@ -2334,6 +2334,7 @@ static int aty128_pci_suspend(struct pci
 {
 	struct fb_info *info = pci_get_drvdata(pdev);
 	struct aty128fb_par *par = info->par;
+	u8 agp;
 
 	/* We don't do anything but D2, for now we return 0, but
 	 * we may want to change that. How do we know if the BIOS
@@ -2371,6 +2372,27 @@ static int aty128_pci_suspend(struct pci
 	par->asleep = 1;
 	par->lock_blank = 1;
 
+	/* Disable AGP. The AGP host should have done it, but since ordering
+	 * isn't always properly guaranteed in this specific case, let's make
+	 * sure it's disabled on card side now. Ultimately, when merging fbdev
+	 * and dri into some common infrastructure, this will be handled
+	 * more nicely. The host bridge side will (or will not) be dealt with
+	 * by the bridge AGP driver, we don't attempt to touch it here.
+	 */
+	agp = pci_find_capability(pdev, PCI_CAP_ID_AGP);
+	if (agp) {
+		u32 cmd;
+
+		pci_read_config_dword(pdev, agp + PCI_AGP_COMMAND, &cmd);
+		if (cmd & PCI_AGP_COMMAND_AGP) {
+			printk(KERN_INFO "aty128fb: AGP was enabled, "
+			       "disabling ...\n");
+			cmd &= ~PCI_AGP_COMMAND_AGP;
+			pci_write_config_dword(pdev, agp + PCI_AGP_COMMAND,
+					       cmd);
+		}
+	}
+
 	/* We need a way to make sure the fbdev layer will _not_ touch the
 	 * framebuffer before we put the chip to suspend state. On 2.4, I
 	 * used dummy fb ops, 2.5 need proper support for this at the
_